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Galamane

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Posts posted by Galamane

  1. Or this

    This Hero build was built using Mids Reborn 3.4.7
    https://github.com/LoadedCamel/MidsReborn

    Click this DataLink to open the build!

    Level 49 Natural Blaster
    Primary Power Set: Energy Blast
    Secondary Power Set: Atomic Manipulation
    Power Pool: Leaping
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Mace Mastery

    Hero Profile:
    Level 1: Power Blast

    • (A) Empty

    Level 1: Electron Shackles

    • (A) Empty

    Level 2: Energy Torrent

    • (A) Empty

    Level 4: Combat Jumping

    • (A) Empty

    Level 6: Power Burst

    • (A) Empty

    Level 8: Fly

    • (A) Empty

    Level 10: Positron Cell

    • (A) Empty

    Level 12: Sniper Blast

    • (A) Empty

    Level 14: Hover

    • (A) Empty

    Level 16: Ionize

    • (A) Empty

    Level 18: Aim

    • (A) Empty

    Level 20: Metabolic Acceleration

    • (A) Empty

    Level 22: Hasten

    • (A) Empty

    Level 24: Kick

    • (A) Empty

    Level 26: Tough

    • (A) Empty

    Level 28: Weave

    • (A) Empty

    Level 30: Beta Decay

    • (A) Empty

    Level 32: Nova

    • (A) Empty

    Level 35: Scorpion Shield

    • (A) Empty

    Level 38: Evasive Maneuvers

    • (A) Empty

    Level 41: Super Speed

    • (A) Empty

    Level 44: Explosive Blast

    • (A) Empty

    Level 47: Positronic Fist

    • (A) Empty

    Level 49: Atom Smasher

    • (A) Empty

    Level 1: Brawl

    • (A) Empty

    Level 1: Defiance 


    Level 1: Sprint

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  2. Big thx for the tips, I moved and changed some things. So I'm thinking of moving Weave to 28 and beta to 30 and atom to 49. I think that might work.

     

    This Hero build was built using Mids Reborn 3.4.7
    https://github.com/LoadedCamel/MidsReborn

    Click this DataLink to open the build!

    Level 50 Natural Blaster
    Primary Power Set: Energy Blast
    Secondary Power Set: Atomic Manipulation
    Power Pool: Leaping
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Mace Mastery

    Hero Profile:
    Level 1: Power Blast

    • (A) Superior Defiant Barrage - Accuracy/Damage
    • (3) Superior Defiant Barrage - Damage/RechargeTime
    • (3) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
    • (5) Superior Defiant Barrage - Accuracy/Damage/Endurance
    • (5) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
    • (7) Superior Defiant Barrage - RechargeTime/+Status

    Level 1: Electron Shackles

    • (A) Thunderstrike - Accuracy/Damage
    • (7) Thunderstrike - Damage/Endurance
    • (9) Thunderstrike - Damage/Recharge
    • (9) Thunderstrike - Accuracy/Damage/Recharge
    • (42) Thunderstrike - Accuracy/Damage/Endurance
    • (43) Thunderstrike - Damage/Endurance/Recharge

    Level 2: Energy Torrent

    • (A) Superior Frozen Blast - Accuracy/Damage
    • (43) Superior Frozen Blast - Accuracy/Damage/Endurance
    • (43) Superior Frozen Blast - Accuracy/Damage/Recharge
    • (45) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
    • (45) Superior Frozen Blast - Damage/Endurance

    Level 4: Combat Jumping

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (45) Kismet - Accuracy +6%

    Level 6: Power Burst

    • (A) Superior Winter's Bite - Accuracy/Damage
    • (46) Superior Winter's Bite - Accuracy/Damage/Endurance
    • (46) Superior Winter's Bite - Accuracy/Damage/Recharge
    • (46) Superior Winter's Bite - Damage/RechargeTime
    • (48) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime

    Level 8: Fly

    • (A) Winter's Gift - Slow Resistance (20%)

