
S33k3r
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I apparently did not capture the build properly, previously. BUILUP proc is in Assault Bots. Please accept my apologies!!! Here is the build, without the End correction for Hurricane: Character Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Level 50 Magic Mastermind Primary Power Set: Robotics Secondary Power Set: Storm Summoning Power Pool: Sorcery Power Pool: Leadership Power Pool: Medicine Ancillary Pool: Mace Mastery Character Profile: ------------ Level 1: Battle Drones (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown (3) Superior Mark of Supremacy - Accuracy/Endurance (3) Superior Mark of Supremacy - Damage (5) Edict of the Master - Defense Bonus (5) Sovereign Right - Resistance Bonus Level 1: Gale (A) Kinetic Crash - Accuracy/Knockback Level 2: O2 Boost (A) Panacea - +Hit Points/Endurance (7) Panacea - Heal/Endurance (7) Panacea - Endurance/Recharge (9) Panacea - Hea/Recharge (9) Panacea - Heal/Endurance/Recharge Level 4: Mystic Flight (A) Soaring - Endurance/FlySpeed Level 6: Equip Robot (A) Recharge Reduction IO Level 8: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Red Fortune - Defense/Endurance (27) Red Fortune - Defense/Recharge (27) Red Fortune - Endurance/Recharge (29) Red Fortune - Endurance (46) Red Fortune - Defense/Endurance/Recharge Level 10: Steamy Mist (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (11) Red Fortune - Defense/Endurance (11) Red Fortune - Defense/Recharge (13) Red Fortune - Endurance/Recharge (13) Red Fortune - Defense/Endurance/Recharge (15) Red Fortune - Endurance Level 12: Protector Bots (A) Sudden Acceleration - Knockback to Knockdown (15) Superior Mark of Supremacy - Damage/Endurance (17) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen (17) Call to Arms - Defense Bonus Aura for Pets (19) Expedient Reinforcement - Resist Bonus Aura for Pets (19) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 14: Injection (A) Dampened Spirits - Recharge Level 16: Freezing Rain (A) Positron's Blast - Chance of Damage(Energy) (21) Annihilation - Chance for Res Debuff (21) Touch of Lady Grey - Chance for Negative Damage (23) Achilles' Heel - Chance for Res Debuff (23) Ragnarok - Chance for Knockdown Level 18: Spirit Ward (A) Preventive Medicine - Chance for +Absorb (34) Preventive Medicine - Heal (37) Preventive Medicine - Heal/Endurance (37) Preventive Medicine - Endurance/RechargeTime (40) Preventive Medicine - Heal/RechargeTime (43) Preventive Medicine - Heal/RechargeTime/Endurance Level 20: Hurricane (A) Force Feedback - Chance for +Recharge (34) Explosive Strike - Chance for Smashing Damage Level 22: Photon Grenade (A) Razzle Dazzle - Chance of Immobilize (25) Rope A Dope - Accuracy/Endurance (48) Positron's Blast - Chance of Damage(Energy) (48) Javelin Volley - Chance of Damage(Lethal) (50) Frozen Blast - Recharge/Chance for Immobilize (50) Annihilation - Chance for Res Debuff Level 24: Rune of Protection (A) Steadfast Protection - Resistance/+Def 3% (29) Impervious Skin - Status Resistance (31) Aegis - Psionic/Status Resistance (31) Gladiator's Armor - Resistance (31) Gladiator's Armor - TP Protection +3% Def (All) (46) Impervium Armor - Psionic Resistance Level 26: Assault Bot (A) Sudden Acceleration - Knockback to Knockdown (33) Superior Command of the Mastermind - Accuracy/Damage/Recharge (33) Superior Command of the Mastermind - Damage/Endurance/Recharge (33) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge (34) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura (50) Soulbound Allegiance - Chance for Build Up Level 28: Aid Self (A) Numina's Convalescence - +Regeneration/+Recovery Level 30: Field Medic (A) Recharge Reduction IO Level 32: Upgrade Robot (A) Recharge Reduction IO Level 35: Tornado (A) Sudden Acceleration - Knockback to Knockdown (36) Sudden Acceleration - Knockback/Recharge (36) Superior Mark of Supremacy - Accuracy/Damage/Endurance (36) Superior Mark of Supremacy - Accuracy/Damage (37) Touch of Lady Grey - Chance for Negative Damage (43) Stupefy - Chance of Knockback Level 38: Lightning Storm (A) Sudden Acceleration - Knockback to Knockdown (39) Apocalypse - Chance of Damage(Negative) (39) Apocalypse - Accuracy/Recharge (39) Devastation - Chance of Hold (40) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge (40) Decimation - Chance of Build Up Level 41: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Reactive Defenses - Scaling Resist Damage (43) Shield Wall - +Res (Teleportation), +5% Res (All) (42) Kismet - Accuracy +6% (42) Karma - Knockback Protection Level 44: Mace Beam Volley (A) Sudden Acceleration - Knockback to Knockdown (45) Positron's Blast - Damage/Range (45) Positron's Blast - Chance of Damage(Energy) (45) Superior Frozen Blast - Recharge/Chance for Immobilize (46) Positron's Blast - Accuracy/Damage/Endurance (48) Sudden Acceleration - Knockback/Recharge Level 47: Tactics (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 49: Power Boost (A) Recharge Reduction IO Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Celerity - +Stealth Level 1: Supremacy Level 2: Rest (A) Interrupt Reduction IO Level 4: Ninja Run Level 2: Swift (A) HamiO:Microfilament Exposure Level 2: Health (A) HamiO:Golgi Exposure Level 2: Hurdle (A) HamiO:Microfilament Exposure Level 2: Stamina (A) Performance Shifter - EndMod Level 1: Battle Drone Level 26: Assault Bot Level 12: Protector Bot ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1498;718;1436;HEX;| |78DA6D544B4F136114FD864EC5BE285090571F8040698196FA88262E4CE4E1429A1| |051D415A9A5C024B4C5B644082B13DDFB485CF90374A11BA38251231BC5857FC144| |5D282A68A226C6C4D4EB9C93D2A44E3239F9CE77EF3DE7DE6FBE892F0D3BEF1DBF7| |45469B543F3897C7E2A9EC81752B9B49199B6C613B346D2A2E4A996B77567676A62| |319DCE662227B3E7B30523990F946D1D5B9C99894C14B2B934A38CCCAC728E67B3F| |391896C2E99CA2DBBCDC5582A319DCAE5E78C0597B98EA7A68DA4914939CCD5E8BC| |313B57F08E2C18C94859F1782299A2C3E566F1D42BEF63ABE253D4D55BB11BD355D| |5191D780AA86FCA7650F0A732D70B7A2947A9952A93BB209CA6A18ED6813ABBBC44| |1F70B79F1800DEE856CAC23A96DF9AC93D113F5672D63EE8D5556386C259AB1B11D| |76C07B63A884EA0D70D1C7001F3E2CB065F561B73EDCCB533D7C95C27736A58E399| |187150D7F11EB3A8390DAC3D477C27FDFB7455FF0373A8A7865F0CBBD887EB01620| |A92E2E6ACDDABE8ADE10366D1F01AF97BD6053D8287B0BE2633AAA387BA2DC4767C| |04766D123F01839F81E12FC045D1F3A077CD7305F53A9651FFA9F4D6C8BA8D4B9AE| |9AF7905DEA3F416ED449DD87DF41AA3D79BE2A989336D6A42AED707F41FD4CC6FC5| |1F45AC7F1F702004FEB9E8B650B785336D7F8198F697C40DF6F98AFA43F01E9099B| |64157B54D42EFAA78F171CE3E7E2FEBA2112017207751A43AA9DB49DDBD6F886789| |93C02E9E45F832E6B124743773BB99DB13434C4F94781B77247817FBC15B58AF4A0| |BBDBC17BDFC3642DF794E2780A13FCAEC25F40BB826741FF5FAA8D7FF107DF4F36C| |FAD7C00F3CE259B1178FCC28C2DE2377E06DDBA9D420B941CEC35B7E878BF2A8700| |53358C1C42A98FD15CC810A66EC1FC3735336788AEF4415C7756ECBBED6067FB6DA| |D2BFA1B8652FFD5B94764440B7A8AFE5DC6170DBFF89FB56CE5D87F67078477B345| |CFA1E8B23E1D27D2FFE0547C5E9D5| |-------------------------------------------------------------------|
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Re: Buildup + Assault Bot Awesome. As you can see, I incorporated that into my revised build. Re: Gale + Knb --> Knd + Build Up I do not disagree what you describe is awesome control; my lack of interest lies in the fact that part of the build goals are to be able to position mobs where I want them. While Hurricane IS good for that, Gale seems to be more effective (accurate?), which is why I want to keep the Knb in it. I just want to be clear that I appreciate you sharing a good control plan, it just doesn't apply to my desired results for this build.
