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Posts posted by Galamane
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Energy Armor
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Thx for the work Guys!
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After watching the show I'd got with Stj/Will. She get's knocked down but keeps coming.
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Oh having fly wasn't a must. I do like Super jump over Super speed though. Having all the melee powers would be great.
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More for utility when I'm not flying and just blapping around. I will look into though. Thx again.
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Or this
This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsRebornClick this DataLink to open the build!
Level 49 Natural Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Atomic Manipulation
Power Pool: Leaping
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mace MasteryHero Profile:
Level 1: Power Blast- (A) Empty
Level 1: Electron Shackles
- (A) Empty
Level 2: Energy Torrent
- (A) Empty
Level 4: Combat Jumping
- (A) Empty
Level 6: Power Burst
- (A) Empty
Level 8: Fly
- (A) Empty
Level 10: Positron Cell
- (A) Empty
Level 12: Sniper Blast
- (A) Empty
Level 14: Hover
- (A) Empty
Level 16: Ionize
- (A) Empty
Level 18: Aim
- (A) Empty
Level 20: Metabolic Acceleration
- (A) Empty
Level 22: Hasten
- (A) Empty
Level 24: Kick
- (A) Empty
Level 26: Tough
- (A) Empty
Level 28: Weave
- (A) Empty
Level 30: Beta Decay
- (A) Empty
Level 32: Nova
- (A) Empty
Level 35: Scorpion Shield
- (A) Empty
Level 38: Evasive Maneuvers
- (A) Empty
Level 41: Super Speed
- (A) Empty
Level 44: Explosive Blast
- (A) Empty
Level 47: Positronic Fist
- (A) Empty
Level 49: Atom Smasher
- (A) Empty
Level 1: Brawl
- (A) Empty
Level 1: Defiance
Level 1: Sprint| Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1010;386;772;HEX;| |78DA75D24B6BC2401000E04D8D048DC18AA8155BA48AC52A046F7D3F686B2FD522F| |A0364D1900642126284FAF7DA6BFB53FAB8F7904E32B19D8059D8B0F36598D95D76| |F87C977B7F1B5C3341B935F96231BD81AFA7B9D223F7962E3759302498B5E8C774C| |C2D5D9BAB7D4B73F515A61FACFF4D968E63BB9E3AE673837B866D4D87DC329CA519| |062C37B26D531D68DC312C5D0E837BD3D09FBC6CB89E389A3657900385A46ADF316| |6EABAFC90CF34F804EBD50EECA909F398C5861F4C18ECE870B39FC042A02EA097E1| |9029EA29F45308D2D4D3E8B284F7F2E752541FFA66A867D0CF2090A9CBE81928A25| |057A2BE50274F3D8F7E0E41817A2172C82F522FA237A07E897A097D0BBC42BD829E| |02AF0AC4ABE822788D7A2D3A17F4DDFBBF521F82D0AF20A8D3FA75F49F6DC61AD41| |BE82F1DC65AD45BE84DE8DBA6DE46BF84A04BBD1BF585FDA8D455F40BF01EF51EFA| |AEB8F99DEC8BB187E2FB8384C491B8F9417D64E305D6F95F09FE99E0DF09CECAF10| |7E83F74E227C4F1DA89DF9FFF0B37C6F9A9| |-------------------------------------------------------------------|
- (A) Empty
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Big thx for the tips, I moved and changed some things. So I'm thinking of moving Weave to 28 and beta to 30 and atom to 49. I think that might work.
This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsRebornClick this DataLink to open the build!