    Level 10: Positron Cell

    • (A) Basilisk's Gaze - Accuracy/Hold
    • (11) Basilisk's Gaze - Accuracy/Recharge
    • (11) Basilisk's Gaze - Endurance/Recharge/Hold
    • (40) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (48) Apocalypse - Chance of Damage(Negative)

    Level 12: Sniper Blast

    • (A) Sting of the Manticore - Accuracy/Damage
    • (13) Sting of the Manticore - Damage/Endurance
    • (13) Sting of the Manticore - Accuracy/Interrupt/Range
    • (17) Sting of the Manticore - Damage/Endurance/Recharge
    • (40) Sting of the Manticore - Damage/Interrupt/Recharge

    Level 14: Hover

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (15) Blessing of the Zephyr - Knockback Reduction (4 points)

    Level 16: Ionize

    • (A) Rectified Reticle - To Hit Buff
    • (17) Rectified Reticle - To Hit Buff/Recharge

    Level 18: Aim

    • (A) Rectified Reticle - To Hit Buff/Recharge
    • (19) Rectified Reticle - Increased Perception
    • (19) Gaussian's Synchronized Fire-Control - Chance for Build Up

    Level 20: Metabolic Acceleration

    • (A) Preemptive Optimization - Accuracy/Recharge
    • (21) Preemptive Optimization - EndMod/Endurance
    • (21) Preemptive Optimization - EndMod/Recharge
    • (23) Preemptive Optimization - EndMod/Accuracy/Endurance
    • (27) Preemptive Optimization - EndMod/Accuracy/Recharge
    • (37) Preemptive Optimization - EndMod/Endurance/Recharge

    Level 22: Hasten

    • (A) Recharge Reduction IO
    • (23) Recharge Reduction IO

    Level 24: Kick

    • (A) Explosive Strike - Damage/Knockback
    • (25) Explosive Strike - Accuracy/Knockback
    • (25) Explosive Strike - Chance for Smashing Damage

    Level 26: Tough

    • (A) Steadfast Protection - Resistance/+Def 3%
    • (27) Gladiator's Armor - TP Protection +3% Def (All)

    Level 28: Atom Smasher

    • (A) Fury of the Gladiator - Chance for Res Debuff
    • (29) Eradication - Damage
    • (29) Eradication - Accuracy/Damage/Recharge
    • (34) Eradication - Accuracy/Damage/Endurance/Recharge
    • (37) Armageddon - Chance for Fire Damage
    • (37) Armageddon - Recharge/Accuracy

    Level 30: Weave

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (31) Shield Wall - Defense
    • (31) Shield Wall - Defense/Endurance
    • (31) Shield Wall - +Res (Teleportation), +5% Res (All)

    Level 32: Nova

    • (A) Superior Blaster's Wrath - Accuracy/Damage
    • (33) Superior Blaster's Wrath - Damage/Recharge
    • (33) Superior Blaster's Wrath - Accuracy/Damage/Recharge
    • (33) Superior Blaster's Wrath - Accuracy/Damage/Endurance
    • (34) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
    • (34) Superior Blaster's Wrath - Recharge/Chance for Fire Damage

    Level 35: Scorpion Shield

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (36) Reactive Defenses - Defense
    • (36) Reactive Defenses - Defense/Endurance
    • (36) Reactive Defenses - Scaling Resist Damage

    Level 38: Positronic Fist

    • (A) Superior Blistering Cold - Accuracy/Damage
    • (39) Superior Blistering Cold - Damage/Endurance
    • (39) Superior Blistering Cold - Accuracy/Damage/Endurance
    • (39) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
    • (40) Superior Blistering Cold - Recharge/Chance for Hold

    Level 41: Explosive Blast

    • (A) Force Feedback - Chance for +Recharge
    • (42) Bombardment - Accuracy/Damage/Recharge
    • (42) Bombardment - Accuracy/Damage/Recharge/Endurance
    • (50) Annihilation - Accuracy/Damage
    • (50) Annihilation - Chance for Res Debuff
    • (50) Bombardment - Chance for Fire Damage

    Level 44: Evasive Maneuvers

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

    Level 47: Super Speed

    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (48) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance

    Level 49: Beta Decay

    • Hamidon Origin:Enzyme Exposure

    Level 1: Defiance 


    Level 1: Brawl

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  3. This (Modified @Nemo) Build is for Ouro and Incarnate trials mostly. I know it doesn't matter for Incarnate but I'm thinking for the Ouro missions.

