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RonJ73

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Posts posted by RonJ73

  1. I don't know if this was brought up before, but as a little quality of life suggestion, if it wouldn't be a big deal to do, for non-Scrapper Native sets, like Radiation Melee, would it be possible to get the Critical graphic to pop over the baddie's heads when it happens?  That's one of the most fun parts of playing a scrapper. 🙂

     

    Thanks for all you do!

  2. This is a build I did in Mids for a Kin/Sonic defender.  I haven't had the money to fully realize it on the servers, but would appreciate some critiques if you don't mind.

     

    This Hero build was built using Mids Reborn 3.0.4.7
    https://github.com/Reborn-Team/MidsReborn

    Click this DataLink to open the build!

    Level 50 Technology Defender
    Primary Power Set: Kinetics
    Secondary Power Set: Sonic Attack
    Power Pool: Leadership
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Flame Mastery

    Hero Profile:
    Level 1: Transfusion -- Prv-Heal(A), Prv-Heal/EndRdx(3), Prv-EndRdx/Rchg(3), Prv-Heal/Rchg(5), Prv-Absorb%(5), Prv-Heal/Rchg/EndRdx(7)
    Level 1: Shriek -- SprVglAss-Rchg/+Absorb(A), SprVglAss-Acc/Dmg/EndRdx/Rchg(7), SprVglAss-Acc/Dmg(9), SprVglAss-Dmg/Rchg(9), SprVglAss-Dmg/EndRdx/Rchg(11), SprVglAss-Acc/Dmg/EndRdx(11)
    Level 2: Siphon Power -- RechRdx-I(A)
    Level 4: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(13), Rct-ResDam%(15), Rct-Def(15), Rct-Def/EndRdx(17), Rct-Def/EndRdx/Rchg(17)
    Level 6: Hasten -- RechRdx-I(A), RechRdx-I(50)
    Level 8: Increase Density -- GldArm-3defTpProc(A)
    Level 10: Howl -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx(37), SprFrzBls-Acc/Dmg/EndRdx(37), SprFrzBls-Acc/Dmg/Rchg(37), SprFrzBls-Acc/Dmg(39), SprFrzBls-Dmg/EndRdx/Acc/Rchg(39)
    Level 12: Speed Boost -- EndMod-I(A)
    Level 14: Boxing -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/EndRdx(21), SprBlsCol-Acc/Dmg/Rchg(29), SprBlsCol-Dmg/EndRdx/Acc/Rchg(31)
    Level 16: Shout -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(39), SprWntBit-Acc/Dmg/Rchg(40), SprWntBit-Acc/Dmg/EndRdx(40), SprWntBit-Dmg/Rchg(40), SprWntBit-Acc/Dmg(43)
    Level 18: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(19), Ags-ResDam(21), StdPrt-ResDam/Def+(29)
    Level 20: Amplify -- GssSynFr--Rchg/EndRdx(A), GssSynFr--Build%(23), GssSynFr--ToHit/Rchg/EndRdx(23), GssSynFr--ToHit/Rchg(25), GssSynFr--ToHit(27), GssSynFr--ToHit/EndRdx(27)
    Level 22: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(25), Rct-Def/EndRdx(31), Rct-Def/Rchg(31), Rct-Def/EndRdx/Rchg(47)
    Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), BlsoftheZ-ResKB(34)
    Level 26: Transference -- PrfShf-Acc/Rchg(A), PrfShf-EndMod/Acc/Rchg(33), PrfShf-EndMod/Rchg(33), PrfShf-EndMod(33), PrfShf-EndMod/Acc(34), PrfShf-End%(34)
    Level 28: Assault -- Empty(A)
    Level 30: Vengeance -- LucoftheG-Def/Rchg+(A)
    Level 32: Fulcrum Shift -- RechRdx-I(A), RechRdx-I(50)
    Level 35: Consume -- RechRdx-I(A)
    Level 38: Dreadful Wail -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Acc/Dmg/Rchg(46), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Dmg/EndRdx(48), SprAvl-Acc/Dmg(48)
    Level 41: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-EndRdx/Rchg(42), UnbGrd-Rchg/ResDam(42), UnbGrd-Max HP%(43), UnbGrd-ResDam/EndRdx/Rchg(47)
    Level 44: Siphon Speed -- ImpSwf-Acc/Slow(A), ImpSwf-Dmg/Slow(45), ImpSwf-Acc/EndRdx(45), ImpSwf-Rng/Slow(45), ImpSwf-Dam%(46), ImpSwf-EndRdx/Rchg/Slow(46)
    Level 47: Super Jump -- UnbLea-Stlth(A)
    Level 49: Acrobatics -- EndRdx-I(A)
    Level 1: Vigilance 
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 2: Swift -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(36), NmnCnv-Regen/Rcvry+(36)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(36)
    Level 50: Support Radial Embodiment 
    Level 50: Agility Core Paragon 
    ------------
    ------------
    Set Bonus Totals:

