Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Grimthorn

Members
  • Posts

    4
  • Joined

  • Last visited

Reputation

0 Neutral
  1. If he won't, I will. Can I see that offensive build of yours? Thanks! -Grim
  2. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Set Bonus Totals: 12.5% DamageBuff(Smashing) 12.5% DamageBuff(Lethal) 12.5% DamageBuff(Fire) 12.5% DamageBuff(Cold) 12.5% DamageBuff(Energy) 12.5% DamageBuff(Negative) 12.5% DamageBuff(Toxic) 12.5% DamageBuff(Psionic) 18.63% Defense(Melee) 14.56% Defense(Smashing) 14.56% Defense(Lethal) 4.25% Defense(Fire) 4.25% Defense(Cold) 5.5% Defense(Energy) 5.5% Defense(Negative) 3% Defense(Psionic) 8% Defense(Ranged) 5.5% Defense(AoE) 89% Enhancement(Accuracy) 87.5% Enhancement(RechargeTime) 2.5% Enhancement(Max EnduranceDiscount) 15% SpeedFlying 303.6 HP (20.25%) HitPoints 15% JumpHeight 15% SpeedJumping Knockback (Mag -3) Knockup (Mag -3) MezResist(Confused) 62.5% MezResist(Held) 62.5% MezResist(Immobilized) 62.5% MezResist(Sleep) 62.5% MezResist(Stunned) 62.5% MezResist(Terrorized) 62.5% 15.5% (0.26 End/sec) Recovery 52% (3.25 HP/sec) Regeneration 13.5% Resistance(Smashing) 13.5% Resistance(Lethal) 12% Resistance(Fire) 12% Resistance(Cold) 2.25% Resistance(Energy) 2.25% Resistance(Negative) 9.75% Resistance(Toxic) 9.75% Resistance(Psionic) 15% SpeedRunning 1 Null ------------ Set Bonuses: Crushing Impact (Charged Brawl) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 16.87 HP (1.13%) HitPoints 7% Enhancement(Accuracy) 5% Enhancement(RechargeTime) Luck of the Gambler (Deflection) 10% (0.62 HP/sec) Regeneration 16.87 HP (1.13%) HitPoints 9% Enhancement(Accuracy) 7.5% Enhancement(RechargeTime) Luck of the Gambler (Battle Agility) 10% (0.62 HP/sec) Regeneration 16.87 HP (1.13%) HitPoints 9% Enhancement(Accuracy) 7.5% Enhancement(RechargeTime) Crushing Impact (Havoc Punch) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 16.87 HP (1.13%) HitPoints 7% Enhancement(Accuracy) 5% Enhancement(RechargeTime) Gladiator's Armor (True Grit) 2.5% (0.04 End/sec) Recovery 2.25% Max End Knockback,Knockup protection (Mag 3) MezResist(Repel) 1000% (10% chance) 3.75% Resistance(Toxic,Psionic), MezResist(Immobilized) 6.25%, MezResist(Held) 6.25%, MezResist(Stunned) 6.25%, MezResist(Sleep) 6.25%, MezResist(Terrorized) 6.25%, MezResist(Confused) 6.25% 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic) Obliteration (Thunder Strike) 2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3% DamageBuff(All) 9% Enhancement(Accuracy) 5% Enhancement(RechargeTime) 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing) Luck of the Gambler (Combat Jumping) 10% (0.62 HP/sec) Regeneration 7.5% Enhancement(RechargeTime) Hecatomb (Chain Induction) 4% (0.07 End/sec) Recovery 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 15% Enhancement(Accuracy) 10% Enhancement(RechargeTime) 6% Resistance(Toxic,Psionic), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% Unbreakable Guard (Tough) 2.5% Enhancement(EnduranceDiscount) 2.25% Resistance(Energy,Negative), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing) 112.4 HP (7.5%) HitPoints Luck of the Gambler (Weave) 10% (0.62 HP/sec) Regeneration 16.87 HP (1.13%) HitPoints 9% Enhancement(Accuracy) 7.5% Enhancement(RechargeTime) Luck of the Gambler (Phalanx Fighting) 7.5% Enhancement(RechargeTime) Gaussian's Synchronized Fire-Control (Build Up) 7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning 28.11 HP (1.88%) HitPoints 2.5% (0.04 End/sec) Recovery 2.5% DamageBuff(All) 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold) Superior Brute's Fury (Lightning Rod) 44.98 HP (3%) HitPoints 5% Defense(Smashing,Lethal), 2.5% Defense(Melee) 4% DamageBuff(All) 10% Enhancement(RechargeTime) 6% Resistance(Smashing,Lethal), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 1 Null Armageddon (Shield Charge) 4% (0.07 End/sec) Recovery 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 15% Enhancement(Accuracy) 10% Enhancement(RechargeTime) Obliteration (Spring Attack) 2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3% DamageBuff(All) 9% Enhancement(Accuracy) 5% Enhancement(RechargeTime) 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing) Luck of the Gambler (Grant Cover) 7.5% Enhancement(RechargeTime) Panacea (Health) 2.5% (0.04 End/sec) Recovery Numina's Convalesence (Health) 12% (0.75 HP/sec) Regeneration Performance Shifter (Stamina) 7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning
  3. This is what I currently have. I'd welcome any feedback as it is my first "end game" build. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Brutagon: Level 50 Natural Brute Primary Power Set: Electrical Melee Secondary Power Set: Shield Defense Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Energy Mastery Villain Profile: Level 1: Charged Brawl -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(5), CrsImp-Dmg/Rchg(13), CrsImp-Acc/Dmg/Rchg(13), CrsImp-Acc/Dmg/EndRdx(19) Level 1: Deflection -- LucoftheG-Def/EndRdx(A), LucoftheG-Rchg+(3), LucoftheG-Def/EndRdx/Rchg(3), LucoftheG-Def(5), DefBuff-I(15), DefBuff-I(23) Level 2: Battle Agility -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(9), LucoftheG-Def(11), LucoftheG-Rchg+(11) Level 4: Havoc Punch -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx/Rchg(19), CrsImp-Dmg/Rchg(37), CrsImp-Acc/Dmg/Rchg(39), CrsImp-Acc/Dmg/EndRdx(40) Level 6: True Grit -- GldArm-ResDam(A), GldArm-Res/Rech/End(7), GldArm-End/Res(7), GldArm-3defTpProc(9), GldArm-RechEnd(15), GldArm-RechRes(17) Level 8: Thunder Strike -- Obl-Dmg(A), Obl-Acc/Rchg(31), Obl-Dmg/Rchg(31), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(46) Level 10: Active Defense -- RechRdx-I(A) Level 12: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Rchg+(17) Level 14: Super Jump -- Jump-I(A) Level 16: Against All Odds -- EndRdx-I(A), EndRdx-I(50) Level 18: Chain Induction -- Hct-Dmg(A), Hct-Dmg/Rchg(21), Hct-Acc/Dmg/Rchg(21), Hct-Acc/Rchg(23), Hct-Dmg/EndRdx(25), Hct-Dam%(25) Level 20: Kick -- Empty(A) Level 22: Tough -- UnbGrd-Rchg/ResDam(A), UnbGrd-EndRdx/Rchg(42), UnbGrd-ResDam(42), UnbGrd-Max HP%(42) Level 24: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(29), LucoftheG-Def/EndRdx/Rchg(40) Level 26: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(27) Level 28: Phalanx Fighting -- LucoftheG-Rchg+(A) Level 