    Maybe taking Atom Smasher later and moving Nova or Explosive Blast to that spot? Just want some input on the build. Thx

     

    This Hero build was built using Mids Reborn 3.4.7
    https://github.com/LoadedCamel/MidsReborn

    Click this DataLink to open the build!

    Level 50 Natural Blaster
    Primary Power Set: Energy Blast
    Secondary Power Set: Atomic Manipulation
    Power Pool: Leaping
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Mace Mastery

    Hero Profile:
    Level 1: Power Blast

    • (A) Superior Defiant Barrage - Accuracy/Damage
    • (3) Superior Defiant Barrage - Damage/RechargeTime
    • (3) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
    • (5) Superior Defiant Barrage - Accuracy/Damage/Endurance
    • (5) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
    • (7) Superior Defiant Barrage - RechargeTime/+Status

    Level 1: Electron Shackles

    • (A) Thunderstrike - Accuracy/Damage
    • (7) Thunderstrike - Damage/Endurance
    • (9) Thunderstrike - Damage/Recharge
    • (9) Thunderstrike - Accuracy/Damage/Recharge
    • (42) Thunderstrike - Accuracy/Damage/Endurance
    • (43) Thunderstrike - Damage/Endurance/Recharge

    Level 2: Energy Torrent

    • (A) Superior Frozen Blast - Accuracy/Damage
    • (43) Superior Frozen Blast - Accuracy/Damage/Endurance
    • (43) Superior Frozen Blast - Accuracy/Damage/Recharge
    • (45) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
    • (45) Superior Frozen Blast - Damage/Endurance

    Level 4: Combat Jumping

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (45) Kismet - Accuracy +6%

    Level 6: Power Burst

    • (A) Superior Winter's Bite - Accuracy/Damage
    • (46) Superior Winter's Bite - Accuracy/Damage/Endurance
    • (46) Superior Winter's Bite - Accuracy/Damage/Recharge
    • (46) Superior Winter's Bite - Damage/RechargeTime
    • (48) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime

    Level 8: Fly

    • (A) Winter's Gift - Slow Resistance (20%)

    Level 10: Positron Cell

    • (A) Basilisk's Gaze - Accuracy/Hold
    • (11) Basilisk's Gaze - Accuracy/Recharge
    • (11) Basilisk's Gaze - Endurance/Recharge/Hold
    • (40) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (48) Apocalypse - Chance of Damage(Negative)

    Level 12: Sniper Blast

    • (A) Sting of the Manticore - Accuracy/Damage
    • (13) Sting of the Manticore - Damage/Endurance
    • (13) Sting of the Manticore - Accuracy/Interrupt/Range
    • (17) Sting of the Manticore - Damage/Endurance/Recharge
    • (40) Sting of the Manticore - Chance of Damage(Toxic)

    Level 14: Hover

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (15) Blessing of the Zephyr - Knockback Reduction (4 points)

    Level 16: Hasten

    • (A) Recharge Reduction IO
    • (17) Recharge Reduction IO

    Level 18: Aim

    • (A) Rectified Reticle - To Hit Buff/Recharge
    • (19) Rectified Reticle - Increased Perception
    • (19) Gaussian's Synchronized Fire-Control - Chance for Build Up