Level 50 Natural Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Atomic Manipulation
Power Pool: Leaping
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mace MasteryHero Profile:
Level 1: Power Blast- (A) Superior Defiant Barrage - Accuracy/Damage
- (3) Superior Defiant Barrage - Damage/RechargeTime
- (3) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
- (5) Superior Defiant Barrage - Accuracy/Damage/Endurance
- (5) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
- (7) Superior Defiant Barrage - RechargeTime/+Status
Level 1: Electron Shackles
- (A) Thunderstrike - Accuracy/Damage
- (7) Thunderstrike - Damage/Endurance
- (9) Thunderstrike - Damage/Recharge
- (9) Thunderstrike - Accuracy/Damage/Recharge
- (42) Thunderstrike - Accuracy/Damage/Endurance
- (43) Thunderstrike - Damage/Endurance/Recharge
Level 2: Energy Torrent
- (A) Superior Frozen Blast - Accuracy/Damage
- (43) Superior Frozen Blast - Accuracy/Damage/Endurance
- (43) Superior Frozen Blast - Accuracy/Damage/Recharge
- (45) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
- (45) Superior Frozen Blast - Damage/Endurance
Level 4: Combat Jumping
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (45) Kismet - Accuracy +6%
Level 6: Power Burst
- (A) Superior Winter's Bite - Accuracy/Damage
- (46) Superior Winter's Bite - Accuracy/Damage/Endurance
- (46) Superior Winter's Bite - Accuracy/Damage/Recharge
- (46) Superior Winter's Bite - Damage/RechargeTime
- (48) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
Level 8: Fly
- (A) Winter's Gift - Slow Resistance (20%)
Level 10: Positron Cell
- (A) Basilisk's Gaze - Accuracy/Hold
- (11) Basilisk's Gaze - Accuracy/Recharge
- (11) Basilisk's Gaze - Endurance/Recharge/Hold
- (40) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (48) Apocalypse - Chance of Damage(Negative)
Level 12: Sniper Blast
- (A) Sting of the Manticore - Accuracy/Damage
- (13) Sting of the Manticore - Damage/Endurance
- (13) Sting of the Manticore - Accuracy/Interrupt/Range
- (17) Sting of the Manticore - Damage/Endurance/Recharge
- (40) Sting of the Manticore - Damage/Interrupt/Recharge
Level 14: Hover
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (15) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Ionize
- (A) Rectified Reticle - To Hit Buff
- (17) Rectified Reticle - To Hit Buff/Recharge
Level 18: Aim
- (A) Rectified Reticle - To Hit Buff/Recharge
- (19) Rectified Reticle - Increased Perception
- (19) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 20: Metabolic Acceleration
- (A) Preemptive Optimization - Accuracy/Recharge
- (21) Preemptive Optimization - EndMod/Endurance
- (21) Preemptive Optimization - EndMod/Recharge
- (23) Preemptive Optimization - EndMod/Accuracy/Endurance
- (27) Preemptive Optimization - EndMod/Accuracy/Recharge
- (37) Preemptive Optimization - EndMod/Endurance/Recharge
Level 22: Hasten
- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
Level 24: Kick
- (A) Explosive Strike - Damage/Knockback
- (25) Explosive Strike - Accuracy/Knockback
- (25) Explosive Strike - Chance for Smashing Damage
Level 26: Tough
- (A) Steadfast Protection - Resistance/+Def 3%
- (27) Gladiator's Armor - TP Protection +3% Def (All)
Level 28: Atom Smasher
- (A) Fury of the Gladiator - Chance for Res Debuff
- (29) Eradication - Damage
- (29) Eradication - Accuracy/Damage/Recharge
- (34) Eradication - Accuracy/Damage/Endurance/Recharge
- (37) Armageddon - Chance for Fire Damage
- (37) Armageddon - Recharge/Accuracy
Level 30: Weave
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (31) Shield Wall - Defense
- (31) Shield Wall - Defense/Endurance
- (31) Shield Wall - +Res (Teleportation), +5% Res (All)
Level 32: Nova
- (A) Superior Blaster's Wrath - Accuracy/Damage
- (33) Superior Blaster's Wrath - Damage/Recharge
- (33) Superior Blaster's Wrath - Accuracy/Damage/Recharge
- (33) Superior Blaster's Wrath - Accuracy/Damage/Endurance
- (34) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
- (34) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
Level 35: Scorpion Shield
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (36) Reactive Defenses - Defense
- (36) Reactive Defenses - Defense/Endurance
- (36) Reactive Defenses - Scaling Resist Damage
Level 38: Positronic Fist
- (A) Superior Blistering Cold - Accuracy/Damage
- (39) Superior Blistering Cold - Damage/Endurance
- (39) Superior Blistering Cold - Accuracy/Damage/Endurance
