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sutasafaia

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Everything posted by sutasafaia

  1. It seems that, unless you either log off/on, or change instances by changing maps or going into a mission or somesuch, the Jump Pack greys out and never finishes its recharge.
  2. Was about to post this as well, so just adding my voice that I think it is bugged as well.
  3. I had a SS/WP brute in live as wlel, it was an absolute beast. I have no real idea of how Bio will work out when kitted with IO's, but it seems like maybe it has some potential? I just know I don't want to start investing in IO's until I'm sure which one I want to use. This is basically what I've worked out at this point: WP: 1) Ease of use - Has absolutely no buttons to hit at all if you don't take Resurgence or Strength of Will, and there were plenty of builds that didn't unless you needed one for a specific IO set. 2: Higher regen than Bio (most of the time) 3: Best CC resistances in the game 4: Higher base health buff 5: Has no offensive utility at all Bio: 1) Comes with -regen and -res for enemies 2) If in efficiency stance has slightly higher recovery than Willpower 3) Has a damage aura 4) When using Ablative Carapace, can get to about 2/3 Willpowers regen. In ideal situations can actually have better regen than Willpower temporarily (when surrounded by enemies, while Parasitic Aura lasts). This is assuming no Enhancements just for easy of checking numbers. I'm really unsure which one to go with as far as prepping for IO setups. I've got a lot of experience with WP on live and I know it can be come practically immortal, but I have zero experience with bio beyond this server and have yet to see what numbers somebody can really push it into. The -res and -regen make Bio seem like a natural choice if you want to solo AV's, but fighting a prolonged 1v1 battle I feel like WP would sustain itself better than Bio? Really unsure here.
  4. Can anybody else with a high level bio armor chime in on this? I've been messing with bio and wp brutes and so far this is what it feels like: WP has higher base regen, recovery, zero issues with any CC, and zero clickies to deal with. Bio has -res, -regen, a damage aura, and seems like it has better regen/recovery if you get its powers going? It feels kind of paper outside of those powers though to me? Obviously I don't know how bio will play once kitted out with IO's but I remember wp being pretty insane on live.
  5. Game is downloading while I'm at work so I can't check this myself yet, but I really would like to know the answer to this. Want to toss a Mastermind onto the hero side but wasn't sure if I was going to need to do tips or praetoria first?
  6. I'm having a really hard time deciding on what to choose here. /Traps is the obvious choice since the massive -regen can let you solo virtually anything in the game but I'm not so sure that's really the only option. I've been tempted to try out /Time, /Dark, and /Rad, although since (to my understanding) they are trying to revert to i24 since i25 is all custom stuff /Rad may not be available for MM forever? Obviously my intent is soloing, at least for this character, so maybe I should just stick to the tried and true traps? We already know it works after all. [edit] I also considered a Brute but really not sure that's going to solo as well as a MM :)
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