    Level 20: Metabolic Acceleration

    • (A) Preemptive Optimization - Accuracy/Recharge
    • (21) Preemptive Optimization - EndMod/Endurance
    • (21) Preemptive Optimization - EndMod/Recharge
    • (23) Preemptive Optimization - EndMod/Accuracy/Endurance
    • (27) Preemptive Optimization - EndMod/Accuracy/Recharge
    • (37) Preemptive Optimization - EndMod/Endurance/Recharge

    Level 22: Super Speed

    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (23) Blessing of the Zephyr - Knockback Reduction (4 points)

    Level 24: Kick

    • (A) Explosive Strike - Damage/Knockback
    • (25) Explosive Strike - Accuracy/Knockback
    • (25) Explosive Strike - Chance for Smashing Damage

    Level 26: Tough

    • (A) Steadfast Protection - Resistance/+Def 3%
    • (27) Gladiator's Armor - TP Protection +3% Def (All)

    Level 28: Atom Smasher

    • (A) Fury of the Gladiator - Chance for Res Debuff
    • (29) Eradication - Damage
    • (29) Eradication - Accuracy/Damage/Recharge
    • (34) Eradication - Accuracy/Damage/Endurance/Recharge
    • (37) Armageddon - Chance for Fire Damage
    • (37) Armageddon - Recharge/Accuracy

    Level 30: Weave

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (31) Shield Wall - Defense
    • (31) Shield Wall - Defense/Endurance
    • (31) Shield Wall - +Res (Teleportation), +5% Res (All)

    Level 32: Nova

    • (A) Superior Blaster's Wrath - Accuracy/Damage
    • (33) Superior Blaster's Wrath - Damage/Recharge
    • (33) Superior Blaster's Wrath - Accuracy/Damage/Recharge
    • (33) Superior Blaster's Wrath - Accuracy/Damage/Endurance
    • (34) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
    • (34) Superior Blaster's Wrath - Recharge/Chance for Fire Damage

    Level 35: Scorpion Shield

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (36) Reactive Defenses - Defense
    • (36) Reactive Defenses - Defense/Endurance
    • (36) Reactive Defenses - Scaling Resist Damage

    Level 38: Positronic Fist

    • (A) Superior Blistering Cold - Accuracy/Damage
    • (39) Superior Blistering Cold - Damage/Endurance
    • (39) Superior Blistering Cold - Accuracy/Damage/Endurance
    • (39) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
    • (40) Superior Blistering Cold - Recharge/Chance for Hold

    Level 41: Explosive Blast

    • (A) Force Feedback - Chance for +Recharge
    • (42) Bombardment - Accuracy/Damage/Recharge
    • (42) Bombardment - Accuracy/Damage/Recharge/Endurance
    • (50) Annihilation - Accuracy/Damage
    • (50) Annihilation - Chance for Res Debuff
    • (50) Bombardment - Chance for Fire Damage

    Level 44: Evasive Maneuvers

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

    Level 47: Ionize

    • (A) Rectified Reticle - To Hit Buff/Recharge
    • (48) Rectified Reticle - To Hit Buff

    Level 49: Beta Decay

    • (A) Achilles' Heel - Chance for Res Debuff

    Level 1: Defiance 


    Level 1: Brawl

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  4. So I'm working on a Sonic energy blapper. It's fun solo but I don't know how it's going to work out in a group just yet. Still trying to figure out what to keep and what to get rid of. I think I'll keep mostly cones and aoes for Sonic and take all the melee from energy.

    • Like 1
  5. Now that mids has been updated can you post your build. The way it is now is hard for me to read. How's the experience with this combo through your leveling process? I like the theme so I want to try it. Thank you for any help and insight you can give me on it also.

  6. On 11/7/2022 at 8:45 PM, Mezmera said:

     

    My new Illusion/Nrg/Soul is an animal you've heard correct.

     

     

    I do go with Force of Will pool myself for power boosted Unleash Potential and Weaken Resolve with the Achilles proc.  I build in good defenses on my doms and then let that major defense from Unleash Potential carry me to high numbers.  This lets me not to have to chase all defense bonuses but target the good ones and build for other things since that one power can do so much more for me for when my controls aren't recharged to keep targets from attacking me.  