- (39) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
- (40) Superior Blistering Cold - Recharge/Chance for Hold
Level 41: Explosive Blast
- (A) Force Feedback - Chance for +Recharge
- (42) Bombardment - Accuracy/Damage/Recharge
- (42) Bombardment - Accuracy/Damage/Recharge/Endurance
- (50) Annihilation - Accuracy/Damage
- (50) Annihilation - Chance for Res Debuff
- (50) Bombardment - Chance for Fire Damage
Level 44: Evasive Maneuvers
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 47: Super Speed
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (48) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 49: Beta Decay
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Hamidon Origin:Enzyme Exposure
Level 1: Defiance
Level 1: Brawl| Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1671;727;1454;HEX;| |78DA6595494F535114C7FF6FA8484B0544042C15CB3C4801372805312A2C040C810| |F405EA0A94D9AB62925C20770AF46632293BA1275E9B4D6ADC6399AE8CA8D311130| |71E180A69EBE730FB9DA9BBCD7DF3BF339F7BED7B1F993254F9F8C1E83E13F91706| |667A78ED33D1BCD149D76B273192781FC2AA22BA01453134E32169D090F25A399D8| |029B378B6E722E9D4E65B2E1096726EE64E3A9E4D498938CA7E712EE034AC653A94| |47834EAA4E3C998CF7D184EC46367B25E9727D3D1E88C9FC5792919D50CA5E3D361| |093FE64C47E996E7856AAAA981AEC3F9020DC8CA79E866033D364C180226830D4BC| |066D8010F436F5B419865289315869D5815B8C6D086EB0CEDB8C170241F450B631B| |B86B2B93FB020F180EE2A1C03D86BD34684BF3362C541ACAE40F098236FAE8C7A32| |7F0E0263B77E296C06D8135862EDC61F0518222CD9B76366071E1D47FB11EB718AF| |4D37A3176F04DE32B4E01D43177A4CD73B422E3E68DE3E3CE38194E0B9C00B8632B| |C6268C14B8662AACAAFE536FDD2F62EBC37157C60E8A33A4BF5119562913415F9B8| |4B0CFD242FD78A31CB45B31BCB026B1CAE9FC255E8DB5E81EF3CAA3DF821F053ED0| |E7E31ECC31643237E33D45307957A5595E880725260924995DE6415CE7231D59817| |5860B0C8B6460F57E3BA06F3A90FF17E0D50E101AD494F0083ACA9C567DE9D5A7C6| |108619DA11103A62A3CC26053A6A096C90ACAE8F7E394A56058608461902CEBF4A1| |D5E12A6B0E605160496099218415815586AD32A05ECF5D2FB91BB06129D814F8A67| |253DF4DFA396DC279DE83665C10B82870C95627ED32C3517269D5A7D68A73A67A95| |E1516030F4E0A3A5E09380C9AA47ED4087FE1A756C574EF30CEB3B179683DB25473| |942A9BA8DED6F4D0EDDE8E56F56C8FEF71B94ABB5A1AF9C2BCCE530FA9F215D1607| |1FB77505690CF658F7167874F2B9DC28D4B4B266D35B903DC483F85AA8B9C2F9E9B| |CBBFF16DB2D8CD0A8BA7581BB1E9334AC4BFF028574D49F| |-------------------------------------------------------------------|
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This (Modified @Nemo) Build is for Ouro and Incarnate trials mostly. I know it doesn't matter for Incarnate but I'm thinking for the Ouro missions.
Maybe taking Atom Smasher later and moving Nova or Explosive Blast to that spot? Just want some input on the build. Thx
This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsRebornClick this DataLink to open the build!
Level 50 Natural Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Atomic Manipulation
Power Pool: Leaping
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mace MasteryHero Profile:
Level 1: Power Blast- (A) Superior Defiant Barrage - Accuracy/Damage
- (3) Superior Defiant Barrage - Damage/RechargeTime
- (3) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
- (5) Superior Defiant Barrage - Accuracy/Damage/Endurance
- (5) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
- (7) Superior Defiant Barrage - RechargeTime/+Status
Level 1: Electron Shackles
- (A) Thunderstrike - Accuracy/Damage
- (7) Thunderstrike - Damage/Endurance
- (9) Thunderstrike - Damage/Recharge
- (9) Thunderstrike - Accuracy/Damage/Recharge
- (42) Thunderstrike - Accuracy/Damage/Endurance
- (43) Thunderstrike - Damage/Endurance/Recharge
Level 2: Energy Torrent
- (A) Superior Frozen Blast - Accuracy/Damage
- (43) Superior Frozen Blast - Accuracy/Damage/Endurance
- (43) Superior Frozen Blast - Accuracy/Damage/Recharge
- (45) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
- (45) Superior Frozen Blast - Damage/Endurance
Level 4: Combat Jumping
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (45) Kismet - Accuracy +6%
Level 6: Power Burst
- (A) Superior Winter's Bite - Accuracy/Damage
- (46) Superior Winter's Bite - Accuracy/Damage/Endurance
- (46) Superior Winter's Bite - Accuracy/Damage/Recharge
- (46) Superior Winter's Bite - Damage/RechargeTime
- (48) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
Level 8: Fly
- (A) Winter's Gift - Slow Resistance (20%)
