Speed Freak
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Not sure why Grav/FF never even crossed my mind. I mean, it's like a complete build or something...O_o Thanks again guys.
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Your name is one of the ones that I trust when I see it attached to a post. I will (regretfully) let this idea go to The Place Where Bad Ideas Go To Die. Thanks very much for your help and honest commentary.
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The theme behind this character is that he is a true telekinetic, no Psi powers mixed in, just face breaking goodness. I got what I consider to be a good order for the powers but I'm stumped as to slotting and what to slot. I'd like him to be able to solo as well as be an asset to a team. Re-order the powers if you like, but I'd like to keep the ones I have unless there's a good reason for a change. Telekine 1 - Hero Controller Build plan made with Mids' Reborn v3.7.5 rev. 21 ────────────────────────────── Primary powerset: Mind Control Secondary powerset: Force Field Pool powerset (#1): Force of Will Pool powerset (#2): Speed Pool powerset (#3): Leadership Epic powerset: Energy Mastery ────────────────────────────── Powers taken: Level 1: Levitate (Empty) Level 1: Personal Force Field (Empty) Level 2: Deflection Shield (Empty) Level 4: Mighty Leap (Empty) Level 6: Hasten (Empty) Level 8: Project Will (Empty) Level 10: Repulsion Bolt (Empty) Level 12: Telekinesis (Empty) Level 14: Insulation Shield (Empty) Level 16: Maneuvers (Empty) Level 18: Tactics (Empty) Level 20: Dispersion Bubble (Empty) Level 22: Wall of Force (Empty) Level 24: Super Speed (Empty) Level 26: Assault (Empty) Level 28: Force Bomb (Empty) Level 30: Damping Bubble (Empty) Level 32: Repulsion Field (Empty) Level 35: Power Blast (Empty) Level 38: Temp Invulnerability (Empty) Level 41: Conserve Power (Empty) Level 44: Energy Torrent (Empty) Level 47: Power Boost (Empty) Level 49: Vengeance (Empty) ────────────────────────────── Inherents: Level 1: Brawl (Empty) Level 1: Containment Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift (Empty) Level 1: Health (Empty) Level 1: Hurdle (Empty) Level 1: Stamina (Empty) Level 4: Takeoff Level 24: Speed Phase Telekine 1 - Controller (Mind Control - Force Field).mbd
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Alrighty then, could you please do an an Energy/Invuln Brute using Fly. It needs to be both soloable and able to work with a team on endgame content.
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Hey JJ, hope this finds you well. Got an odd one for you. Can you slot out this build? I got to the point of actually starting to put slots in and realized I didn't have a clue. Thanks in advance. Speed. Malkiel - Hero Brute Build plan made with Mids' Reborn v3.7.5 rev. 21 ────────────────────────────── Primary powerset: Energy Melee Secondary powerset: Invulnerability Pool powerset (#1): Flight Pool powerset (#2): Fighting Pool powerset (#3): Leadership Epic powerset: Energy Mastery ────────────────────────────── Powers taken: Level 1: Energy Punch (Empty)(Empty)(Empty)(Empty)(Empty)(Empty) Level 1: Resist Physical Damage (Empty) Level 2: Bone Smasher (Empty)(Empty)(Empty)(Empty)(Empty)(Empty) Level 4: Fly (Empty)(Empty)(Empty) Level 6: Dull Pain (Empty)(Empty) Level 8: Temp Invulnerability (Empty)(Empty)(Empty) Level 10: Whirling Hands (Empty)(Empty)(Empty)(Empty)(Empty) Level 12: Hover (Empty)(Empty)(Empty) Level 14: Boxing (Empty)(Empty)(Empty) Level 16: Unyielding (Empty)(Empty)(Empty)(Empty)(Empty)(Empty) Level 18: Total Focus (Empty)(Empty)(Empty) Level 20: Resist Energies (Empty)(Empty)(Empty) Level 22: Kick (Empty) Level 24: Tough (Empty)(Empty)(Empty)(Empty) Level 26: Weave (Empty)(Empty)(Empty)(Empty) Level 28: Invincibility (Empty)(Empty)(Empty)(Empty)(Empty)(Empty) Level 30: Maneuvers (Empty)(Empty)(Empty)(Empty) Level 32: Energy Transfer (Empty)(Empty)(Empty)(Empty)(Empty)(Empty) Level 35: Unstoppable (Empty)(Empty)(Empty) Level 38: Assault (Empty)(Empty)(Empty) Level 41: Tactics (Empty)(Empty)(Empty) Level 44: Victory Rush (Empty)(Empty)(Empty) Level 47: Focused Accuracy (Empty)(Empty)(Empty) Level 49: Physical Perfection (Empty)(Empty)(Empty) ────────────────────────────── Inherents: Level 1: Brawl (Empty) Level 1: Fury Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift (Empty) Level 1: Health (Empty)(Empty)(Empty) Level 1: Hurdle (Empty) Level 1: Stamina (Empty)(Empty)(Empty) Malkiel - Brute (Energy Melee - Invulnerability).mbd
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Thanks for your input folks, you've given me a lot to think about. I kinda figured ill dark would be mentioned but MIND CONTROL and KINETICS has certainly given me something to think about as well!!