    • 9% DamageBuff(Smashing)
    • 9% DamageBuff(Lethal)
    • 9% DamageBuff(Fire)
    • 9% DamageBuff(Cold)
    • 9% DamageBuff(Energy)
    • 9% DamageBuff(Negative)
    • 9% DamageBuff(Toxic)
    • 9% DamageBuff(Psionic)
    • 21.63% Defense(Melee)
    • 17.56% Defense(Smashing)
    • 17.56% Defense(Lethal)
    • 31.94% Defense(Fire)
    • 31.94% Defense(Cold)
    • 12.25% Defense(Energy)
    • 12.25% Defense(Negative)
    • 6% Defense(Psionic)
    • 11% Defense(Ranged)
    • 30.69% Defense(AoE)
    • 3.6% Max End
    • 3% Enhancement(SpeedJumping)
    • 3% Enhancement(JumpHeight)
    • 3% Enhancement(SpeedFlying)
    • 3% Enhancement(SpeedRunning)
    • 48.75% Enhancement(RechargeTime)
    • 6.25% Enhancement(Max EnduranceDiscount)
    • 15% Enhancement(Accuracy)
    • 30% SpeedFlying
    • GrantPower Preventive Medicine (10% chance, if Scourge)
    • 171.7 HP (16.88%) HitPoints
    • 30% JumpHeight
    • 30% SpeedJumping
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Confused) 96.25%
    • MezResist(Held) 96.25%
    • MezResist(Immobilized) 96.25%
    • MezResist(Sleep) 96.25%
    • MezResist(Stunned) 96.25%
    • MezResist(Terrorized) 96.25%
    • MezResist(Teleport) 100% (20% chance)
    • 21% (0.35 End/sec) Recovery
    • 60% ResEffect(SpeedFlying)
    • 60% ResEffect(RechargeTime)
    • 60% ResEffect(SpeedRunning)
    • 14.75% Resistance(Smashing)
    • 14.75% Resistance(Lethal)
    • 50% Resistance(Fire)
    • 50% Resistance(Cold)
    • 13.25% Resistance(Energy)
    • 13.25% Resistance(Negative)
    • 11.75% Resistance(Toxic)
    • 11.75% Resistance(Psionic)
    • 30% SpeedRunning

    • Thumbs Down 1
  3. So I've been looking for a good Fire/Kin build but anything I find seems to gear towards farming.  I just wanted something for general content.  So I was fussing in Mids and this is what I came up with.  Comments, criticisms and suggestions are GREATLY appreciated.  I haven't included any incarnate stuff yet.

     

    This Hero build was built using Mids Reborn 3.0.4.7
    https://github.com/Reborn-Team/MidsReborn

    Click this DataLink to open the build!

    Level 50 Technology Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Mace Mastery