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Based on the feedback I received (Thank you, by the way!), here is how I tweaked things: | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1454;702;1404;HEX;| |78DA6D94CB4F135114C6EFD8A9D817050AF2EA031028E5D1521FD1C48589F858481| |3228ABA22B50C3009ED605B22849589EE7D24AEFC0374A11BA38251231B1F0BFF05| |1375A1A8A0899A1813530FF37D81267592E697FBDD7BCEF9CEB9334DCD1FF1DE3B7| |EE990D26A8666D285C2782A5D281AF9AC999B70A6D25366C6A1E4A9925FCBD6CEF8| |E85C366BE5E227ADF356D1CC1422655B87E72627E3A3452B9FE5293337A5BC23963| |5131FB5F21923BFE0B717C3467AC2C817A6CD599FBD4E191366C6CC191E7B756CC6| |9C9A2E068FCE9A997859F2543A63D0E1429378EA92DF63A7E253D2D53BB19BD4D5B| |6333A780AD457653B2AFCA5ECF5ACBE19A3D4E2365BBB209AA6218FD68E3CDB8364| |08DC112623E00D31E0601EC71FCDD69E881F2735671FEAD5566186A239AB1A70AEC| |90DB678482F18F483033EB020BE5CF0E57431D6CD583763BD8CF532A69A399E8911| |0FEB7A3E6016D5A7C19A73E47BE93FA4ABBA9F9843DD101816C33EF6E17B8033450| |9F173D6FE25F456FF11B3A87F83B89D2BC280703FD6D76446B5F450BB86B3ED9FC0| |CE55F23318FD02F67E05E7A45E00BD6B812BC8D7BE80FC4FA5B706E66D98D76C7F0| |97A4A74203E791F3D26E931B988B9DC144F8D9C69632362832130BC4FB3DF957002| |31E1DDE0400CFA73A9DBCC193473A66D2F70A6ED25F98A7DBE062332CB56D453AD6| |3A873553C8438DF10DF9315C91DA116A176514A74B0CF0ED6DBF5963C4B8E819DBC| |83DECBE8735EC737B211DBC5D8EE24CE7427C8DBF836A277B11FBD85F59258EFE1F| |7D0C3F72EF683F773028CFD55762FB1DFE0B2C87DACD7C77AFD0FD1473FEFA67F19| |FAC023DE157B09C88CE2EC3D7E07DED6BD4A0D521BE43C82E5DF6E491ED55BA10C5| |628C90A654F85B2B74219DE50786FCA054FA9AD53A5119DDBB2AFB5C29FAB66F33F| |A1B4E6DEFC4F51DA4181EE50DFCAB503D0D6FF73EE7BB9761DB5FF0118E0E203| |-------------------------------------------------------------------|
- 42 replies
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Your take is very much appreciated, and I am trying to digest it, still. That said, I couldn't agree with you more regarding defense (both DEF and RES). However, I took the Sorcery pool because it gives me these options: * 3D movement -- both Teleport and Flight (2 powers, essentially) * Resistance * Absorb shield -- can be cast on others, including the bots This is why I am loathe to dump it. Thank you so much for your reply.
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Thank you for your response and build! 1. I use Gale, and sparingly at that, to push opponents around (hopefully in a controlled manner!). So making it turn to knockdown, or even proc'ing Force Feedback wouldn't work well / . at all 2. I have sorcery because I want to buff others with the Absorb shield, and I want Rune of Protection. I have the medicine pool as I want to do some heals/buffs in combat. 3. This was something I hadn't considered, so I am playing with the numbers, now. I had, originally, wanted the higher level set bonuses which is why I had 5-slotted it, previously. 4. How will the Soulbound Allegiance proc work in Assault Bot? I was moving away from proc'ing pets because I thought proc's only had a chance to fire when the pet was summoned. Is this not the case? 5. That idea is so insane! I like it -- TYVM! I'm going to try and see what the results are. 6. I dropped the defense and resist enhancements on Drones and Protector Bots, so I am looking at proc options; again, however, how to procs interact with pets? Thanks again!