Level 10: Positron Cell
- (A) Basilisk's Gaze - Accuracy/Hold
- (11) Basilisk's Gaze - Accuracy/Recharge
- (11) Basilisk's Gaze - Endurance/Recharge/Hold
- (40) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (48) Apocalypse - Chance of Damage(Negative)
Level 12: Sniper Blast
- (A) Sting of the Manticore - Accuracy/Damage
- (13) Sting of the Manticore - Damage/Endurance
- (13) Sting of the Manticore - Accuracy/Interrupt/Range
- (17) Sting of the Manticore - Damage/Endurance/Recharge
- (40) Sting of the Manticore - Chance of Damage(Toxic)
Level 14: Hover
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (15) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Hasten
- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
Level 18: Aim
- (A) Rectified Reticle - To Hit Buff/Recharge
- (19) Rectified Reticle - Increased Perception
- (19) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 20: Metabolic Acceleration
- (A) Preemptive Optimization - Accuracy/Recharge
- (21) Preemptive Optimization - EndMod/Endurance
- (21) Preemptive Optimization - EndMod/Recharge
- (23) Preemptive Optimization - EndMod/Accuracy/Endurance
- (27) Preemptive Optimization - EndMod/Accuracy/Recharge
- (37) Preemptive Optimization - EndMod/Endurance/Recharge
Level 22: Super Speed
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (23) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 24: Kick
- (A) Explosive Strike - Damage/Knockback
- (25) Explosive Strike - Accuracy/Knockback
- (25) Explosive Strike - Chance for Smashing Damage
Level 26: Tough
- (A) Steadfast Protection - Resistance/+Def 3%
- (27) Gladiator's Armor - TP Protection +3% Def (All)
Level 28: Atom Smasher
- (A) Fury of the Gladiator - Chance for Res Debuff
- (29) Eradication - Damage
- (29) Eradication - Accuracy/Damage/Recharge
- (34) Eradication - Accuracy/Damage/Endurance/Recharge
- (37) Armageddon - Chance for Fire Damage
- (37) Armageddon - Recharge/Accuracy
Level 30: Weave
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (31) Shield Wall - Defense
- (31) Shield Wall - Defense/Endurance
- (31) Shield Wall - +Res (Teleportation), +5% Res (All)
Level 32: Nova
- (A) Superior Blaster's Wrath - Accuracy/Damage
- (33) Superior Blaster's Wrath - Damage/Recharge
- (33) Superior Blaster's Wrath - Accuracy/Damage/Recharge
- (33) Superior Blaster's Wrath - Accuracy/Damage/Endurance
- (34) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
- (34) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
Level 35: Scorpion Shield
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (36) Reactive Defenses - Defense
- (36) Reactive Defenses - Defense/Endurance
- (36) Reactive Defenses - Scaling Resist Damage
Level 38: Positronic Fist
- (A) Superior Blistering Cold - Accuracy/Damage
- (39) Superior Blistering Cold - Damage/Endurance
- (39) Superior Blistering Cold - Accuracy/Damage/Endurance
- (39) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
- (40) Superior Blistering Cold - Recharge/Chance for Hold
Level 41: Explosive Blast
- (A) Force Feedback - Chance for +Recharge
- (42) Bombardment - Accuracy/Damage/Recharge
- (42) Bombardment - Accuracy/Damage/Recharge/Endurance
- (50) Annihilation - Accuracy/Damage
- (50) Annihilation - Chance for Res Debuff
- (50) Bombardment - Chance for Fire Damage
Level 44: Evasive Maneuvers
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 47: Ionize
- (A) Rectified Reticle - To Hit Buff/Recharge
- (48) Rectified Reticle - To Hit Buff
Level 49: Beta Decay
- (A) Achilles' Heel - Chance for Res Debuff
Level 1: Defiance
Level 1: Brawl| Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1671;727;1454;HEX;| |78DA6595494F535114C7FF6FA8484B05C432582A96490629E2466510A3C242C010F| |800E4059ADAA4699B52227C00F76A342632A92B51974E5B75AB512346135DB93126| |02262E1CD0D4D377EE91ABBDC97BFDBD339F73EF7B1D993D59F2ECE9F03118FE130| |9677A7AE238DDB3D14CD169273B937112C8AF22BA824A3131E62463D1A9C840329A| |89CDB179B3E8C667D2E954261B1973A6E24E369E4A4E8C38C9787A26E13EA064349| |54A4486A34E3A9E8CF9DC87C1443C7626EB75793C1D8D4EF9599C979251CD403A3E| |1991F023CE64946E799EABA69A1AE83A9C2FD080AC9C876E36D065C384216032D8B| |0046C866DF0301C6A2D08B30865B2C4B01DCB02D7185A719DA10D37188EE4A36861| |6C03776D65725FE001C37E3C14B8C7504983B6346FC342C05026BF4910B2D14D3F1| |E3D810737D9B903B7046E0BAC3074E20E838F121469DEB4B3418B0BA7FE8BF5B8C5| |5835DD8C5EBC1678C3B00F6F193AD165BADE3DE4E2D3BD7D78CE0329C10B81970C6| |578C5B00