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Ch1ld0fEr0s

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About Ch1ld0fEr0s

  • Birthday 10/05/1993

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  1. GalactiKelly's Backstory:

     

    The story begins in the dark of space. An object of super mass reached a point of overall mass, no longer allowing light to escape it's gravitational pull. Basically, a star became a supernova, and as the core utilized all of it's fuel it reached a point of critical fusion. It's internal density caused all of the material to collapse in upon itself. As the exterior of the celestial body hurried to join it's core, an event horizon was born; Spr'ocike'tet.

     

    For millenia, Spr'ocike'tet existed with no form of sentient thought. One day, a planet full of psionic beings got in his path and was devoured by him. From this point on, even small thoughts began to form. He began to question his existance. Was the first sound he heard his name? "Spr'ocike'tet"? He went with it. He wasn't entirely sure how to pronounce it, but he thought it sounded decent. To be honest, he wasn't sure where his comprehension of language came from, nor did he know what he was. With thought, he managed to move himself around. He even made it to Earth.

     

    As an observer, he began to grow jealous of humanity and the interaction they get to have. He wanted to have "friends", but he didn't know how. Eventually, he found himself drawn to the planet, but he knew what would happen if he got too close. Instead, he shrunk himself down, and pulled in all of his energy to form a real body. Once he stepped onto the planet, he decided that it would be easier to gain friends if he had a human appearance. This is when he met Kelly Reynolds, and long-story-short gruesomely killed her and took over her body. Since then, he's been trying to experience being a human... He thinks... She thinks? No, definitely still a he. The body is hard to escape though? Help? I'm uncomfortable in here.

  2. Thank you so much @oldskool! It's an honor to have you comment on my build and in such a positive fashion. I took what you said into consideration, and made a few more changes to the build, and I honestly think I'm happy with it. You both were the best!
  3. This is what I came up with after @underfyre's suggestions. I think it's alright.
  4. I always try to do something myself before resorting to asking for assistance but for this one I felt it was needed. I really appreciate you taking the time to go through my build and for the suggestions, I'll see what I can do to make it work with what you've given. Thank you!
  5. To kick this off, I'll preface with the fact that I have no idea what I'm doing with these two powers. The idea, in my head, was to make something that looked cohesive without sacrificing a lot of ability to... Ya know, do stuff. Sadly, this is all I've got so far, and it's kind of an almagamation of things I've seen. So, I don't really know how it'll work out, if that makes sense. This Hero build was built using Mids Reborn 3.0.5.6 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Superboy: Level 50 Science Sentinel Primary Power Set: Psychic Blast Secondary Power Set: Energy Aura Power Pool: Flight Power Pool: Speed Power Pool: Fighting Ancillary Pool: Psionic Mastery Hero Profile: Level 1: Telekinetic Blast (A) Overwhelming Force - Accuracy/Damage (5) Overwhelming Force - Accuracy/Damage/Endurance (25) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown (25) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (37) Gladiator's Javelin - Chance of Damage(Toxic) Level 1: Kinetic Shield (A) Shield Wall - Defense/Endurance (3) Shield Wall - Defense/Endurance/Recharge (3) Shield Wall - Defense (5) Shield Wall - +Res (Teleportation), +5% Res (All) Level 2: Kinetic Dampening (A) Empty (43) Empty Level 4: Fly (A) Empty Level 6: Will Domination (A) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb (7) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime (7) Superior Sentinel's Ward - Accuracy/Damage (9) Superior Sentinel's Ward - Damage/RechargeTime (9) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime (11) Superior Sentinel's Ward - Accuracy/Damage/Endurance Level 8: Power Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (13) Kismet - Accuracy +6% (13) Reactive Defenses - Defense (15) Reactive Defenses - Defense/Endurance (17) Reactive Defenses - Scaling Resist Damage (23) Reactive Defenses - Defense/Endurance/RechargeTime Level 10: Psychic Focus (A) Recharge Reduction IO (11) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 12: Energize (A) Empty Level 14: Hasten (A) Recharge Reduction IO (15) Recharge Reduction IO Level 16: Entropy Shield (A) Empty (17) Empty (43) Empty Level 18: Psionic Tornado (A) Empty (19) Empty (19) Empty (21) Empty (21) Empty (37) Empty Level 20: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 22: Power Armor (A) Preventive Medicine - Heal (23) Preventive Medicine - Heal/RechargeTime (40) Preventive Medicine - Heal/RechargeTime/Endurance Level 24: Kick (A) Empty Level 26: Scramble Thoughts (A) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity (27) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime (27) Superior Opportunity Strikes - Accuracy/Damage (29) Superior Opportunity Strikes - Damage/RechargeTime (29) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime (34) Superior Opportunity Strikes - Accuracy/Damage/Endurance Level 28: Repelling Force (A) Empty Level 30: Tough (A) Unbreakable Guard - Resistance (31) Unbreakable Guard - Resistance/Endurance (31) Unbreakable Guard - Resistance/Endurance/RechargeTime (31) Unbreakable Guard - RechargeTime/Resistance Level 32: Psychic Wail (A) Empty (33) Empty (33) Empty (33) Empty (34) Empty (34) Empty Level 35: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (36) Luck of the Gambler - Defense (36) Luck of the Gambler - Defense/Endurance (36) Luck of the Gambler - Defense/Endurance/Recharge Level 38: Overload (A) Preventive Medicine - Heal (39) Preventive Medicine - Heal/RechargeTime (46) Preventive Medicine - Heal/RechargeTime/Endurance Level 41: Mind Probe (A) Hecatomb - Chance of Damage(Negative) (42) Hecatomb - Damage/Endurance (42) Hecatomb - Damage (42) Hecatomb - Damage/Recharge (43) Hecatomb - Accuracy/Damage/Recharge Level 44: Dominate (A) Ghost Widow's Embrace - Accuracy/Endurance (45) Ghost Widow's Embrace - Chance of Damage(Psionic) (45) Neuronic Shutdown - Chance of Damage(Psionic) (45) Unbreakable Constraint - Chance for Smashing Damage (46) Apocalypse - Chance of Damage(Negative) (46) Gladiator's Javelin - Chance of Damage(Toxic) Level 47: Link Minds (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Luck of the Gambler - Defense (48) Luck of the Gambler - Defense/Endurance (48) Luck of the Gambler - Defense/Recharge (50) Luck of the Gambler - Defense/Endurance/Recharge Level 49: Power Drain (A) Empty (50) Empty (50) Empty Level 1: Opportunity Level 1: Brawl I apologize in advance for my lack of knowledge, and humbly accept any assistance that is offered. Thank you.
  6. I don't know if flooding Torchbearer is a good idea, tbh. I'm going to wait for Everlasting to come back up.
  7. Worry not. It'll come back up. For sure.
  8. Don't remind me. My costume designing skills are extremely subpar lol.
  9. It is definitely like waiting for Christmas.
  10. It looks like we've moved onto stability testing.
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