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Zep

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About Zep

  • Birthday 01/01/1004

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  1. Back after a bit of a break and rearing to be purple and Kheldian. I have a 50 Warshade with a tri-form build. Mostly IO's. Does OK but definitely not something with with to write home about. I am wanting to make a second build for him. First, I dont have tons of INF. I'd be starting with plain IO's and moving to sets over time. I am hoping to make a primarily Human form WS, scrapper with a bit of controller style, with the Dwarf Form also fully loaded and ready to go for challenging situations and being Mez'd. I am hoping to not need to do multiple respecs, so by deciding right off and up front which powers should get 4, 5, and 6 piece sets. That way they can migrate from basic IO's to sets as I pick up and afford the pieces. Anyone know or have a build adaptable to that? Thank you, -Z
  2. Zep

    Long Term Bugs

    Checking that right now. Yes, that is it. Thank you! Now, is that a bug or WAI?
  3. Zep

    Long Term Bugs

    Hmmmmm, first, please read this in a level tone. Discussing facts, not attacking or contentious. I am back after a bit of a break. I always come back eventually. 🙂 Prior to my break I recall reading about the Diagnostic Client, which I consistently use, and how the "Low hanging fruit" of the Bug-Tree has been picked already. I notice some of the bugs I recall, even from live, are still there. The infamous friend list bug, for example, that shows people online when they are not. One of my toons despite having a chest piece it doesn't show -well it does on the costume screen and the icon shop screens, just not on the character in play. Little things like that. I had more, but of course, my mind wanders. The joys of maturity, right? Does running the Diagnostic Client really help? What else can I, as a persons with too much time on my hands, who is not more then a basic, the language, not even good enough to call myself basically skilled at coder able to do to help? Is there a list of these legacy (and presumably not easy to fix) bugs out there, along with newly introduced ones? Knowledge is power and more eyes looking at may help. Thanks, -Z -edit: typo
  4. All new models for the Mastermind's Robots. Please dont misunderstand, I like the current models, I just have an idea of an alternate design that I think would be awesome. If I had the skills, knowledge, training, and/or time/money to go back to college and perhaps get them, I'd do them myself. Sadly my artistic capabilities suck. Hmmmm, I could use AI to try and draw pictures. To at least show my idea.
  5. It really depends. Without specifics it is hard to say yes or no. I have played various pen and paper RPG's like Champions - now named Hero, GURPSS, and am currently in a Savage Worlds (SWAID), campaign. All three of these, and no doubt more I have not played, have disadvantages (aka quirks) built into character creation. They serve a purpose, adding build points, making for RP opportunities, Like my SWAID guy, a 17 year old High School boy dropped into a fantasy, swords and sorcery, world. He thinks he is making tech, like his Ray Gun (BOLT and STUN spell/power), his wrist device (detect/conceal arcana) scanner, and force field belt (protection spell). He's just a beginner and as he levels up will get a lot more spells and gadgets. SWAID has something called Bennies - which are earned various ways but largely by Role Playing your Quirks/Weaknesses. In session 0 I made sure to communicate with the other players I would be role playing him with those 1950's Leave it to Beaver values, including the mild misogyny of what women cant do - I was, and will continue to be sure to remind people this isn't what I, the player, believe, just this character. From the OP's tone I am gathering they were meaning something more numerical than behavior, though J.T. (my SWAID gut) does get some minuses to certain rolls, I dont think its quite the same. With an MMO, till AI gets a whole lot better, we just don't have the same level or kind of RP and no GM monitoring all chatter between characters to award bennies, so I question how it would work. It would definitely need to be part of character creation and have some sort of offset, say Fire Resist hard caps at 50% and 25% increase to outgoing cold damage, kind of thing.
  6. An extra $1500 less the $150-250 one might spend for a separate AIO of the same capacity and quality. Not in my budget --- still if your not hawking a kidney for it - good for you. I hope it significantly out benches the stock version at that price. Asus builds some nice toys, they charge for their brand name as well.
  7. The highest official price for a consumer GPU is $1999.00 US though I expect some of the third party, Factory Overclocked" or otherwise enhanced versions of the 5090 might go as high as $2500ish. Then again perhaps the $3500 is scalper pricing or Canadian or AUD Dollars (or one of the many other countries that also call currency a Dollar). Not sure what current conversion rates are.
  8. Thanks. I knew some tweaks had been made and assumed everything was good, still nice to know for sure.
  9. My primary guess is no, but...... the game code was built around PhysX and even supported an accelerator card at one time. I even looked at buying one back in the day but they were too hard to find and expensive (at least at first) then PhysX was added to the NV GPU drivers. Anyhow and back to my wandering point, any thoughts on potential issues? Source: https://www.tomshardware.com/pc-components/gpus/physx-quietly-retired-on-rtx-50-series-gpus-nvidia-ends-32-bit-cuda-app-support edit: Add Source link
  10. Now that things are official, were it to become possible, I would set up a monthly recurring charge as well.
  11. Global Coalition with a larger limit would be nice too.
  12. Exactly.
  13. Any thoughts on increasing the Coalition limit? In running a small (about 25 members) SG with 1 main and 1 alt SG we are doing ok, till everyone wants a personal SG (which is a great idea for storage and alts above and beyond what we can fit in the official SG's). It would be awesome if we could just make a big coalition. I assume in the code things are not so simple as changing a constant somewhere, or are they? Thanks!
  14. Looks like someone agreed with you and moved the post. I had thought to post here as well, I didnt, originally, because while our official SG/Base is on Indom our members are spread out across all the servers. Luckily private channels allow us to all stay in touch about activities along with easy, smooth, character server transfers. What would be really awesome would be to have 1 SG across all servers with a single base everyone could meet within then when existing go back to the home shard.
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