FAB0CC554955FF336FDD2F60EBC3315BC67A827DB527D44A56897B80A7A| |E9A71C5AB8722C9073858D9D581458E170BDD47685BEED15F8C6A3DA85EF023FD4E| |EE027C36E6C3234E21743035515D0AB0A48E19552B84926557A935538CBC5546356| |608EC122DB1A3D5C8DEB1ACAA73EC8FBD5478507B5263D41F4B3A6169F78776AF19| |9218C358646F499AAF01E069B3285B44C564846BF07A72C058302430CFD6459A70F| |AD0E5759B317F3020B028B0C612C092C336C9601F57AEE7AC9DD80754BC186C0579| |59BFA6ED24F5A13CEF31E34E382C045814BB63A6997198E924B8B3EB5169C33D5AB| |0C8F0283A10B1F2C051F054C563D6E03DAF5D7A85D2AEFA638112D811191B3D7897| |9861E3239B0F5ADC9D1C323D684ED7FBF41B95A1BFACAB9C25C0EC3FF19D265711B| |A3B6AE208DC11E6BDE028F0E7E5BD60B352DACD9F016640FF320BE146AAE707E3AE| |FEEBFC5DF1686DADC6EB704EE7A42D2802EFD03B3D0D526| |-------------------------------------------------------------------|
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So I'm working on a Sonic energy blapper. It's fun solo but I don't know how it's going to work out in a group just yet. Still trying to figure out what to keep and what to get rid of. I think I'll keep mostly cones and aoes for Sonic and take all the melee from energy.
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Now that mids has been updated can you post your build. The way it is now is hard for me to read. How's the experience with this combo through your leveling process? I like the theme so I want to try it. Thank you for any help and insight you can give me on it also.
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On 11/7/2022 at 8:45 PM, Mezmera said:
My new Illusion/Nrg/Soul is an animal you've heard correct.
I do go with Force of Will pool myself for power boosted Unleash Potential and Weaken Resolve with the Achilles proc. I build in good defenses on my doms and then let that major defense from Unleash Potential carry me to high numbers. This lets me not to have to chase all defense bonuses but target the good ones and build for other things since that one power can do so much more for me for when my controls aren't recharged to keep targets from attacking me.
Rarely do I go with the Ice pool. It's such a one dimensional Epic Pool when there's so many good ones on doms. I can take Dark Consumption from Soul Mastery and drop a Fury of the Gladiator -res proc into it for nearly the same effect as Sleet granted at a longer recharge, but you're building for recharge on doms so it should recharge well enough anyways. Based on the recharge of this power it will fire any proc you toss in there on 90% of the targets. So not only are you getting almost equivalent -res to Sleet but you're capable of detonating all kinds of damage plus it fills back your endurance bar all in this one power. Then you get access to Soul Drain, Dark Obliteration and the resistance shield which are all great powers of their own.
I'd have a look at what all powers there are from the Epic Pools because any time I consider making a dom I consider what primary, secondary and epic pool I will use.
Total Focus is a nice power to put this ATO. Personally I don't like splitting that set up and put all 6 into my most used ST control like the hold.
Whirling Hands is very bland. It doesn't do extra damage like when they first revamped Energy it now has the gimmick where it insta recharges with the release mechanic which doesn't matter much since it recharged super fast anyways so they halved the damage for double the animation.
The bread and butter of Energy is Total Focus, Power Burst with +dmg from release, Bone Smasher with +debuff from release, and Snipe.
Proc'ing long recharge powers like Total Focus and Snipe are the way to go. The rest of the powers have high recharge values so procs are wasted elsewhere which is where I use sets in those ones. I always build for a decent amount of defense around 35-45% positionals and let Unleash Potential and Barrier Destiny carry my defenses high when I need it especially when my aoe controls are a ways off from recharging.
Hey would you mind posting your build. Thx
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1 hour ago, plainguy said:
I don't think you need Tactics for the extra To Hit. I think it is over kill. I would stick with Assault.
Here is the deal.
First off Full Auto while Hovering is a bit wonky.. I don't understand how it works completely, but when hovering it's like it missing mobs. Overall I think something weird is going on with Full Auto honestly.
