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Tanked King Leo

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Everything posted by Tanked King Leo

  1. Thanks for the info, It seemed too good to hope for.
  2. Hello everyone, I am wondering how the FF proc functions slotted into pets? Thanks!!
  3. I don't know about the proc rate in Bonfire. I thought the 10s CD was only in toggles but its worth some testing. Also, my build is definitely more tanky. I tend to build for survivability first in most things. That's the beauty of this game. There are so many ways to build your character. Thanks for the info. I will definitely be checking some info on procs and educating myself. As I rarely solo i am definitely not an expert in solo trolling.
  4. Congrats on joining the ranks of Demi Gods as fire kin. Procs in Char is great but Bonfire with procs IMO is an absolute must. Here is my current build and a absolute unit. You don't need any recharge on bonfire for it to be perma and it hits just fine. Similar survival and higher end drain but who needs end with Transference? Controller (Fire Control - Kinetics).mbd
  5. That's awesome! I love ill/ but my only one is ill/rad
  6. Brine as it sits without soul drain is 225% acc. with is around 260%. This feels good in game to me.
  7. Hey guys, I have noticed that there seem to be a lot of people seeking builds and advice for /Marine trollers and Marine/ defenders. So, I thought I would share my thoughts and experiences on an Ice/Marine Controller Firstly, Marine was a pleasure to level and I felt superpowered the whole way to 50. Levels 1-10 were, as always, a breeze. Pick up Soothing Wave, Frostbite, Toroidal bubble, and Artic Air for normal troller shenanigans. However at lvl 12 things get interesting. Ice Slick is hands down one of my favorite powers in the game. At 16 Tide pool adds to your debuffs nicely, and adds to the KB/KD hilarity. Now, one thing I have noticed is that many people seem to skip Whitecap. In my opinion this is the wrong move. I took it at 18. Its a nice -res and adds to the KD. It also lets you close the gap so that Arctic Air can start doing work. (keep some blue inspirations to help with end troubles) Then Brine at 20 makes you a -res and KD god. Mobs Melt, Bosses fall like rain, and your teammates take notice. Many commenting on the hilarity of how nothing can stay on its feet. By lvl 32 you can cap the whole teams HP, help with the early lvl end troubles of your allies, give respectable resist and defense buffs, and buff everyone's damage. That's on top of the benefits I already listed. You also have a great pet that is virtually indestructible and can help with agro and dps if you are solo. (keeping Shifting Tides on Jack is a definite plus) Now sitting at 50 and roughly 90% finished with my personal IO set build, I can honestly say that this is one of my favorite toons. It is without a doubt one of the best teaming toons I have ever made. (It does well solo and feels very powerful but truly shines in team activities.) Damage, while not the best with ice/ is respectable and with Soul mastery you can get even more resist and damage/to hit. All of this is pre incarnates!!! I want to make it perfectly clear. This toon is amazing and even without incarnates is very strong. So you can pick any incarnates you feel like. I added in Cardiac Core and Reactive Radial and all the endurance troubles disappear and you end up with even more -res. Melee Radial will soft cap def and plug the hole in status protection. Clarion is an option as well. The sky is the limit!! Take whatever incarnates seem right to you. Below is the build I am currently using and absolutely loving! Controller (Ice Control - Marine Affinity).mbd
  8. I'm not sure if the silence is good or bad...
  9. First of all I have never played an MM past about lvl 25. I am currently running a Demons/pain and so far its quite entertaining. So now I am looking to the endgame and wondering how the heck to build an MM. I have done some reading and put together a build that seems to follow most of the accepted rules for this combo. However I am wondering if this has enough durability at end game? I went sorcery for Rune of protection and Hybrid support. Also grabbed Clarion for even more mez protection and power boost out of Mace mastery for more "OH SHIT" buttons. After that I prioritized recharge to get world of pain perma. Running provoke to "tank" for my pets, but what if I swapped that for hasten? could I keep the pets up well enough with /Pain and Spirit ward on the prince? Any input and/or tweaks are welcome. Thanks in advance. Mastermind (Demon Summoning - Pain Domination) IDK.mbd
  10. Thanks for the input. I forgot all about the defense falloff from stealth in combat. I will put these changes in thanks.
  11. So just dinged 50 on yet another alt. Was wondering if its worth slotting procs into creepers. Also is it just me, or does it seem broken that I can hit 32+ def, cap smash lethal and energy resist, and still perma hasten? Here is the build how I currently see it going. Controller (Plant Control - Nature Affinity).mbd
  12. You guys are literally listing all the reasons that make it hard to choose. I love it. I guess I will just keep playing and make my decision by the seat of my pants. Thanks guys!
  13. First of all, I know in that my own playstyle and preferences will effect how each pool feels to my game. However, I have no experience with a Blaster beyond SOs and about lvl 30 back in live and i need some help deciding. I have a Dark/Tac. Arrow Blaster that is proving to be a ton of fun and I plan to make it my next 50. So please share your picks for Ancillary/Epic powers and why. I look forward to the discussion and the debate. Thanks Everyone!
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