     

     

    Rarely do I go with the Ice pool.  It's such a one dimensional Epic Pool when there's so many good ones on doms.  I can take Dark Consumption from Soul Mastery and drop a Fury of the Gladiator -res proc into it for nearly the same effect as Sleet granted at a longer recharge, but you're building for recharge on doms so it should recharge well enough anyways.  Based on the recharge of this power it will fire any proc you toss in there on 90% of the targets.  So not only are you getting almost equivalent -res to Sleet but you're capable of detonating all kinds of damage plus it fills back your endurance bar all in this one power.  Then you get access to Soul Drain, Dark Obliteration and the resistance shield which are all great powers of their own.  

     

    I'd have a look at what all powers there are from the Epic Pools because any time I consider making a dom I consider what primary, secondary and epic pool I will use.  

     

     

    Total Focus is a nice power to put this ATO.  Personally I don't like splitting that set up and put all 6 into my most used ST control like the hold.  

     

     

    Whirling Hands is very bland.  It doesn't do extra damage like when they first revamped Energy it now has the gimmick where it insta recharges with the release mechanic which doesn't matter much since it recharged super fast anyways so they halved the damage for double the animation.  

     

    The bread and butter of Energy is Total Focus, Power Burst with +dmg from release, Bone Smasher with +debuff from release, and Snipe.  

     

    Proc'ing long recharge powers like Total Focus and Snipe are the way to go.  The rest of the powers have high recharge values so procs are wasted elsewhere which is where I use sets in those ones.  I always build for a decent amount of defense around 35-45% positionals and let Unleash Potential and Barrier Destiny carry my defenses high when I need it especially when my aoe controls are a ways off from recharging.  

     

     

    Hey would you mind posting your build. Thx

  7. 1 hour ago, plainguy said:


    I don't think you need Tactics for the extra To Hit. I think it is over kill. I would stick with Assault. 

    Here is the deal. 
    First off Full Auto while Hovering is a bit wonky.. I don't understand how it works completely, but when hovering it's like it missing mobs. Overall I think something weird is going on with Full Auto honestly. 

    The other thing is you will have to turn off hover and fly to place trip mines. End result if you are flying around, you will see that you will not be placing Trip Mines down that much. Further, when you turn off Hover your defenses on both range and S/L will drop so you will much lower in defenses. Not the end of the world if you have a purple inspiration or can make one. 

    My first build with the spiders is what I was running BEFORE the changes to Trip Mine because it was useless and difficult to place as I would just get interrupted and loose endurance for nothing. So I went with a hover blaster that would just fly out of melee range when needed to force mobs to range attacks. 
    But once the changes were made I intended on making changes to my build. The build I posted above is now my 2nd build. I kept the first one. 

     

    I just don't think you will get the use out of Trip Mines as much and  you will have to make sure you eat a purple inspiration otherwise hits will go through..

    I tested trip mine with a jetpack and as long as I was low to the ground it allowed me to place it. When I get a chance I'll see how well it works with assault versus tactics. I was thinking about the new hard modes is all. Thx Btw for the info. 

    • Like 1
  8. On 11/14/2022 at 2:32 AM, plainguy said:

    Bit safer at close range with Smash and Lethal Defense cap and some resistance. Statistically these resistance numbers are better than being resistance cap and less defenses. 
    My link in my Signature Why Softcap is important pretty much lays it out for you.  

    Once I got the numbers I liked I started tweaking here and there. 

    A jetpack when need to force mobs into range attacks.

     

    image.png.671dbdfcaaec41ef57450f4289abeebf.png

     

     

    This Villain build was built using Mids Reborn 3.4.7
    https://github.com/LoadedCamel/MidsReborn

    Click this DataLink to open the build!

