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cgilm2526

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About cgilm2526

  • Birthday 11/22/1968
  1. Hi all, I am getting ready to respec and was wondering if my build was good for a Fire Blaster. Thoughts? Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Bouncing Bear 50: Level 50 Science Blaster Primary Power Set: Fire Blast Secondary Power Set: Devices Power Pool: Leaping Power Pool: Concealment Power Pool: Leadership Ancillary Pool: Flame Mastery Hero Profile: Level 1: Fire Blast (A) Damage Increase IO (3) Damage Increase IO (3) Recharge Reduction IO (5) Endurance Reduction IO (5) Accuracy IO (7) Accuracy IO Level 1: Toxic Web Grenade (A) Accuracy IO Level 2: Fire Ball (A) Damage Increase IO (7) Damage Increase IO (9) Accuracy IO (9) Accuracy IO (11) Range IO (11) Recharge Reduction IO Level 4: Super Jump (A) Jumping IO Level 6: Caltrops (A) Range IO (13) Range IO (13) Damage Increase IO (15) Damage Increase IO (15) Slow IO (17) Slow IO Level 8: Rain of Fire (A) Damage Increase IO (17) Damage Increase IO (19) Range IO (19) Accuracy IO (21) Accuracy IO (21) Recharge Reduction IO Level 10: Flares (A) Superior Blaster's Wrath - Accuracy/Damage (23) Superior Blaster's Wrath - Damage/Recharge (23) Superior Blaster's Wrath - Accuracy/Damage/Recharge (25) Superior Blaster's Wrath - Accuracy/Damage/Endurance (25) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge (27) Superior Blaster's Wrath - Recharge/Chance for Fire Damage Level 12: Targeting Drone (A) Endurance Reduction IO (27) Endurance Reduction IO (29) Recharge Reduction IO (29) Recharge Reduction IO (31) To Hit Buff IO (31) To Hit Buff IO Level 14: Grant Invisibility (A) Recharge Reduction IO Level 16: Smoke Grenade (A) Accuracy IO (31) Accuracy IO (33) To Hit Debuff IO (33) To Hit Debuff IO (43) Recharge Reduction IO (43) Recharge Reduction IO Level 18: Blaze (A) Damage Increase IO (33) Damage Increase IO (34) Range IO (34) Accuracy IO (34) Accuracy IO (36) Recharge Reduction IO Level 20: Aim (A) To Hit Buff IO (36) To Hit Buff IO (36) Recharge Reduction IO Level 22: Field Operative (A) Defense Buff IO (37) Defense Buff IO (37) Healing IO (43) Healing IO Level 24: Assault (A) Endurance Reduction IO Level 26: Blazing Bolt (A) Superior Defiant Barrage - Accuracy/Damage (37) Superior Defiant Barrage - Damage/RechargeTime (39) Superior Defiant Barrage - Accuracy/Damage/RechargeTime (39) Superior Defiant Barrage - Accuracy/Damage/Endurance (39) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime (40) Superior Defiant Barrage - RechargeTime/+Status Level 28: Fire Breath (A) Damage Increase IO Level 30: Taser (A) Disorient Duration IO Level 32: Inferno (A) Damage Increase IO (40) Damage Increase IO (40) Endurance Reduction IO (42) Recharge Reduction IO (42) Accuracy IO (42) Accuracy IO Level 35: Bonfire (A) Damage Increase IO Level 38: Trip Mine (A) Knockback Distance IO Level 41: Melt Armor (A) Defense Debuff IO (45) Defense Debuff IO (45) Accuracy IO (45) Accuracy IO (50) Range IO (50) Range IO Level 44: Gun Drone (A) Damage Increase IO Level 47: Rise of the Phoenix (A) Recharge Reduction IO (48) Healing IO (48) Damage Increase IO (50) Damage Increase IO Level 49: Time Bomb (A) Damage Increase IO Level 1: Brawl (A) Damage Increase IO Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash
  2. I just revised my built to reflect the set changes: Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Bouncing Bear 50: Level 50 Science Blaster Primary Power Set: Fire Blast Secondary Power Set: Devices Power Pool: Leaping Power Pool: Concealment Power Pool: Leadership Ancillary Pool: Flame Mastery Hero Profile: Level 1: Fire Blast -- Dmg-I(A), Dmg-I(3), RechRdx-I(3), EndRdx-I(5), Acc-I(5), Acc-I(7) Level 1: Toxic Web Grenade -- Acc-I(A) Level 2: Fire Ball -- Dmg-I(A), Dmg-I(7), Acc-I(9), Acc-I(9), Range-I(11), RechRdx-I(11) Level 4: Super Jump -- Jump-I(A) Level 6: Caltrops -- Range-I(A), Range-I(13), Dmg-I(13), Dmg-I(15), Slow-I(15), Slow-I(17) Level 8: Rain of Fire -- Dmg-I(A), Dmg-I(17), Range-I(19), Acc-I(19), Acc-I(21), RechRdx-I(21) Level 10: Flares -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(23), SprBlsWrt-Acc/Dmg/Rchg(23), SprBlsWrt-Acc/Dmg/EndRdx(25), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(25), SprBlsWrt-Rchg/Dmg%(27) Level 12: Targeting Drone -- EndRdx-I(A), EndRdx-I(27), RechRdx-I(29), RechRdx-I(29), ToHit-I(31), ToHit-I(31) Level 14: Grant Invisibility -- RechRdx-I(A) Level 16: Smoke Grenade -- Acc-I(A), Acc-I(31), ToHitDeb-I(33), ToHitDeb-I(33) Level 18: Blaze -- Dmg-I(A), Dmg-I(33), Range-I(34), Acc-I(34), Acc-I(34), RechRdx-I(36) Level 20: Aim -- ToHit-I(A), ToHit-I(36), RechRdx-I(36) Level 22: Field Operative -- DefBuff-I(A), DefBuff-I(37), Heal-I(37) Level 24: Assault -- EndRdx-I(A) Level 26: Blazing Bolt -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(37), SprDfnBrr-Acc/Dmg/Rchg(39), SprDfnBrr-Acc/Dmg/EndRdx(39), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(39), SprDfnBrr-Rchg/+Status Protect(40) Level 28: Fire Breath -- Dmg-I(A) Level 30: Taser -- Dsrnt-I(A) Level 32: Inferno -- Dmg-I(A), Dmg-I(40), EndRdx-I(40), RechRdx-I(42), Acc-I(42), Acc-I(42) Level 35: Bonfire -- Empty(A), Empty(43), Empty(43), Empty(43) Level 38: Trip Mine -- KBDist-I(A) Level 41: Melt Armor -- DefDeb-I(A), DefDeb-I(45), Acc-I(45), Acc-I(45), Range-I(50), Range-I(50) Level 44: Gun Drone -- Dmg-I(A) Level 47: Rise of the Phoenix -- RechRdx-I(A), Heal-I(48), Dmg-I(48), Dmg-I(50) Level 49: Time Bomb -- Dmg-I(A) Level 1: Brawl -- Dmg-I(A) Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Run-I(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- Heal-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Heal-I(A), Heal-I(46), Heal-I(46) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(46), EndMod-I(48) ------------
  3. Awesome. That is what I was looking for. I know I use Flares all the time so that would definitely be a must. As for the second power, Blazing Bolt vs Blaze is a toss up. I try to use Blazing Bolt only when it procs, but could start to use it more if I had a set bonus slotting for it.
  4. Here is my Level 50 build. Thoughts? Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Bouncing Bear 50: Level 50 Science Blaster Primary Power Set: Fire Blast Secondary Power Set: Devices Power Pool: Leaping Power Pool: Concealment Ancillary Pool: Flame Mastery Hero Profile: Level 1: Fire Blast (A) Superior Defiant Barrage - Accuracy/Damage (3) Superior Defiant Barrage - Damage/RechargeTime (3) Superior Defiant Barrage - Accuracy/Damage/RechargeTime (5) Superior Defiant Barrage - Accuracy/Damage/Endurance (5) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime (7) Superior Defiant Barrage - RechargeTime/+Status Level 1: Toxic Web Grenade (A) Accuracy IO Level 2: Fire Ball (A) Damage Increase IO (7) Damage Increase IO (9) Accuracy IO (9) Accuracy IO (11) Range IO (11) Recharge Reduction IO Level 4: Super Jump (A) Jumping IO Level 6: Caltrops (A) Range IO (13) Range IO (13) Damage Increase IO (15) Damage Increase IO (15) Slow IO (17) Slow IO Level 8: Rain of Fire (A) Damage Increase IO (17) Damage Increase IO (19) Range IO (19) Accuracy IO (21) Accuracy IO (21) Recharge Reduction IO Level 10: Flares (A) Superior Blaster's Wrath - Accuracy/Damage (23) Superior Blaster's Wrath - Damage/Recharge (23) Superior Blaster's Wrath - Accuracy/Damage/Recharge (25) Superior Blaster's Wrath - Accuracy/Damage/Endurance (25) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge (27) Superior Blaster's Wrath - Recharge/Chance for Fire Damage Level 12: Targeting Drone (A) Endurance Reduction IO (27) Endurance Reduction IO (29) Recharge Reduction IO (29) Recharge Reduction IO (31) To Hit Buff IO (31) To Hit Buff IO Level 14: Grant Invisibility (A) Recharge Reduction IO Level 16: Smoke Grenade (A) Accuracy IO (31) Accuracy IO (33) To Hit Debuff IO (33) To Hit Debuff IO Level 18: Blaze (A) Damage Increase IO (33) Damage Increase IO (34) Range IO (34) Accuracy IO (34) Accuracy IO (36) Recharge Reduction IO Level 20: Aim (A) To Hit Buff IO (36) To Hit Buff IO (36) Recharge Reduction IO Level 22: Field Operative (A) Healing IO (37) Defense Buff IO (37) Defense Buff IO Level 24: Invisibility (A) Defense Buff IO Level 26: Blazing Bolt (A) Damage Increase IO (37) Damage Increase IO (39) Recharge Reduction IO (39) Endurance Reduction IO (39) Accuracy IO (40) Accuracy IO Level 28: Fire Breath (A) Damage Increase IO Level 30: Taser (A) Disorient Duration IO Level 32: Inferno (A) Damage Increase IO (40) Damage Increase IO (40) Endurance Reduction IO (42) Recharge Reduction IO (42) Accuracy IO (42) Accuracy IO Level 35: Bonfire (A) Damage Increase IO (43) Damage Increase IO (43) Knockback Distance IO (43) Knockback Distance IO Level 38: Trip Mine (A) Knockback Distance IO Level 41: Melt Armor (A) Defense Debuff IO (45) Defense Debuff IO (45) Accuracy IO (45) Accuracy IO (50) Range IO (50) Range IO Level 44: Gun Drone (A) Damage Increase IO Level 47: Rise of the Phoenix (A) Recharge Reduction IO (48) Healing IO (48) Damage Increase IO (50) Damage Increase IO Level 49: Time Bomb (A) Damage Increase IO Level 1: Brawl (A) Damage Increase IO Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash
  5. Another question. Does it matter which powers I slot for the 6-set bonus powers? Was thinking Fire Blast or flares but wasnt sure which was the best.
  6. Thanks for the feedback. The reason I didnt slot much Acc is that I have Targeting Drone slotted with 3 To Hit Buffs. I figured that would help out with Acc without having to use slots for accuracy.
  7. Hi Everyone, I just hit Level 47 on my Fire Blaster/Device toon. So, now I am going to be looking at Level 50 enhancement slots(Level 50 IO’s for everything). So, I was needing help on a few things: 1. Do I have the correct amount of enchantment slots for the powers that I have? 2. I am going to look at the 2 Blaster Sets (Superior Blaster’s Wrath and Superior Defiant Barrage). Which 2 powers would be the best to slot these sets of 6? Any other suggestions would be greatly appreciated. MID’s build is below: Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Bouncing Bear: Level 49 Science Blaster Primary Power Set: Fire Blast Secondary Power Set: Devices Power Pool: Leaping Power Pool: Teleportation Ancillary Pool: Flame Mastery Hero Profile: Level 1: Fire Blast -- Dmg(A), Dmg(3), Dmg(3), Range(5), Range(5), Range(7) Level 1: Toxic Web Grenade -- Range(A) Level 2: Fire Ball -- RechRdx(A), RechRdx(7), Dmg(9), Dmg(9), Acc(11), Acc(11) Level 4: Super Jump -- Jump(A) Level 6: Caltrops -- Range(A), Range(13), Range(13), Slow(15), Slow(15), Slow(17) Level 8: Rain of Fire -- RechRdx(A), RechRdx(17), Range(19), Range(19), Dmg(21), Dmg(21) Level 10: Flares -- Dmg(A), Dmg(23), Dmg(23), Range(25), Range(25), Range(27) Level 12: Targeting Drone -- ToHit(A), ToHit(27), ToHit(29), EndRdx(29), EndRdx(31), EndRdx(31) Level 14: Recall Friend -- RechRdx(A) Level 16: Smoke Grenade -- ToHitDeb(A), ToHitDeb(31), Acc(33), Acc(33) Level 18: Blaze -- Dmg(A), Dmg(33), Dmg(34), Range(34), Range(34), Range(36) Level 20: Field Operative -- Heal(A), Heal(36), DefBuff(36) Level 22: Aim -- RechRdx(A), RechRdx(37), ToHit(37) Level 24: Taser -- Dsrnt(A) Level 26: Blazing Bolt -- Dmg(A), Dmg(37), Range(39), Range(39), RechRdx(39), RechRdx(40) Level 28: Trip Mine -- KBDist(A) Level 30: Fire Breath -- Dmg(A) Level 32: Inferno -- Dmg(A), Dmg(40), Dmg(40), RechRdx(42), Acc(42), Acc(42) Level 35: Bonfire -- KBDist(A), KBDist(43), Dmg(43), Dmg(43) Level 38: Gun Drone -- Dmg(A) Level 41: Melt Armor -- DefDeb(A), DefDeb(45), DefDeb(45), Range(45), Range(46) Level 44: Rise of the Phoenix -- RechRdx(A), RechRdx(46), Heal(46) Level 47: Time Bomb -- Dmg(A) Level 49: [Empty] Level 1: Brawl -- Dmg(A) Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Run(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Run(A) Level 2: Rest -- Heal(A) Level 4: Ninja Run Level 2: Swift -- Run(A) Level 2: Health -- Heal(A) Level 2: Hurdle -- Jump(A) Level 2: Stamina -- EndMod(A) ------------
  8. Stupid question. How do I pull IO's out? Arent they Soul bound(Sorry, thats a WoW term. LOL
  9. So that I am clear. If I buy a level 37 IO that levels with me, when I hit 50, will it be just as good as a level 50 IO?
  10. Ok, I did a quick revision of my enhancements. Thoughts? Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! BearRepair Jr: Level 49 Science Defender Primary Power Set: Empathy Secondary Power Set: Energy Blast Power Pool: Leaping Power Pool: Concealment Ancillary Pool: Power Mastery Hero Profile: Level 1: Healing Aura -- Heal(A), Heal(3), Heal(3), EndRdx(5), EndRdx(5), EndRdx(7) Level 1: Power Bolt -- Dmg(A), Dmg(13), Dmg(13) Level 2: Heal Other -- Heal(A), Heal(7), Heal(9), RechRdx(9), RechRdx(11), Range(11) Level 4: Super Jump -- Jump(A) Level 6: Resurrect -- Range(A) Level 8: Absorb Pain -- Heal(A), Heal(17), Heal(19), RechRdx(19), Range(21), Range(21) Level 10: Clear Mind -- Range(A) Level 12: Fortitude -- ToHit(A), ToHit(25), ToHit(25), DefBuff(27), DefBuff(27), DefBuff(29) Level 14: Energy Torrent -- Range(A), Dmg(15) Level 16: Power Burst -- Acc(A), Dmg(17), Dmg(23) Level 18: Grant Invisibility -- RechRdx(A) Level 20: Invisibility -- DefBuff(A) Level 22: Recovery Aura -- RechRdx(A), RechRdx(29), RechRdx(31), EndRdx(31), EndRdx(31), EndRdx(33) Level 24: Phase Shift -- RechRdx(A) Level 26: Sniper Blast -- Range(A), Acc(39), Acc(39) Level 28: Regeneration Aura -- Heal(A), Heal(33), Heal(33), EndRdx(34), EndRdx(34), EndRdx(34) Level 30: Aim -- ToHit(A), ToHit(37) Level 32: Adrenalin Boost -- Heal(A), Heal(36), Heal(36), RechRdx(36), RechRdx(37), RechRdx(37) Level 35: Conserve Power -- RechRdx(A) Level 38: [Empty] Level 41: [Empty] Level 44: [Empty] Level 47: [Empty] Level 49: [Empty] Level 1: Brawl -- Empty(A) Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 1: Vigilance Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- Empty(A) ------------
  11. I was looking at Defender's Bastion and Vigilant Assault as the 2 sets to get.
  12. That makes a lot of sense. My other level 50(Controller), I waited till I hit 50 before I started with Set Bonus and IO's. He is now fully slotted with all IO's and 2 6-set enhancements. If I got for a set bonus now at level 37, wont I just be replacing it again at 50?
  13. Since I am still new to the game, I read about diminishing returns for enhancements. Is more than 3 of the same type of enhancements a waste?
  14. Thank you. That is what I was looking for. Aside from the slots form REs and Clear Mind, What other powers do I have extra slots for?
  15. Thanks for the feedback. With the next levels coming, my slots are going to go to my secondary powers so I will be slotting them. I was just wanting to know if the enhancements that I had in my current build for my heals were correct. Thank you
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