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Ronastiny

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Everything posted by Ronastiny

  1. I’ve played around with a couple of ideas like this and ended up using tools like Proptraderhub to test theories using real-time economic models. It gave me a better grip on how player-driven economies might react to certain changes. Helps spot weird trade loops too, which could make a big difference if something like this ever got added in-game.
  2. The asymmetrical design where teamwork and map knowledge were key is rare and something that really set it apart. I was just thinking about a similar situation with CS:GO—had a blast customizing skins on skin.land recently, but sometimes it feels like the core experience gets overshadowed by things out of your control. It’s a shame when games like Nosgoth, with such cool concepts, get the axe.
  3. I see you're diving into the City of Heroes Collectable Card Game, which is awesome! If you're aiming to master the game, here's a bit of advice that might help. First off, get familiar with the rules and the different card abilities. Just like in spider solitaire, understanding how each card interacts with others can give you a big advantage. As you play more, try out different strategies. Maybe focus on building a deck around a specific theme or synergy between cards. Don't be afraid to experiment and see what works best for you. It's all about finding a playstyle that clicks. Engaging with the community can also be super beneficial. Join forums or chat groups where you can discuss strategies, card combos, and learn from other players' experiences. Lastly, stay patient and keep practicing. Rome wasn't built in a day, and neither is mastering a card game. With time and dedication, you'll improve your skills and start winning more matches.
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