The other thing is you will have to turn off hover and fly to place trip mines. End result if you are flying around, you will see that you will not be placing Trip Mines down that much. Further, when you turn off Hover your defenses on both range and S/L will drop so you will much lower in defenses. Not the end of the world if you have a purple inspiration or can make one.
My first build with the spiders is what I was running BEFORE the changes to Trip Mine because it was useless and difficult to place as I would just get interrupted and loose endurance for nothing. So I went with a hover blaster that would just fly out of melee range when needed to force mobs to range attacks.
But once the changes were made I intended on making changes to my build. The build I posted above is now my 2nd build. I kept the first one.I just don't think you will get the use out of Trip Mines as much and you will have to make sure you eat a purple inspiration otherwise hits will go through..
I tested trip mine with a jetpack and as long as I was low to the ground it allowed me to place it. When I get a chance I'll see how well it works with assault versus tactics. I was thinking about the new hard modes is all. Thx Btw for the info.
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On 11/14/2022 at 2:32 AM, plainguy said:
Bit safer at close range with Smash and Lethal Defense cap and some resistance. Statistically these resistance numbers are better than being resistance cap and less defenses.
My link in my Signature Why Softcap is important pretty much lays it out for you.
Once I got the numbers I liked I started tweaking here and there.
A jetpack when need to force mobs into range attacks.This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsRebornClick this DataLink to open the build!
Level 50 Technology Blaster
Primary Power Set: Assault Rifle
Secondary Power Set: Devices
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Mace MasteryVillain Profile:
Level 1: Burst- (A) Thunderstrike - Accuracy/Damage/Recharge
- (3) Thunderstrike - Accuracy/Damage/Endurance
- (3) Thunderstrike - Damage/Endurance/Recharge
- (5) Thunderstrike - Damage/Endurance
- (7) Thunderstrike - Accuracy/Damage
- (48) Thunderstrike - Damage/Recharge
Level 1: Caltrops
- (A) Positron's Blast - Chance of Damage(Energy)
Level 2: Slug
- (A) Apocalypse - Chance of Damage(Negative)
- (5) Gladiator's Javelin - Chance of Damage(Toxic)
Level 4: Buckshot
- (A) Artillery - Accuracy/Damage
- (13) Artillery - Damage/Endurance
- (13) Artillery - Damage/Recharge
- (15) Artillery - Accuracy/Damage/Recharge
- (15) Artillery - Accuracy/Recharge/Range
- (17) Artillery - Endurance/Recharge/Range
Level 6: M30 Grenade
- (A) Sudden Acceleration - Knockback to Knockdown
- (7) Superior Defiant Barrage - RechargeTime/+Status
- (9) Superior Defiant Barrage - Accuracy/Damage
- (9) Superior Defiant Barrage - Damage/RechargeTime
- (11) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
- (11) Superior Defiant Barrage - Accuracy/Damage/Endurance
Level 8: Hasten
- (A) Recharge Reduction IO
Level 10: Targeting Drone
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (23) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 12: Sniper Rifle
- (A) Executioner's Contract - Accuracy/Damage
- (42) Executioner's Contract - Damage/Endurance
- (42) Executioner's Contract - Damage/Interrupt
- (43) Executioner's Contract - Damage/Range
- (43) Executioner's Contract - Damage/Recharge
- (42) Executioner's Contract - Disorient Bonus
Level 14: Maneuvers
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 16: Smoke Grenade
- (A) Dark Watcher's Despair - To Hit Debuff
Level 18: Flamethrower
- (A) Positron's Blast - Chance of Damage(Energy)
- (19) Positron's Blast - Accuracy/Damage
- (19) Positron's Blast - Damage/Endurance
- (25) Positron's Blast - Damage/Recharge
- (40) Positron's Blast - Damage/Range
Level 20: Field Operative
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (21) Reactive Defenses - Defense
- (21) Reactive Defenses - Scaling Resist Damage
- (23) Preventive Medicine - Heal
- (27) Preventive Medicine - Chance for +Absorb
Level 22: Combat Jumping
- (A) Luck of the Gambler - Defense
- (25) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (27) Luck of the Gambler - Defense/Endurance
Level 24: Ignite
- (A) Artillery - Accuracy/Damage
- (29) Artillery - Damage/Endurance
- (29) Artillery - Damage/Recharge
- (37) Artillery - Accuracy/Damage/Recharge
- (37) Artillery - Accuracy/Recharge/Range
- (40) Artillery - Endurance/Recharge/Range
Level 26: Kick
