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PrinceTycho

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Posts posted by PrinceTycho

  1. Unfortunately, the amount of code that this would likely entail would most likely be prohibitive. Tailoring your attack will actually become a bit easier once all the other Origin Power Pools, like Sorcery and Force of Will, are implemented. You'll be able pick attacks through the pools that match your concept better.

  2. I might be missing something, but doesn't the LFG system require everyone in the league to be in the same zone before kicking it off? If all zones are going to have the 50 player limit, this may actually be kind of difficult to put together.....

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  3. Not sure if this is a bug, or how to rectify it, but with my Arachnos Soldier, the first costume slot has the 'Epic Archtype' costume option available for using the default Soldier costume as the base. However, it looks like this option is only available for the first costume slot. The other slots don't have this option available to them. Is there something I'm missing? Is it supposed to be this way, or is it a bug?

  4. Had a discussion with a friend and some confusion arose from the part of the description that mentioned slotting it into any of the damage powers. Can it only be slotted into a damage power, or can it be slotted into ANY power, and still grant the Form Empowerment bonus? I'd read a guide that suggested that it could be slotted into any power, even though the description specifically mentioned a damage power.

  5. Victory forever!  Played as Fista,  ArmorggedonMKII, Sunflare, AmericanStar, and a bunch of others. Fist of Justice  was the super group.

     

    Hey ya'll!  SuckerPunch / Polaris from the old days.  You can catch me in game as @Brasileiro.  I've been on Indomitable but like Magnarsh said - I'm not married to that server or any other ... yet

     

    Nice! I remember you both, from the Fist of Justice and Phoenix Force respectively. It's great to see more of some old faces that I recognize. I'm mainly playing on Torchbearer these days, since that's where most of my RL friends who play have ended up. Feel free to say hi.

  6. Having used the LFG system with both sucess and failure, due to sometimes not building a group of maximum size, I'd love to see an option you can check in the LFG screen to only be part of groups that are max size, rather than get stuck with a minimum size group that gets created as soon as the system has the minimum number of people.

  7. Actually, I wouldn't think that getting your Nemesis to spawn randomly would be too much of an issue. They kind of already have something like this in the game for Kheldians, where the Quantums are concerned. They're special spawns that only appear if a Kheldian is in the mission.  I'd imagine that the code would be similar.

     

    The difficult part would be 'designing' the Nemesis. The easiest solution would to just duplicate you, and a more in depth one would allow you to design your own.

     

    Either way, I think it'd be pretty cool.

  8. I hadn't thought about that, but I can definitely see how that one would be a big help for those control sets that are slightly behind the others when it comes to the basic universal controls.

     

    I ended going with Diamagnetic for the secondary Regen debuff that it has. Figured that'd be a help against some of the tougher AVs that show up in the end game TFs.

  9. There is also the Overwhelming Force set from the Summer Blockbuster event. This set can also be purchased from the Merit vendor. The pieces of this set are all unique so only one of each piece can be slotted. One of these enhancements in this set turns knockback to knockdown if the power has knockback OR adds a chance to knockdown if the power does not have knockback. This set is expensive.

     

    It's not that expensive. Summer Blockbuster is active in game; so just run that a couple times, and select it as a reward. A friend of mine has told me that the reward screen is even bugged; that it'll tell you that you can't choose Overwhelming Force more than once every 20 hours, but he says that he was able to do so in two back to back runs without issue. That is jusy hearsay, mind you. I haven't tried running it that often myself.

  10. I think that removing the shape change animation has messed up several of my binds. I had ones that would change me back to human, then toggle another power on. Without the animation, it attempts to activate the toggle too quickly; before it's actually available to be activated. That's my theory anyway....

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