Jump to content

Symbolis

Members
  • Posts

    10
  • Joined

  • Last visited

Posts posted by Symbolis

  1. Pardon if this has been suggested already, but is there a way to get HeroStats to track recipe/salvage drops?

    View->Drops

     

    It's not a great user interface, as all the drops are treated the same...recipes, salvage, Vanguard merits, regular enhancements...but at least it gives you a count.

     

    Thanks! Apparently I'm blind.

  2. Just wanted to put this out here and see if anyone had any advice/thoughts, particularly in regards to recommended Incarnate slotting. I'm not at all certain the Recharge boosts are necessary/worthwhile but left it in for the moment.

     

    Hero Plan by Mids' Hero Designer 2.22

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

    Level 50 Technology Tanker

    Primary Power Set: Ice Armor

    Secondary Power Set: Fiery Melee

    Power Pool: Leaping

    Power Pool: Fighting

    Power Pool: Speed

    Power Pool: Leadership

     

    Hero Profile:

    Level 1: Frozen Armor

    • (A) Luck of the Gambler - Recharge Speed
    • (3) Luck of the Gambler - Defense
    • (3) Gift of the Ancients - Defense/Endurance
    • (5) Gift of the Ancients - Defense

    Level 1: Scorch

    • (A) Superior Gauntleted Fist - Accuracy/Damage
    • (40) Superior Gauntleted Fist - Damage/RechargeTime
    • (43) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
    • (45) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
    • (45) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
    • (45) Superior Gauntleted Fist - RechargeTime/+Absorb

    Level 2: Chilling Embrace

    • (A) Pacing of the Turtle - Chance of -Recharge
    • (15) Impeded Swiftness - Chance of Damage(Smashing)
    • (46) Endurance Reduction IO

    Level 4: Combustion

    • (A) Scirocco's Dervish - Accuracy/Damage
    • (5) Scirocco's Dervish - Damage/Endurance
    • (7) Scirocco's Dervish - Damage/Recharge
    • (7) Scirocco's Dervish - Accuracy/Recharge
    • (11) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (11) Scirocco's Dervish - Chance of Damage(Lethal)

    Level 6: Wet Ice

    • (A) Endurance Reduction IO

    Level 8: Hoarfrost

    • (A) Panacea - Hea/Recharge
    • (9) Panacea - Heal/Endurance/Recharge
    • (9) Panacea - Heal
    • (13) Numina's Convalesence - Heal/Recharge
    • (13) Numina's Convalesence - Heal/Endurance/Recharge
    • (15) Steadfast Protection - Resistance/+Def 3%

    Level 10: Combat Jumping

    • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
    • (37) Shield Wall - Defense/Endurance
    • (48) Shield Wall - Defense

    Level 12: Super Jump

    • (A) Winter's Gift - Slow Resistance (20%)

    Level 14: Boxing

    • (A) Accuracy IO

    Level 16: Tough

    • (A) Unbreakable Guard - Resistance
    • (33) Unbreakable Guard - Resistance/Endurance
    • (33) Unbreakable Guard - RechargeTime/Resistance
    • (33) Unbreakable Guard - Resistance/Endurance/RechargeTime

    Level 18: Glacial Armor

    • (A) Luck of the Gambler - Recharge Speed
    • (19) Luck of the Gambler - Defense
    • (19) Gift of the Ancients - Run Speed +7.5%
    • (23) Gift of the Ancients - Defense

    Level 20: Weave

    • (A) Serendipity - Defense/Endurance
    • (36) Serendipity - Defense/Recharge
    • (36) Serendipity - Defense
    • (37) Serendipity - Defense/Endurance/Recharge

    Level 22: Icicles

    • (A) Armageddon - Damage
    • (23) Armageddon - Damage/Recharge
    • (25) Armageddon - Accuracy/Damage/Recharge
    • (25) Armageddon - Accuracy/Recharge
    • (34) Armageddon - Damage/Endurance
    • (34) Armageddon - Chance for Fire Damage

    Level 24: Taunt

    • (A) Mocking Beratement - Taunt/Recharge
    • (46) Mocking Beratement - Taunt/Recharge/Range

    Level 26: Energy Absorption

    • (A) Efficacy Adaptor - EndMod
    • (27) Efficacy Adaptor - EndMod/Recharge
    • (27) Luck of the Gambler - Recharge Speed
    • (34) Luck of the Gambler - Defense/Recharge
    • (36) Shield Wall - Defense/Recharge
    • (37) Shield Wall - Defense/Endurance/Recharge

    Level 28: Fire Sword Circle

    • (A) Superior Might of the Tanker - Accuracy/Damage
    • (29) Superior Might of the Tanker - Damage/Recharge
    • (29) Superior Might of the Tanker - Accuracy/Damage/Recharge
    • (31) Superior Might of the Tanker - Damage/Endurance/Recharge
    • (31) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
    • (31) Superior Might of the Tanker - Recharge/Chance for +Res(All)

    Level 30: Hasten

    • (A) Recharge Reduction IO
    • (48) Recharge Reduction IO

    Level 32: Maneuvers

    • (A) Luck of the Gambler - Recharge Speed

    Level 35: Tactics

    • (A) Endurance Reduction IO

    Level 38: Incinerate

    • (A) Crushing Impact - Accuracy/Damage
    • (39) Crushing Impact - Damage/Endurance
    • (39) Crushing Impact - Damage/Recharge
    • (39) Crushing Impact - Accuracy/Damage/Recharge
    • (40) Crushing Impact - Accuracy/Damage/Endurance
    • (40) Crushing Impact - Damage/Endurance/Recharge