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So my SG is doing a group project where we're going to level a group of toon's together, and only together. All eight of them are 'trollers. People are figuring out what roles they want ( the 'tank-troller, the blast-troller' , etc, etc). To prove that I have issues, I've decided to be the 'mm-troller'. I know I won't have fine control over my pets, or pet centric buffs, and I'm doing it anyway. What I'm asking, is if you were doing this, what sets would you use? I'm assuming Illusion Primary, but if not tell me I'm wrong and why. What I really want to know as what Secondary and Ancillary sets would you use? Would you go for quantity of pets or quality? Looking forward to hearing your answers and thanks in advance.
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Hey JJ, checked the spreadsheet (can be found HERE for those of you that didn't know about it), looked here, didn't see so I'm asking. When you get a sec could you work your magic on a Traps/Electric/Energy Defender with TP, TO, and FS as his travel set? Thanks in advance.
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Thank you very much, you are a gentleman and a scholar.
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Thanks for your replies folks. Now that I know it's workeable I just have to figure out a build 😝
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Went looking for an example Storm/Stone Sent and to my surprise found nothing. Is it bad, incompatible or just not played for some other reason? If anyone does have a build I'd appreciate looking at it. Thanks in advance.
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Maelwys and Hjarki, thank you. 350 million tucked away for a rainy day turned into just over 500 mil scraped from every available source AND some grind farming for the rest but I now have Angels AFK Spines/Fire build. Wow. Just...wow. 😁
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Uhhhh....what's a meteor farm? 😆
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Forgive me if this is the wrong place for this, I'll delete the post if so. I'm looking to up my farming game and am looking for some advice from the pro's. Not knowing any better, and looking at 4 year old posts I built a Spines/Fire Brute as my farmer. Then a "knowledgeable" SG member helped me respec him. I am not getting anywhere NEAR the numbers I see posted here. Don't get me wrong, I'm not looking for cutting edge, nosebleed return on investments, but it would be nice to be able to flex a little. This is the build I'm currently using, I have about 350 million Inf tucked away for a rainy day. Is there anything I can do to improve him? Farmer - Hero Brute Build plan made with Mids' Reborn v3.7.5 rev. 21 ────────────────────────────── Primary powerset: Spines Secondary powerset: Fiery Aura Pool powerset (#1): Concealment Pool powerset (#2): Leaping Pool powerset (#3): Leadership Pool powerset (#4): Fighting Epic powerset: Psionic Mastery ────────────────────────────── Powers taken: Level 1: Lunge (Empty) Level 1: Fire Shield A: Aegis: Resistance/Endurance 3: Aegis: Resistance/Recharge 3: Aegis: Endurance/Recharge 5: Aegis: Resistance/Endurance/Recharge 5: Aegis: Resistance Level 2: Blazing Aura A: Scirocco's Dervish: Damage/Endurance 11: Scirocco's Dervish: Damage/Recharge 11: Scirocco's Dervish: Accuracy/Damage 13: Scirocco's Dervish: Accuracy/Damage/Endurance 13: Scirocco's Dervish: Chance of Damage(Lethal) Level 4: Spine Burst A: Obliteration: Accuracy/Damage/Endurance/Recharge 45: Obliteration: Accuracy/Recharge 48: Obliteration: Damage/Recharge 48: Obliteration: Accuracy/Damage/Recharge 48: Obliteration: Damage Level 6: Healing Flames A: Panacea: Heal 7: Panacea: Heal/Endurance 7: Panacea: Endurance/Recharge 9: Panacea: Heal/Recharge 9: Panacea: Heal/Endurance/Recharge