- (A) Empty
Level 28: Trip Mine
- (A) Superior Avalanche - Recharge/Chance for Knockdown
- (46) Superior Avalanche - Accuracy/Damage
- (46) Superior Avalanche - Accuracy/Damage/Recharge
- (48) Superior Avalanche - Damage/Endurance
- (50) Superior Avalanche - Accuracy/Damage/Endurance
Level 30: Tough
- (A) Unbreakable Guard - Resistance
- (31) Unbreakable Guard - Resistance/Endurance
- (31) Unbreakable Guard - RechargeTime/Resistance
- (31) Unbreakable Guard - +Max HP
- (33) Gladiator's Armor - TP Protection +3% Def (All)
- (33) Steadfast Protection - Resistance/+Def 3%
Level 32: Full Auto
- (A) Superior Blaster's Wrath - Accuracy/Damage
- (33) Superior Blaster's Wrath - Damage/Recharge
- (34) Superior Blaster's Wrath - Accuracy/Damage/Recharge
- (34) Superior Blaster's Wrath - Accuracy/Damage/Endurance
- (34) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
- (37) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
Level 35: Weave
- (A) Luck of the Gambler - Defense/Endurance
- (36) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (36) Luck of the Gambler - Defense/Recharge
- (36) Luck of the Gambler - Defense/Endurance/Recharge
- (45) Luck of the Gambler - Defense
- (43) Shield Wall - +Res (Teleportation), +5% Res (All)
Level 38: Scorpion Shield
- (A) Luck of the Gambler - Defense/Endurance
- (39) Luck of the Gambler - Defense/Recharge
- (39) Luck of the Gambler - Defense/Endurance/Recharge
- (39) Luck of the Gambler - Defense
- (40) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 41: Super Speed
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (48) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
Level 44: Assault
- (A) Endurance Reduction IO
Level 47: Gun Drone
- (A) Gladiator's Javelin - Damage/Recharge
- (50) Gladiator's Javelin - Accuracy/Damage
- (50) Gladiator's Javelin - Chance of Damage(Toxic)
Level 49: Web Envelope
- (A) Gravitational Anchor - Chance for Hold
Level 1: Defiance
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Hey I changed somethings to suit my play style but I need some ideas on optimizing it to run posi1 and up with a travel power.
This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsRebornClick this DataLink to open the build!
Level 50 Technology Blaster
Primary Power Set: Assault Rifle
Secondary Power Set: Devices
Power Pool: Speed
Power Pool: Leadership
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Mace MasteryVillain Profile:
Level 1: Burst- (A) Thunderstrike - Accuracy/Damage/Recharge
- (3) Thunderstrike - Accuracy/Damage/Endurance
- (3) Thunderstrike - Damage/Endurance/Recharge
- (5) Thunderstrike - Damage/Endurance
- (7) Thunderstrike - Accuracy/Damage
- (48) Thunderstrike - Damage/Recharge
Level 1: Caltrops
- (A) Positron's Blast - Chance of Damage(Energy)
Level 2: Slug
- (A) Apocalypse - Chance of Damage(Negative)
- (5) Gladiator's Javelin - Chance of Damage(Toxic)
Level 4: Buckshot
- (A) Artillery - Accuracy/Damage
- (13) Artillery - Damage/Endurance
- (13) Artillery - Damage/Recharge
- (15) Artillery - Accuracy/Damage/Recharge
- (15) Artillery - Accuracy/Recharge/Range
- (17) Artillery - Endurance/Recharge/Range
Level 6: M30 Grenade
- (A) Sudden Acceleration - Knockback to Knockdown
- (7) Superior Defiant Barrage - RechargeTime/+Status
- (9) Superior Defiant Barrage - Accuracy/Damage
- (9) Superior Defiant Barrage - Damage/RechargeTime
- (11) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
- (11) Superior Defiant Barrage - Accuracy/Damage/Endurance
Level 8: Hasten
- (A) Recharge Reduction IO
Level 10: Targeting Drone
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (23) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 12: Sniper Rifle
- (A) Executioner's Contract - Accuracy/Damage
- (42) Executioner's Contract - Damage/Endurance
- (42) Executioner's Contract - Damage/Interrupt
- (43) Executioner's Contract - Damage/Range
- (43) Executioner's Contract - Damage/Recharge
- (42) Executioner's Contract - Disorient Bonus
Level 14: Maneuvers
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 16: Smoke Grenade
- (A) Dark Watcher's Despair - To Hit Debuff
Level 18: Flamethrower
- (A) Positron's Blast - Chance of Damage(Energy)
- (19) Positron's Blast - Accuracy/Damage
- (19) Positron's Blast - Damage/Endurance
- (25) Positron's Blast - Damage/Recharge
- (40) Positron's Blast - Damage/Range
Level 20: Field Operative
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (21) Reactive Defenses - Defense
- (21) Reactive Defenses - Scaling Resist Damage
- (23) Preventive Medicine - Heal
- (27) Preventive Medicine - Chance for +Absorb