    Level 41: Greater Fire Sword

    • (A) Crushing Impact - Accuracy/Damage
    • (42) Crushing Impact - Damage/Endurance
    • (42) Crushing Impact - Damage/Recharge
    • (42) Crushing Impact - Accuracy/Damage/Recharge
    • (43) Crushing Impact - Accuracy/Damage/Endurance
    • (43) Crushing Impact - Damage/Endurance/Recharge

    Level 44: Hibernate

    • (A) Numina's Convalesence - Heal
    • (46) Numina's Convalesence - Heal/Endurance/Recharge
    • (48) Numina's Convalesence - Heal/Recharge

    Level 47: Vengeance

    • (A) Luck of the Gambler - Recharge Speed

    Level 49: Permafrost

    • (A) Impervium Armor - Psionic Resistance
    • (50) Impervium Armor - Resistance
    • (50) Impervium Armor - Resistance/Recharge
    • (50) Impervium Armor - Resistance/Endurance

    Level 1: Brawl

    • (A) Accuracy IO

    Level 1: Gauntlet

    Level 1: Prestige Power Dash

    • (A) Empty

    Level 1: Prestige Power Slide

    • (A) Empty

    Level 1: Prestige Power Quick

    • (A) Empty

    Level 1: Prestige Power Rush

    • (A) Empty

    Level 1: Prestige Power Surge

    • (A) Empty

    Level 1: Sprint

    • (A) Endurance Reduction IO

    Level 2: Rest

    • (A) Healing IO

    Level 4: Ninja Run

    Level 2: Swift

    • (A) Run Speed IO

    Level 2: Health

    • (A) Numina's Convalesence - +Regeneration/+Recovery
    • (17) Numina's Convalesence - Heal/Recharge
    • (17) Numina's Convalesence - Heal

    Level 2: Hurdle

    • (A) Jumping IO

    Level 2: Stamina

    • (A) Performance Shifter - Chance for +End
    • (21) Performance Shifter - EndMod
    • (21) Endurance Modification IO

    ------------

    ------------

    Set Bonus Totals:

    • 4% DamageBuff(Smashing)
    • 4% DamageBuff(Lethal)
    • 4% DamageBuff(Fire)
    • 4% DamageBuff(Cold)
    • 4% DamageBuff(Energy)
    • 4% DamageBuff(Negative)
    • 4% DamageBuff(Toxic)
    • 4% DamageBuff(Psionic)
    • 7.06% Defense(Smashing)
    • 7.06% Defense(Lethal)
    • 4.56% Defense(Fire)
    • 4.56% Defense(Cold)
    • 3% Defense(Energy)
    • 3% Defense(Negative)
    • 8% Defense(Psionic)
    • 11.13% Defense(Melee)
    • 3% Defense(Ranged)
    • 6.13% Defense(AoE)
    • 7.65% Max End
    • 41% Enhancement(Accuracy)
    • 2.5% Enhancement(Max EnduranceDiscount)
    • 67.5% Enhancement(RechargeTime)
    • 7.5% SpeedFlying
    • 246 HP (13.13%) HitPoints
    • 7.5% JumpHeight
    • 7.5% SpeedJumping
    • MezResist(Confused) 95%
    • MezResist(Held) 95%
    • MezResist(Immobilized) 95%
    • MezResist(Sleep) 95%
    • MezResist(Stunned) 95%
    • MezResist(Terrorized) 95%
    • 13% (0.22 End/sec) Recovery
    • 106% (8.28 HP/sec) Regeneration
    • 20% ResEffect(SpeedFlying)
    • 20% ResEffect(RechargeTime)
    • 20% ResEffect(SpeedRunning)
    • 20% Resistance(Smashing)
    • 20% Resistance(Lethal)
    • 17% Resistance(Fire)
    • 17% Resistance(Cold)
    • 15.5% Resistance(Energy)
    • 15.5% Resistance(Negative)
    • 24.5% Resistance(Toxic)
    • 30.5% Resistance(Psionic)
    • 15% SpeedRunning

     

     

     

     

  3. If I, for example, drag the character in slot 1 of page 1 to slot 2 of page 3 (this one being a Create Character slot), once I leave character select this order is not preserved.

     

    This occurs regardless of which page/slot a character is moved to. Once I hit Back (to server select), Next (to log in a selected character) or Create Character (to enter character creation) the order reverts.

     

    Game is installed in C:\Users\Public\Games\City of Heroes

     

    The issue seems to be that C:\Users\Public\Games\City of Heroes\<account name>\playerslot.txt isn't being written to, currently. Mine contains 16 lines in the format of: "AccountName" "ServerName" "CharacterName" "Slot#"

     

    I can manually edit positions in the text file and they are preserved on the character select screen but re-ordering positions on the character select screen gets..wonky. Edit: After manually entering all characters in playerslot.txt I can manually adjust character position by changing the "Slot#" value. If set in the text file it cannot be modified from within the game.

     

    Note - Character Select Screen states I have 22/1000 slots used while I only have 21 characters. This discrepancy may be related?

    My playerslot.txt file was corrupted at some point and caused a discrepancy, hiding one of my characters on the Character Select screen. Deleting the file allowed the character to reappear and allows proper managing of the character list but does not save order once the game is exited. The file does not appear to be recreated. This testing has been done with my anti-virus (Bitdefender) uninstalled/computer rebooted.

×
×
  • Create New...