Level 8: Stealth A: Luck of the Gambler: Defense/Increased Global Recharge Speed 25: Red Fortune: Defense 25: Red Fortune: Defense/Endurance 27: Red Fortune: Defense/Recharge 27: Red Fortune: Endurance/Recharge 29: Red Fortune: Defense/Endurance/Recharge Level 10: Grant Invisibility A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 12: Infiltration A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 14: Temperature Protection A: Aegis: Resistance 15: Aegis: Resistance/Endurance 15: Aegis: Resistance/Recharge 21: Aegis: Endurance/Recharge 21: Aegis: Resistance/Endurance/Recharge Level 16: Plasma Shield A: Aegis: Resistance/Endurance 17: Aegis: Resistance/Recharge 17: Aegis: Endurance/Recharge 19: Aegis: Resistance/Endurance/Recharge 19: Aegis: Resistance Level 18: Quills A: Obliteration: Accuracy/Damage/Endurance/Recharge 42: Obliteration: Damage 42: Obliteration: Damage/Recharge 43: Obliteration: Accuracy/Damage/Recharge 45: Obliteration: Accuracy/Recharge Level 20: Combat Jumping A: Luck of the Gambler: Defense/Increased Global Recharge Speed 23: Red Fortune: Defense 23: Red Fortune: Defense/Endurance 46: Red Fortune: Defense/Recharge 46: Red Fortune: Endurance/Recharge 46: Red Fortune: Defense/Endurance/Recharge Level 22: Consume A: Panacea: Heal 34: Panacea: Heal/Endurance 37: Panacea: Endurance/Recharge 39: Panacea: Heal/Recharge 39: Panacea: Heal/Endurance/Recharge Level 24: Ripper A: Obliteration: Accuracy/Damage/Endurance/Recharge 43: Obliteration: Damage 43: Obliteration: Damage/Recharge 45: Obliteration: Accuracy/Damage/Recharge 50: Obliteration: Accuracy/Recharge Level 26: Burn A: Superior Avalanche: Accuracy/Damage 37: Superior Avalanche: Damage/Endurance 40: Superior Avalanche: Accuracy/Damage/Endurance 40: Superior Avalanche: Accuracy/Damage/Recharge 40: Superior Avalanche: Accuracy/Damage/Endurance/Recharge 42: Superior Avalanche: Recharge/Chance for Knockdown Level 28: Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed 29: Red Fortune: Defense 31: Red Fortune: Defense/Endurance 31: Red Fortune: Defense/Recharge 31: Red Fortune: Endurance/Recharge 34: Red Fortune: Defense/Endurance/Recharge Level 30: Kick (Empty) Level 32: Tough A: Aegis: Resistance 33: Aegis: Resistance/Endurance 33: Aegis: Resistance/Recharge 33: Aegis: Endurance/Recharge 34: Aegis: Resistance/Endurance/Recharge 39: Gladiator's Armor: TP Protection +3% Def (All) Level 35: Weave A: Reactive Defenses: Defense/RechargeTime 36: Reactive Defenses: Defense/Endurance/RechargeTime 36: Reactive Defenses: Defense 36: Reactive Defenses: Defense/Endurance 37: Reactive Defenses: Endurance/RechargeTime Level 38: Phoenix Rising A: Invention: Recharge Reduction Level 41: Mesmerize (Empty) Level 44: Tactics A: Invention: To Hit Buff Level 47: Harmonic Mind A: Invention: Endurance Modification 50: Invention: Endurance Modification 50: Invention: Endurance Modification Level 49: Build Up A: Invention: Recharge Reduction ────────────────────────────── Inherents: Level 1: Fury Level 1: Brawl (Empty) Level 1: Sprint A: Invention: Run Speed Level 2: Rest A: Invention: Healing Level 1: Swift A: Invention: Flight Speed Level 1: Hurdle A: Invention: Jumping Level 1: Health A: Panacea: +Hit Points/Endurance Level 1: Stamina A: Power Transfer: Chance to Heal Self ────────────────────────────── Incarnates: Agility Core Paragon Ion Radial Final Judgement Paralytic Core Flawless Interface Ageless Core Epiphany Assault Radial Embodiment |MBD;23277;1312;1752;BASE64;| |G+xaAKwKeHMO5cToYFAN3FEqD4sRUbmh8qsRzd8FqNKdKhUzJ1N+GgfC/H+Stdx6hKQ| |7lCFZuvpahwWkq9v0fEY4zTJ/qn1Vvffq3NR7daMekfj9BAmDBXjm9r+/N2MBDQfhX/| |yiAf01pRav5aUWas12Qq1SJtTHA0bv2Tm2sdVgQllcAAsGQsa0+5GuqX0beKAVY+wqP| |gyL3BcV4mkH1mosGflrhUDWtuj8RuNZWy5+GCJVNcLix4LaTvlD1xfn4FRmGzOkpE5e| 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As always, a scholar and a gentleman. Thanks JJ SF