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Thanks! I have enough influence for it. But I do have a question: How does health with a proc in it perform versus Health with a healing enhancement in it?
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This is my first post since being back in CoH; so if I'm in the wrong spot, or do something insanely stupid in my build, please take pity on me. 🙂 This is the preliminary build plan for my Robots + Storm Summoning Mastermind. I play in the Rikti Mothership Raids a lot, so this guy is designed for helping push Rikti sitting on the bowl's edge into the bowl so they can be slau.. defeated. It is also setup as a secondary support character. As of this post, the character is level 46. Build Goals Normally I *really* like MASSIVE amounts of global recharge. Unfortunately, I figured out early on that this build does not benefit from that as much as pretty much EVERY build I've done before. So MASSIVE recharge is the default, when everything else is equal. I *think* Damage and Defense should be my primary build goals, with resistance taking a close second. Can you please help me out? Character Plan by Mids' Reborn : Hero Designer 2.6.0.1 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Level 50 Magic Mastermind Primary Power Set: Robotics Secondary Power Set: Storm Summoning Power Pool: Sorcery Power Pool: Leadership Power Pool: Medicine Ancillary Pool: Mace Mastery Character Profile: ------------ Level 1: Battle Drones (A) Sudden Acceleration - Knockback to Knockdown (3) Superior Command of the Mastermind - Accuracy/Damage (3) Superior Command of the Mastermind - Accuracy/Damage/Recharge (5) Superior Command of the Mastermind - Damage/Endurance/Recharge (5) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge (25) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura Level 1: Gale (A) Kinetic Crash - Accuracy/Knockback Level 2: O2 Boost (A) Panacea - +Hit Points/Endurance (7) Panacea - Heal/Endurance (7) Panacea - Endurance/Recharge (9) Panacea - Hea/Recharge (9) Panacea - Heal/Endurance/Recharge Level 4: Mystic Flight (A) Soaring - Endurance/FlySpeed Level 6: Equip Robot (A) Recharge Reduction IO Level 8: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Red Fortune - Defense/Endurance (27) Red Fortune - Defense/Recharge (27) Red Fortune - Endurance/Recharge (29) Red Fortune - Endurance (46) Red Fortune - Defense/Endurance/Recharge Level 10: Steamy Mist (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (11) Reactive Defenses - Scaling Resist Damage (11) Shield Wall - +Res (Teleportation), +5% Res (All) (13) Gift of the Ancients - Run Speed +7.5% (13) Impervious Skin - Status Resistance (15) Impervium Armor - Psionic Resistance Level 12: Protector Bots (A) Sudden Acceleration - Knockback to Knockdown (15) Expedient Reinforcement - Accuracy/Damage (17) Expedient Reinforcement - Damage/Endurance (17) Expedient Reinforcement - Accuracy/Damage/Recharge (19) Expedient Reinforcement - Endurance/Damage/Recharge (19) Empty Level 14: Injection (A) Dampened Spirits - Recharge Level 16: Freezing Rain (A) Ragnarok - Damage/Recharge (21) Ragnarok - Accuracy/Damage/Recharge (21) Ragnarok - Accuracy/Recharge (23) Ragnarok - Damage/Endurance (23) Ragnarok - Chance for Knockdown Level 18: Spirit Ward (A) Preventive Medicine - Chance for +Absorb (34) Preventive Medicine - Heal (37) Preventive Medicine - Heal/Endurance (37) Preventive Medicine - Endurance/RechargeTime (40) Preventive Medicine - Heal/RechargeTime (43) Preventive Medicine - Heal/RechargeTime/Endurance Level 20: Hurricane (A) Force Feedback - Chance for +Recharge (34) Explosive Strike - Chance for Smashing Damage Level 22: Tactics (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 24: Rune of Protection (A) Steadfast Protection - Resistance/+Def 3% (29) Impervious Skin - Status Resistance (31) Impervium Armor - Psionic Resistance (31) Unbreakable Guard - +Max HP (31) Unbreakable Guard - Resistance Level 26: Assault Bot (A) Sudden Acceleration - Knockback to Knockdown (33) Expedient Reinforcement - Accuracy/Damage (33) Expedient Reinforcement - Damage/Endurance (33) Expedient Reinforcement - Accuracy/Damage/Recharge (34) Expedient Reinforcement - Endurance/Damage/Recharge Level 28: Aid Self (A) Numina's Convalesence - +Regeneration/+Recovery Level 30: Field Medic (A) Recharge Reduction IO Level 32: Upgrade Robot (A) Recharge Reduction IO Level 35: Tornado (A) Sudden Acceleration - Knockback to Knockdown (36) Superior Mark of Supremacy - Damage/Endurance (36) Superior Mark of Supremacy - Accuracy/Damage (36) Superior Mark of Supremacy - Accuracy/Endurance (37) Superior Mark of Supremacy - Accuracy/Damage/Endurance (43) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen Level 38: Lightning Storm (A) Sudden Acceleration - Knockback to Knockdown (39) Decimation - Accuracy/Damage (39) Decimation - Damage/Endurance (39) Decimation - Damage/Recharge (40) Decimation - Accuracy/Endurance/Recharge (40) Decimation - Chance of Build Up Level 41: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Red Fortune - Defense/Endurance (43) Red Fortune - Defense/Recharge (42) Red Fortune - Endurance/Recharge (42) Red Fortune - Defense/Endurance/Recharge (46) Red Fortune - Endurance Level 44: Mace Beam Volley (A) Sudden Acceleration - Knockback to Knockdown (45) Positron's Blast - Damage/Endurance (45) Positron's Blast - Damage/Recharge (45) Positron's Blast - Damage/Range (46) Positron's Blast - Accuracy/Damage/Endurance (48) Positron's Blast - Chance of Damage(Energy) Level 47: Web Envelope (A) Gravitational Anchor - Immobilize/Recharge (48) Gravitational Anchor - Accuracy/Immobilize/Recharge (48) Gravitational Anchor - Accuracy/Recharge (50) Gravitational Anchor - Immobilize/Endurance (50) Gravitational Anchor - Chance for Hold (50) Trap of the Hunter - Chance of Damage(Lethal) Level 49: Power Boost (A) Recharge Reduction IO Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Celerity - +Stealth Level 1: Supremacy Level 2: Rest (A) Interrupt Reduction IO Level 4: Ninja Run Level 2: Swift (A) HamiO:Microfilament Exposure Level 2: Health (A) HamiO:Golgi Exposure Level 2: Hurdle (A) HamiO:Microfilament Exposure Level 2: Stamina (A) Performance Shifter - EndMod ------------ ------------ Set Bonus Totals: 14% DamageBuff(Smashing) 14% DamageBuff(Lethal) 14% DamageBuff(Fire) 14% DamageBuff(Cold) 14% DamageBuff(Energy) 14% DamageBuff(Negative) 14% DamageBuff(Toxic) 14% DamageBuff(Psionic) 8% Defense(Melee) 5.5% Defense(Smashing) 5.5% Defense(Lethal) 3% Defense(Fire) 3% Defense(Cold) 3% Defense(Energy) 3% Defense(Negative) 3% Defense(Psionic) 3% Defense(Ranged) 18% Defense(AoE) 2.25% Max End 113.8% Enhancement(RechargeTime) 6.25% Enhancement(Max EnduranceDiscount) 54% Enhancement(Accuracy) GrantPower Preventive Medicine (10% chance, if Scourge) 120.5 HP (15%) HitPoints MezResist(Confused) 75% MezResist(Held) 75% MezResist(Immobilized) 75% MezResist(Sleep) 75% MezResist(Stunned) 75% MezResist(Terrorized) 75% 17% (0.28 End/sec) Recovery 160% (5.35 HP/sec) Regeneration 25.25% Resistance(Smashing) 25.25% Resistance(Lethal) 40.25% Resistance(Fire) 40.25% Resistance(Cold) 24.5% Resistance(Energy) 24.5% Resistance(Negative) 26% Resistance(Toxic) 38% Resistance(Psionic) 0% Resistance(Smashing) 0% Resistance(Lethal) 0% Resistance(Fire) 0% Resistance(Cold) 0% Resistance(Energy) 0% Resistance(Negative) 