    Level 50 Technology Blaster
    Primary Power Set: Assault Rifle
    Secondary Power Set: Devices
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Burst

    • (A) Thunderstrike - Accuracy/Damage/Recharge
    • (3) Thunderstrike - Accuracy/Damage/Endurance
    • (3) Thunderstrike - Damage/Endurance/Recharge
    • (5) Thunderstrike - Damage/Endurance
    • (7) Thunderstrike - Accuracy/Damage
    • (48) Thunderstrike - Damage/Recharge

    Level 1: Caltrops

    • (A) Positron's Blast - Chance of Damage(Energy)

    Level 2: Slug

    • (A) Apocalypse - Chance of Damage(Negative)
    • (5) Gladiator's Javelin - Chance of Damage(Toxic)

    Level 4: Buckshot

    • (A) Artillery - Accuracy/Damage
    • (13) Artillery - Damage/Endurance
    • (13) Artillery - Damage/Recharge
    • (15) Artillery - Accuracy/Damage/Recharge
    • (15) Artillery - Accuracy/Recharge/Range
    • (17) Artillery - Endurance/Recharge/Range

    Level 6: M30 Grenade

    • (A) Sudden Acceleration - Knockback to Knockdown
    • (7) Superior Defiant Barrage - RechargeTime/+Status
    • (9) Superior Defiant Barrage - Accuracy/Damage
    • (9) Superior Defiant Barrage - Damage/RechargeTime
    • (11) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
    • (11) Superior Defiant Barrage - Accuracy/Damage/Endurance

    Level 8: Hasten

    • (A) Recharge Reduction IO

    Level 10: Targeting Drone

    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (23) Gaussian's Synchronized Fire-Control - Chance for Build Up

    Level 12: Sniper Rifle

    • (A) Executioner's Contract - Accuracy/Damage
    • (42) Executioner's Contract - Damage/Endurance
    • (42) Executioner's Contract - Damage/Interrupt
    • (43) Executioner's Contract - Damage/Range
    • (43) Executioner's Contract - Damage/Recharge
    • (42) Executioner's Contract - Disorient Bonus

    Level 14: Maneuvers

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

    Level 16: Smoke Grenade

    • (A) Dark Watcher's Despair - To Hit Debuff

    Level 18: Flamethrower

    • (A) Positron's Blast - Chance of Damage(Energy)
    • (19) Positron's Blast - Accuracy/Damage
    • (19) Positron's Blast - Damage/Endurance
    • (25) Positron's Blast - Damage/Recharge
    • (40) Positron's Blast - Damage/Range

    Level 20: Field Operative

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (21) Reactive Defenses - Defense
    • (21) Reactive Defenses - Scaling Resist Damage
    • (23) Preventive Medicine - Heal
    • (27) Preventive Medicine - Chance for +Absorb

    Level 22: Combat Jumping

    • (A) Luck of the Gambler - Defense
    • (25) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (27) Luck of the Gambler - Defense/Endurance

    Level 24: Ignite

    • (A) Artillery - Accuracy/Damage
    • (29) Artillery - Damage/Endurance
    • (29) Artillery - Damage/Recharge
    • (37) Artillery - Accuracy/Damage/Recharge
    • (37) Artillery - Accuracy/Recharge/Range
    • (40) Artillery - Endurance/Recharge/Range

    Level 26: Kick

    • (A) Empty

    Level 28: Trip Mine

    • (A) Superior Avalanche - Recharge/Chance for Knockdown
    • (46) Superior Avalanche - Accuracy/Damage
    • (46) Superior Avalanche - Accuracy/Damage/Recharge
    • (48) Superior Avalanche - Damage/Endurance
    • (50) Superior Avalanche - Accuracy/Damage/Endurance

    Level 30: Tough

    • (A) Unbreakable Guard - Resistance
    • (31) Unbreakable Guard - Resistance/Endurance
    • (31) Unbreakable Guard - RechargeTime/Resistance
    • (31) Unbreakable Guard - +Max HP
    • (33) Gladiator's Armor - TP Protection +3% Def (All)
    • (33) Steadfast Protection - Resistance/+Def 3%