Level 22: Hover
- (A) Luck of the Gambler - Defense/Endurance
- (25) Luck of the Gambler - Defense
- (27) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 24: Ignite
- (A) Artillery - Accuracy/Damage
- (29) Artillery - Damage/Endurance
- (29) Artillery - Damage/Recharge
- (37) Artillery - Accuracy/Damage/Recharge
- (37) Artillery - Accuracy/Recharge/Range
- (40) Artillery - Endurance/Recharge/Range
Level 26: Kick
- (A) Empty
Level 28: Trip Mine
- (A) Superior Avalanche - Recharge/Chance for Knockdown
- (46) Superior Avalanche - Accuracy/Damage
- (46) Superior Avalanche - Accuracy/Damage/Recharge
- (48) Superior Avalanche - Damage/Endurance
- (50) Superior Avalanche - Accuracy/Damage/Endurance
Level 30: Tough
- (A) Unbreakable Guard - Resistance
- (31) Unbreakable Guard - Resistance/Endurance
- (31) Unbreakable Guard - RechargeTime/Resistance
- (31) Unbreakable Guard - +Max HP
- (33) Gladiator's Armor - TP Protection +3% Def (All)
- (33) Steadfast Protection - Resistance/+Def 3%
Level 32: Full Auto
- (A) Superior Blaster's Wrath - Accuracy/Damage
- (33) Superior Blaster's Wrath - Damage/Recharge
- (34) Superior Blaster's Wrath - Accuracy/Damage/Recharge
- (34) Superior Blaster's Wrath - Accuracy/Damage/Endurance
- (34) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
- (37) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
Level 35: Weave
- (A) Luck of the Gambler - Defense/Endurance
- (36) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (36) Luck of the Gambler - Defense/Recharge
- (36) Luck of the Gambler - Defense/Endurance/Recharge
- (45) Luck of the Gambler - Defense
- (43) Shield Wall - +Res (Teleportation), +5% Res (All)
Level 38: Scorpion Shield
- (A) Luck of the Gambler - Defense/Endurance
- (39) Luck of the Gambler - Defense/Recharge
- (39) Luck of the Gambler - Defense/Endurance/Recharge
- (39) Luck of the Gambler - Defense
- (40) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 41: Fly
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (48) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 44: Tactics
- (A) Endurance Reduction IO
Level 47: Gun Drone
- (A) Gladiator's Javelin - Damage/Recharge
- (50) Gladiator's Javelin - Accuracy/Damage
- (50) Gladiator's Javelin - Chance of Damage(Toxic)
Level 49: Evasive Maneuvers
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 1: Defiance
Level 1: Brawl -
What about adding Leviathan Mastery for knock out blow? For theme alone it might be fun. Darn another alt smh lol.
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Cool thx for the info. Damn another alt lol. Maybe Sonic/Nrg or dust off my Sonic/temp.
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Sonics update has been out a while now, has anybody put out damage numbers or even a rotation yet?
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I kind of like the idea of a Brute/Sentinels combo. No click to activate and status effects and damage increase at Max buff. This is what I meant to say. Don't know what i was thinking lol.
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So how's the build coming along? I'm looking in to making one for soloing flashback missions and teaming for incarnates.
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I'm starting a Dark/Sonic/Dark to find out lol. Your points make sense though. This will be my 2nd Dom so I'm looking forward to it lol.
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Its an old build before the changes. I know that VS is extra dps. I just wanted to know if the original poster had time to get back to the build since the change. I see that i worded it poorly. All good though.
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How's the build holding up with the changes to electrical? What about adding voltaic sentinel now that it's a toggle?
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Didn't get a chance to try out the beta but the changes look like it might be now. Sonic/temp might be worth it now. Damn another alt lol.
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So I made it to 40 (Alt's Got me lol). Its sad that this combo is not more popular its fun lol. I know the real test is at 50 but so far I'm enjoying the ride.
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I've made it to level 25 and it's been fun so far. I think I want to try the ninja tool mastery for my Epic. I know Tashibishi is good but what about the others in the set?
/Energy Manipulation - where's it at these days?
in Blaster
Posted
How's it working for you post 50?