0% Resistance(Toxic) 0% Resistance(Psionic) 7.5% SpeedRunning ------------ Set Bonuses: Superior Command of the Mastermind (Battle Drones) 4% DamageBuff(All) 24.1 HP (3%) HitPoints 10% Enhancement(RechargeTime) 6% Resistance(Toxic,Psionic), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 15% Defense(AoE) Panacea (O2 Boost) 2.5% (0.04 End/sec) Recovery 2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 10% (0.33 HP/sec) Regeneration MezResist(Repel) 1000% (10% chance) Luck of the Gambler (Maneuvers) 7.5% Enhancement(RechargeTime) Red Fortune (Maneuvers) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 1.5% Resistance(Fire,Cold), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 2% DamageBuff(All) 5% Enhancement(RechargeTime) Luck of the Gambler (Steamy Mist) 7.5% Enhancement(RechargeTime) Reactive Defenses (Steamy Mist) 0% Resistance(All) Shield Wall (Steamy Mist) 5% Resistance(Lethal), 5% Resistance(Smashing), 5% Resistance(Fire), 5% Resistance(Cold), 5% Resistance(Energy), 5% Resistance(Negative), 5% Resistance(Psionic), 5% Resistance(Toxic) Gift of the Ancients (Steamy Mist) 7.5% SpeedRunning Impervious Skin (Steamy Mist) Status Resistance 7.5% Impervium Armor (Steamy Mist) 6% Resistance(Psionic) Expedient Reinforcement (Protector Bots) 1.5% Resistance(Energy,Negative), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 3% DamageBuff(All) 6.25% Enhancement(RechargeTime) Ragnarok (Freezing Rain) 4% (0.07 End/sec) Recovery 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 15% Enhancement(Accuracy) 10% Enhancement(RechargeTime) Preventive Medicine (Spirit Ward) 2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 15.06 HP (1.88%) HitPoints 3% Resistance(Fire,Cold), MezResist(Immobilized) 5%, MezResist(Held) 5%, MezResist(Stunned) 5%, MezResist(Sleep) 5%, MezResist(Terrorized) 5%, MezResist(Confused) 5% 3.75% Enhancement(EnduranceDiscount) 8.75% Enhancement(RechargeTime) GrantPower Preventive Medicine (10% chance, if Scourge), GrantPower Preventive Medicine (if Scourge) Steadfast Protection (Rune of Protection) 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic) Impervious Skin (Rune of Protection) Status Resistance 7.5% Impervium Armor (Rune of Protection) 6% Resistance(Psionic) Unbreakable Guard (Rune of Protection) 2.5% Enhancement(EnduranceDiscount) 60.24 HP (7.5%) HitPoints Expedient Reinforcement (Assault Bot) 1.5% Resistance(Energy,Negative), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 3% DamageBuff(All) 6.25% Enhancement(RechargeTime) Superior Mark of Supremacy (Tornado) 10% Enhancement(RechargeTime) 15% Enhancement(Accuracy) 5% Defense(Melee), 2.5% Defense(Lethal), 2.5% Defense(Smashing) 4% (0.07 End/sec) Recovery 15% Resistance(All), 150% (5.02 HP/sec) Regeneration Decimation (Lightning Storm) 1.5% Resistance(Energy,Negative), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 9.04 HP (1.13%) HitPoints 2.25% Max End 6.25% Enhancement(RechargeTime) Luck of the Gambler (Scorpion Shield) 7.5% Enhancement(RechargeTime) Red Fortune (Scorpion Shield) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 1.5% Resistance(Fire,Cold), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 2% DamageBuff(All) 5% Enhancement(RechargeTime) Positron's Blast (Mace Beam Volley) 2.5% (0.04 End/sec) Recovery 2.25% Resistance(Fire,Cold), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 9% Enhancement(Accuracy) 6.25% Enhancement(RechargeTime) Gravitational Anchor (Web Envelope) 4% (0.07 End/sec) Recovery 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 15% Enhancement(Accuracy) 10% Enhancement(RechargeTime) | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| 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