    Hero Profile:
    Level 1: Char -- NrnSht-Dam%(A), NrnSht-Acc/Hold/Rchg(3), NrnSht-Hold/Rng(3), NrnSht-Acc/EndRdx(5), NrnSht-EndRdx/Hold(5), NrnSht-Acc/Rchg(7)
    Level 1: Transfusion -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(7), NmnCnv-Heal/EndRdx/Rchg(9), NmnCnv-Heal/Rchg(9), NmnCnv-Heal/EndRdx(11)
    Level 2: Fire Cages -- EnfOpr-Acc/Immob(A), EnfOpr-Acc/Rchg(11), EnfOpr-EndRdx/Immob(13), EnfOpr-Acc/EndRdx(13), EnfOpr-Acc/Immob/Rchg(15), EnfOpr-Immob/Rng(15)
    Level 4: Siphon Power -- Acc-I(A), RechRdx-I(43)
    Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(31), Rct-ResDam%(33)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(43)
    Level 10: Hot Feet -- CrtSpd-Acc/Slow(A), CrtSpd-Dmg/Slow(17), CrtSpd-Acc/EndRdx(17), CrtSpd-EndRdx/Rchg/Slow(19)
    Level 12: Flashfire -- RzzDzz-Acc/Stun/Rchg(A), RzzDzz-Stun/Rng(19), RzzDzz-Acc/EndRdx(21), RzzDzz-EndRdx/Stun(21), RzzDzz-Acc/Rchg(23)
    Level 14: Siphon Speed -- CrtSpd-EndRdx/Rchg/Slow(A), CrtSpd-Acc/EndRdx(23), CrtSpd-Dmg/Slow(25), CrtSpd-Acc/Slow(25)
    Level 16: Increase Density -- GldArm-3defTpProc(A)
    Level 18: Cinders -- NrnSht-Dam%(A), NrnSht-EndRdx/Hold(27), NrnSht-Acc/EndRdx(27), NrnSht-Hold/Rng(29), NrnSht-Acc/Rchg(29), NrnSht-Acc/Hold/Rchg(31)
    Level 20: Speed Boost -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(46)
    Level 22: Boxing -- Acc-I(A)
    Level 24: Tough -- StdPrt-ResKB(A), StdPrt-ResDam/Def+(31), UnbGrd-Max HP%(50), UnbGrd-ResDam(50), UnbGrd-ResDam/EndRdx(50)
    Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39)
    Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(40)
    Level 30: Bonfire -- OvrFrc-Dam/KB(A), Rgn-Dmg/EndRdx(33), Rgn-Acc/Rchg(33), Rgn-Acc/Dmg/Rchg(34), Rgn-Dmg/Rchg(34), Rgn-Dmg(34)
    Level 32: Fire Imps -- SvrRgh-PetResDam(A), SvrRgh-Acc(36), SvrRgh-Acc/Dmg(36), SvrRgh-Dmg/EndRdx(36), SvrRgh-Acc/EndRdx(37), SvrRgh-Acc/Dmg/EndRdx(37)
    Level 35: Transference -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(37), EffAdp-EndMod/Acc/Rchg(39), EffAdp-Acc/Rchg(40), EffAdp-EndMod/Acc(42), EffAdp-EndMod/EndRdx(43)
    Level 38: Fulcrum Shift -- RechRdx-I(A), RechRdx-I(40)
    Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(42), LucoftheG-Def(42)
    Level 44: Focused Accuracy -- AdjTrg-Rchg(A), AdjTrg-ToHit(45), AdjTrg-ToHit/Rchg(45), AdjTrg-ToHit/EndRdx/Rchg(45), AdjTrg-EndRdx/Rchg(46), AdjTrg-ToHit/EndRdx(46)
    Level 47: Summon Tarantula -- SlbAll-Dmg(A), SlbAll-Dmg/Rchg(48), SlbAll-Acc/Dmg/Rchg(48), SlbAll-Dmg/EndRdx(48)
    Level 49: Assault -- EndRdx-I(A)
    Level 1: Containment 
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 2: Swift -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Health -- Empty(A)
    Level 2: Stamina -- Empty(A)
    ------------

  4. 1 minute ago, jaywashere said:

    UPDATE!!!!!!!!!!! ACCORDING TO DISCORD!

     

    TelephoneToday at 4:33 PM

    Update: We've received an update from OVH. They are escalating our case to their networking department.

    Wow.  Only 16 hours after it was submitted.  Oy.

    • Like 4
    • Sad 1
  5. 7 minutes ago, damnimgood said:

    What we need...is a Karen. This would be fixed in under 15 minutes. Someone go grab a Karen off the shelf, unpack her,and put in the two double A batteries. Turn her on, (wait,what?) and let her go. I need my COH fix. I'm jonesing like a crackhead!!!

    As a slightly inconvenienced gay man, I can take this role.  Who's manager do I need to call?

    • Haha 8
  6. We have the Double XP option at the P2W vendor, you can stack it up for 8 hours at a time.  You have DFB trials and DiB trials.  Those will basically bring you to about 30 in fairly short order.  Anything after that should come pretty quickly if you team with folks.  There's some awesome content in this game, enjoy it!

  7. Thanks so much for all the effort you've put into this.  I'm still downloading the client, but just looking through this list and seeing screennames of people I remember from so many years ago is bringing a flood of memories back!  You all are supremely awesome!

     

    #RepeatOffendersForever!

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