    Level 32: Full Auto

    • (A) Superior Blaster's Wrath - Accuracy/Damage
    • (33) Superior Blaster's Wrath - Damage/Recharge
    • (34) Superior Blaster's Wrath - Accuracy/Damage/Recharge
    • (34) Superior Blaster's Wrath - Accuracy/Damage/Endurance
    • (34) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
    • (37) Superior Blaster's Wrath - Recharge/Chance for Fire Damage

    Level 35: Weave

    • (A) Luck of the Gambler - Defense/Endurance
    • (36) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (36) Luck of the Gambler - Defense/Recharge
    • (36) Luck of the Gambler - Defense/Endurance/Recharge
    • (45) Luck of the Gambler - Defense
    • (43) Shield Wall - +Res (Teleportation), +5% Res (All)

    Level 38: Scorpion Shield

    • (A) Luck of the Gambler - Defense/Endurance
    • (39) Luck of the Gambler - Defense/Recharge
    • (39) Luck of the Gambler - Defense/Endurance/Recharge
    • (39) Luck of the Gambler - Defense
    • (40) Luck of the Gambler - Defense/Increased Global Recharge Speed

    Level 41: Super Speed

    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (48) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range

    Level 44: Assault

    • (A) Endurance Reduction IO

    Level 47: Gun Drone

    • (A) Gladiator's Javelin - Damage/Recharge
    • (50) Gladiator's Javelin - Accuracy/Damage
    • (50) Gladiator's Javelin - Chance of Damage(Toxic)

    Level 49: Web Envelope

    • (A) Gravitational Anchor - Chance for Hold

    Level 1: Defiance 


    Level 1: Brawl

     

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    |-------------------------------------------------------------------|

     

    Hey I changed somethings to suit my play style but I need some ideas on optimizing it to run posi1 and up with a travel power.

    This Villain build was built using Mids Reborn 3.4.7
    https://github.com/LoadedCamel/MidsReborn

    Click this DataLink to open the build!

    Level 50 Technology Blaster
    Primary Power Set: Assault Rifle
    Secondary Power Set: Devices
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Flight
    Power Pool: Fighting
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Burst

    • (A) Thunderstrike - Accuracy/Damage/Recharge
    • (3) Thunderstrike - Accuracy/Damage/Endurance
    • (3) Thunderstrike - Damage/Endurance/Recharge
    • (5) Thunderstrike - Damage/Endurance
    • (7) Thunderstrike - Accuracy/Damage
    • (48) Thunderstrike - Damage/Recharge

    Level 1: Caltrops

    • (A) Positron's Blast - Chance of Damage(Energy)

    Level 2: Slug

    • (A) Apocalypse - Chance of Damage(Negative)
    • (5) Gladiator's Javelin - Chance of Damage(Toxic)

    Level 4: Buckshot

    • (A) Artillery - Accuracy/Damage
    • (13) Artillery - Damage/Endurance
    • (13) Artillery - Damage/Recharge
    • (15) Artillery - Accuracy/Damage/Recharge
    • (15) Artillery - Accuracy/Recharge/Range
    • (17) Artillery - Endurance/Recharge/Range

    Level 6: M30 Grenade

    • (A) Sudden Acceleration - Knockback to Knockdown
    • (7) Superior Defiant Barrage - RechargeTime/+Status
    • (9) Superior Defiant Barrage - Accuracy/Damage
    • (9) Superior Defiant Barrage - Damage/RechargeTime
    • (11) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
    • (11) Superior Defiant Barrage - Accuracy/Damage/Endurance

    Level 8: Hasten

    • (A) Recharge Reduction IO

    Level 10: Targeting Drone

    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (23) Gaussian's Synchronized Fire-Control - Chance for Build Up

    Level 12: Sniper Rifle

    • (A) Executioner's Contract - Accuracy/Damage
    • (42) Executioner's Contract - Damage/Endurance
    • (42) Executioner's Contract - Damage/Interrupt
    • (43) Executioner's Contract - Damage/Range
    • (43) Executioner's Contract - Damage/Recharge
    • (42) Executioner's Contract - Disorient Bonus