30: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(46), GssSynFr--ToHit/Rchg/EndRdx(46), GssSynFr--Rchg/EndRdx(48), GssSynFr--ToHit/EndRdx(48), GssSynFr--Build%(50) Level 32: Lightning Rod -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(33), SprBrtFur-Acc/Dmg/Rchg(33), SprBrtFur-Dmg/EndRdx/Rchg(33), SprBrtFur-Acc/Dmg/EndRdx/Rchg(34), SprBrtFur-Rech/Fury(34) Level 35: Shield Charge -- Arm-Dmg(A), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(37), RechRdx-I(37) Level 38: Spring Attack -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43) Level 41: Superior Conditioning -- PrfShf-End%(A) Level 44: Physical Perfection -- PrfShf-End%(A) Level 47: Grant Cover -- LucoftheG-Rchg+(A) Level 49: One with the Shield -- ResDam-I(A) Level 1: Brawl -- Empty(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- Heal-I(A) Level 1: Fury Level 4: Ninja Run Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Run-I(A) Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Heal(43), NmnCnv-Regen/Rcvry+(45), Pnc-Heal(48) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(45), PrfShf-EndMod(45), PrfShf-End%(50) Level 50: Agility Partial Core Revamp Level 50: Storm Elemental Partial Core Improved Ally Level 50: Barrier Core Epiphany Level 50: Assault Partial Radial Graft Level 50: Ion Core Final Judgement Level 50: Diamagnetic Partial Radial Conversion ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1582;698;1396;HEX;| |78DA75945B4F134114C767BB5B7B050AA540A55C5AA12D2D2C2DF0E02D3151C0980| |02121FA8A6B3B96269BB6694B228F7E055F7C4505D4173F801FC1BB7E0F2F0F4662| |04D6D33DFF5E62E3A4CD6FE63F7366CE9C7366D71F2CFB5FDD7C784D28BE1BA651A| |B6D5FAFEED6A56BC3A8EF560D531542B81B8A5128975C3488D8D3DBEBD294525F31| |65AE5E2DE60C93054C2ECBFBB25493FAD64E519AF9E6B0FF5669475665A9AE373BF| |ECD72D9D4D7A45129960A3DF660B558D8A9D3C86B8FB62A52E67D3C613666C22B95| |624E5F29C96A616F7BDDA8D565758F1D1E21DF16E87F2A9ACDD2C45D4256139AC1F| |4DF0373CC813CF38D9FA8D8364E11506CCD1102834C6D90D93BCE3643E05BB255D8| |565560EB868D17365EEC7546AB54F8A6C2B701C99C826F71F896806FEF687F277C7| |3CEABB6762E036699EE0566EF2233B0C46CF8E5E2F39CAE3F0E5B1B3F014FC13366| |D462CE09B67D4FE77AF85CE149E3CEB4998F35C587BB0670B7619AEBE1B3444F92D| |77FA03DFAECE0584A5F94B52CA892DC0FDFFAE37CF660024C32876698232930CD74| |D059419C15B4A809959410B2103AA61B243431F30BFC09FE666AB476186B87E17D0| |4998AE056096430466BC3BCD6114614CEFFC38F74CB51446A14FB35AA690C591B3B| |40640FC123E6FC73F00533FB92D9C8F6046C27F6391B934FC0A7E03366F4003C647| |E265F62886AEC22EF77E1127819BCC29CBA0AE21ECA9010D3B09D46B5C4512D7154| |4B02D59242B5A4502D1E4A651231483EE6393F69696869689FC83F1D9A8E587D212| |D032D33CBBE44B4D62BA65F23C36B9DCA1CAFDAD4F06C4953A6585BD55A6FD9F204| |5AEFCD4A75ED98E952B25DCA6297B2D4DEBFE5C7576FEB1B201468DFBD1DDF85284| |729759B6F3C7B87393FC9FAB74E7BBC9D1F9DF693ACCD36F9081583A85AFF6BC794| |D22C82D16E1BA1B6BA1F6CF78F62ED7E78B0DD7FDDB1E62FED220DDD| |-------------------------------------------------------------------|
  4. Just wondering how many folks around here will be coming to Dragon Con at the end of the summer. Is there interest in a City of Heroes Reunion/Meetup? I can probably convince the guy who runs video gaming at Dragon Con to give us some space for the event. Thanks! -Grim
×
×
  • Create New...