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DragonAlpha

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Posts posted by DragonAlpha

  1. My favourite two Kheldian characters riff on the idea that the toon is a union of two beings and one half might not end up with what they were hoping for.

     

    So - my Warshade (on live), was a sensitive poet of a Kheldian who thought he was melding with a similarly sensitive human soul. What he actually ended up with was a mopey emo-teen girl who hated *everything* so Sarcasma was born!

     

    My Peacebringer (on HC) is a rugged human marine who joined the Kheldian super-soldier programme secretly hoping for a name like "Shining Death".  He ended up paired with a rather wistful alien who just *loves" sparkly things so their resulting union was code-named Fairy Lights.

     

    Makes me smile, anyway 😉 

    • Haha 2
  2. I've searched the forums, scoured ParagonWiki and still can't find an answer to this so I'm turning to the Hive Mind....

     

    Can anyone tell me definitively how the Notoriety/Difficulty settings work when you're setting the mission for a team?  For example:

     

    I have my Notoriety set to +1 level x3 team size.  If I solo a mission, I encounter spawns as if I was one level higher and in a team of three.  I get that.  But what happens if I form a team of 8 and leave the notoriety setting the same?  Does the game automatically ignore the "x3" team size setting and set the spawns for the larger team size?  Or do I need to manually adjust the notoriety setting to the higher value so we don't end up with undersized spawns (so to speak).

     

    I've tried experimenting in game but it feels a bit indulgent to try and waste seven other peoples' time just to explore a theory...

     

    Thanks (and sorry if this has been answered somewhere else and I just missed it).

  3. Union was my home too.

     

    I remember Crimson, Damz and Coin from the boards, although I wasn't much of a poster myself.

     

    @Dragon Alpha was my global and some of my (many) alts included Dolly Macabre the evil Doll MM, Sarcasma the emo teen Warshade and Synaesthetic the trans Illusion Controller (who I managed to finally get to perma-phants).

     

    Aah, good times.

  4. Thank you.

     

    You've done so much more than bring back a game.  You've re-opened the space that has allowed so many lovely people to come back together again.  I don't know what it is about CoH that attracts such great people but it's still there.

     

    Originally bought this game to play with my oldest friend who I don't get to see as often as I like and then got hooked on the community.  I probably played pretty much every day from then on (don't ask me years, I'm over 50, it would be a complete guess!).

     

    Since it was shut down my life has change almost beyond all recognition.  The man I *knew* I'd spend the rest of my life with is dead, I've completely changed my career, and I'm starting to get used to a brand new, well, everything!  And then this comes back with the same atmosphere, community and banter to remind me of so much that I'd forgotten.

     

    Thank you.

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