    Level 14: Maneuvers

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

    Level 16: Smoke Grenade

    • (A) Dark Watcher's Despair - To Hit Debuff

    Level 18: Flamethrower

    • (A) Positron's Blast - Chance of Damage(Energy)
    • (19) Positron's Blast - Accuracy/Damage
    • (19) Positron's Blast - Damage/Endurance
    • (25) Positron's Blast - Damage/Recharge
    • (40) Positron's Blast - Damage/Range

    Level 20: Field Operative

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (21) Reactive Defenses - Defense
    • (21) Reactive Defenses - Scaling Resist Damage
    • (23) Preventive Medicine - Heal
    • (27) Preventive Medicine - Chance for +Absorb

    Level 22: Hover

    • (A) Luck of the Gambler - Defense/Endurance
    • (25) Luck of the Gambler - Defense
    • (27) Luck of the Gambler - Defense/Increased Global Recharge Speed

    Level 24: Ignite

    • (A) Artillery - Accuracy/Damage
    • (29) Artillery - Damage/Endurance
    • (29) Artillery - Damage/Recharge
    • (37) Artillery - Accuracy/Damage/Recharge
    • (37) Artillery - Accuracy/Recharge/Range
    • (40) Artillery - Endurance/Recharge/Range

    Level 26: Kick

    • (A) Empty

    Level 28: Trip Mine

    • (A) Superior Avalanche - Recharge/Chance for Knockdown
    • (46) Superior Avalanche - Accuracy/Damage
    • (46) Superior Avalanche - Accuracy/Damage/Recharge
    • (48) Superior Avalanche - Damage/Endurance
    • (50) Superior Avalanche - Accuracy/Damage/Endurance

    Level 30: Tough

    • (A) Unbreakable Guard - Resistance
    • (31) Unbreakable Guard - Resistance/Endurance
    • (31) Unbreakable Guard - RechargeTime/Resistance
    • (31) Unbreakable Guard - +Max HP
    • (33) Gladiator's Armor - TP Protection +3% Def (All)
    • (33) Steadfast Protection - Resistance/+Def 3%

    Level 32: Full Auto

    • (A) Superior Blaster's Wrath - Accuracy/Damage
    • (33) Superior Blaster's Wrath - Damage/Recharge
    • (34) Superior Blaster's Wrath - Accuracy/Damage/Recharge
    • (34) Superior Blaster's Wrath - Accuracy/Damage/Endurance
    • (34) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
    • (37) Superior Blaster's Wrath - Recharge/Chance for Fire Damage

    Level 35: Weave

    • (A) Luck of the Gambler - Defense/Endurance
    • (36) Luck of the Gambler - Defense/Increased Global Recharge Speed
    • (36) Luck of the Gambler - Defense/Recharge
    • (36) Luck of the Gambler - Defense/Endurance/Recharge
    • (45) Luck of the Gambler - Defense
    • (43) Shield Wall - +Res (Teleportation), +5% Res (All)

    Level 38: Scorpion Shield

    • (A) Luck of the Gambler - Defense/Endurance
    • (39) Luck of the Gambler - Defense/Recharge
    • (39) Luck of the Gambler - Defense/Endurance/Recharge
    • (39) Luck of the Gambler - Defense
    • (40) Luck of the Gambler - Defense/Increased Global Recharge Speed

    Level 41: Fly

    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (48) Blessing of the Zephyr - Knockback Reduction (4 points)

    Level 44: Tactics

    • (A) Endurance Reduction IO

    Level 47: Gun Drone

    • (A) Gladiator's Javelin - Damage/Recharge
    • (50) Gladiator's Javelin - Accuracy/Damage
    • (50) Gladiator's Javelin - Chance of Damage(Toxic)

    Level 49: Evasive Maneuvers

    • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

    Level 1: Defiance 


    Level 1: Brawl
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