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vicuna

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Posts posted by vicuna

  1. 3 hours ago, Number Six said:

    Also important to note that the feature, by design, only works for creating new characters. If somebody tries to rename their existing Baddie McVillain to Super CoolNameGuy, the rename will fail, even if yours is past the time limit. They have to actually go through the trouble of creating a new character and maybe deleting it after.

     

    I wonder what if Player 2 create a new Super CoolNameGuy (taking it from Payer 1), then rename it to something else, thus releasing it, then rename his old Baddie McVillain to the now-freed Super CoolNameGuy?

  2. As we know, Atlas has the Atlas square for community events, Praetoria has a very large vacant empty parking lot for community events if there are ever enough gold players, but Mercy has a very cluttered starting area. Tiny, sure, filled with atmospheric NPCs, very, but are they too much for such a tiny space? Yes.

     

    I don't know what determines when/what triggered the civilians, but we can do less of those. Civilians and Longbows with their hands up? Maybe move them further back? Hedge and tall pointy trees that divide the centre area into small pieces - cut them down.

     

    Attached is a dark hard-to-see screenshot of unnecessary clutters I mentioned above.

    cut.png

  3. You can play with wdw and chat channels to customize your view when need be like I:

    - switch general chat tab to league chat tab

    - switch local/broadcast/group tab to group tab

    - switch my customized story tab to my customized combat tab

    - turn off lfg chat panel

  4. 26 minutes ago, Jacke said:

     

    That's why I have Toggle Turnon Macros for all my toons.  +S (in a tray slot keybound to S) to activate stealth powers and +F (in a tray slot keybound to F) to activate fighting protection powers.  There's just a few different +S macros, but the +F macros are tuned to the powersets (Primary, Secondary, Epic) of the toon and include common Pool powers.  Each press of the macro turns on one power; just press it several times over a few seconds to get them all back.

     

    My approach is that I have a toolbar dedicate to toggles, and that bar uses numpad 0-9, so it is easy for me to toggle them back on.

  5. 1 hour ago, Grouchybeast said:

     

    The bartenders should sell Insps that are exactly like normal Insps except that all the icons feature a little cocktail glass, and also Nevermelting Ice.

     

    Since there are graphical mods to change the icons, someone can just do that and upload it to the modding utility tool software thingy.

  6. 12 hours ago, Vanden said:

     

    Shoving BAB into yet another neglected corner of the city? I say no! Let's put him somewhere he can do some real good: Paragon City Hall!

     

    What if... since Ms L is at the south end of the city hall, put BAB at the north end of the city hall?

     

    Seriously, most of the time I forgot BAB exists, if I look at the area map, the place he's in is almost always covered in fog of war (across all my toons) because I don't go there.

    • Like 1
  7. On 6/21/2022 at 12:50 PM, Troo said:

    Issue 27, Page 2

    (that's right I gave it a year)

     

    it sounded good..

      Hide contents

    Goals

    When approaching these changes we had five main goals:

    1. Real travel powers should always be a significant step up over the free options
      • Meaning: Temporary jetpacks should not be almost the same speed as Fly at level 50
    2. Real travel powers should never cause you to lose something you've already got
      • Meaning: Turning on Super Speed shouldn't cause you to lose Ninja Run's jump buff
    3. Classic travel powers should be on even footing with Origin Pool travel powers
      • Meaning: Fly and Mystic Flight should be different but equal options
    4. Slotting travel powers for speed should actually matter
      • Meaning: Putting a fly speed enhancement in Fly should make you fly faster
    5. Prestige Run and Temporary Jetpacks shouldn't be made any slower than they are currently
      • Meaning: A player who just wants to keep Ninja Run shouldn't lose anything

    Note: This pass on the travel pools is primarily focused on the mobility of each set. The other aspects (such as the attacks) were not in the scope of these changes, but may be looked at in the future.

     

    specifically with SJ, the numbers were fiddled with.

      Hide contents

     

    Leaping Pool

    • Jump_LongJump.png.965618363ac8f16e7cc32209f5ee6b1c.png Super Jump
      • Now increases your jump speed cap by 30% while toggled on (from 78.2mph to 101.8mph)
        • This increased cap doesn't apply in PvP
      • Jump_HighJump.png.864db247afae2249525adce6d03d45ea.png Super Jump > Double Jump
        • New free secondary (server tray) power that doesn't require a power pick
        • Timed toggle, 30 second duration (10s in PvP), 30 second cooldown shared with Jump Pack and Steam Jump
        • Allows you to jump to an unlimited height and jump again mid-air
        • Null the Gull will allow you to hide Double Jump's pop-up tray

     

      •  

     

    I'm on the phone, quoting the right content is painfully hard to do. Anyway, "Real travel powers should always be a significant step up over the free options"

     

    Fly is better than spring+run, but not significant. Having the free powers is significantly faster than not having both.

     

    my controversial opinion is that the free powers need to be nerfed.

  8. 11 minutes ago, biostem said:

    One thing that confused me:

      Hide contents

    Was Gorr's daughter "Love" actually his "original" daughter resurrected, or was she some sort of incarnation/avatar of Eternity, that assumed her form?  Also, why not wish for his people/civilization, (including himself), to be restored to a lush/rejuvenated version of their planet, without their greedy god present?

     

    I believe in the comic, he has no love for his people who are blindly following the gods without reasons.

    • Thumbs Up 1
  9. On 7/15/2022 at 9:49 AM, Troo said:

     

    I, *shudders*, sort of agree with @ShardWarrior. 😉

     

    Could Fort Trident also include a super group registrar or a 'make-your-own-base' NPC which provides some info and directions to the super group registrar?

    It seems to have almost everything else..

     

     

    This would be a great help for red-siders, while such blue registrar is easy to find, for red zone, theirs is on the second zone.

    • Thumbs Up 2
  10. 10 hours ago, GM Impervium said:

    Alright folks.

    You want teasers?

    I'll give ya teasers!

    No plot-adjacent fanfic this time, folks, just straight up

     


    PAGE 4 SPOILERS WITHOUT CONTEXT!
    (and oh yeah, short of something apocalyptic happening, we're pushing to open beta SUPER SOON!!)

    I27p4Teaser.jpg

     

    Titan Weapon nerf, Water Control nerf, Metal Melee nerf, sleeping GM, robot GM, new in-game jewel currency, P2W fairy nerf, they are going to kill Annah!

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