Greetings True Believers! I play as Vixen O'Morph on Excelsior server, the Kitsune fox lady who transforms into Kheldian forms. I'm new to IO sets, slotting in general, and while I know the grind for Influence will be long, I'd like a plan to maximize my build plan to run 54+ 8+ team missions. I'd like some help from the Mids addicts and helpful Khelds to suggest ways to optimize my build plan. I'll be grateful since this is my first Kheldian and I'm new to 50+ content. Thanks in advance. I'm dying out there without Set bonuses and could really use your help. Mids and /ah are my least favorite parts of the game but they seem necessary to keep up with high level teams, I'm not there to level up - I want to play.
I've added screenshot of my Mids as well as my MidsReborn file.
I tried the Beta server to test things, the the NobleKangaroo Freebies macro was missing live IO sets so I didn't bother doing a half complete build.
I plan to buy enhancements attuned or attune IOs myself.
Frankly, this process makes me nauseous. I followed the MF Warshade build to some extent, plagiarized Doom's Mids builds, but my personal style is to build a high defense human form with PbAoes and minimal overlap between human and Kheldian powers, Mire exception. I Starless step into mobs to pop Mire, then turn Dwarf and pop mire again, then either turn Nova to use Detonate or human to use Quasar & Gravity Well. I use Dwarf to absorb damage while I have aggro but spend most the fight in Nova waiting for my quasar and mires to reload so I get the mire to-hit bonus and quasar extreme damage. I use Unchain Essence as a PBAoE to target nearest enemy while I'm in a mob, can't be bothered to use it ranged and mouse target defeated enemies. I haven't built a strat around Shadow Slip because my accuracy is too low, but it will eventually revolve around PBAoEs and Dwarf until I lose aggro via a team tank and go Nova for ranged AoEs and single targets.
I have End, Recharge, Dmg, Accuracy, Def, and Resist problems, last two explain the Def toggles. The toggles are all tolerable End wise until Orbiting Death which kills End fast.
I skipped Umbral shields for Fighting [kick not priority], skipped Stygian Return for P2W Return to Battle Nebulous form to go ghost instead of dying, I failed the body check too often).
I thought with Luck of the Gambler was two 4 slots were better than two six slots, idk.
Changed knock back to knock down for good team manners.
I've tried all Umbral powers and know I don't want any more (Blasts are redundant to Nova and Dwarf except Snare which I rather have Gravity Shield for Def and Resistance problems). Pool powers besides Hasten I'm open to suggestion except TP and Stealth for obvious reasons.
VixenOMorphExcelsiorCOLLAB.mbd