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Posts posted by Doctor FX
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1 hour ago, Nightmarer said:
Sorry but I do not understand what are you after with that build. Resistances are really low and since you don't have any useful def, I guess you rely solely on Barrier for surivablity which is something I would personally avoid. Also, can't understand a 6 slotted Air Superiority and leaving Devastating Blow out of the build. If you are happy with the build for what you intend to do with the scrapper, fair enough, personally, I do not understand taht build at all.
Well, my stats are below and I rarely die. I'm going for being a team scrapper that debuffs Def, To Hit, and some Resistance. Barrier I rarely use (utility power I save to rez others just in case mainly). Are you suggesting Tough and Weave? Regarding Devastating Blow I found the animation time to be way too long for rooting and Air Superiority gives me the same results as a second Radioactive Smash (perma boss bounce). Leadership give everyone in the party +3.64 def all and is an SG requirement. Like I said, welcome constructive options...
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I regularly play this Rad/Rad scrapper with my controllers and corrupter friends. My role is mini tank, AOE debuffer, and boss lockdown via perpetual knockdowns. This is a fast +4 / x8 character but I respecced out of a couple of the big set powers and I'm wondering if I'm really leaving DPS/Defense on the table. I always have Speedboost due to the corrupter so I always have one of 3 single target (knockdown) power up and ready. What can I replace the two Concealment and Teleport Foe/Team Teleport powers with to make incremental improvements without requiring significant slots?
Hero Plan by Mids' Reborn : Hero Designer 2.6.0.2
https://github.com/ImaginaryDevelopment/imaginary-hero-designerClick this DataLink to open the build!
Doctor FX: Level 50 Science Scrapper
Primary Power Set: Radiation Melee
Secondary Power Set: Radiation Armor
Power Pool: Flight
Power Pool: Concealment
Power Pool: Teleportation
Power Pool: Leadership
Ancillary Pool: Weapon Mastery
Level 1: Radioactive Smash- Superior Critical Strikes - Accuracy/Damage
- Superior Critical Strikes - Damage/RechargeTime
- Superior Critical Strikes - Accuracy/Damage/RechargeTime
- Superior Critical Strikes - Damage/Endurance/RechargeTime
- Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime
- Superior Critical Strikes - RechargeTime/+50% Crit Proc
Level 1: Alpha Barrier
- Aegis - Resistance/Endurance
- Aegis - Resistance/Recharge
- Aegis - Endurance/Recharge
- Aegis - Resistance/Endurance/Recharge
- Aegis - Resistance
- Aegis - Psionic/Status Resistance
Level 2: Gamma Boost
- Healing IO
- Healing IO
- Endurance Modification IO
- Endurance Modification IO
Level 4: Air Superiority
- Overwhelming Force - Accuracy/Damage
- Overwhelming Force - Endurance/Recharge
- Overwhelming Force - Accuracy/Damage/Endurance
- Overwhelming Force - Damage/Endurance/Recharge
- Overwhelming Force - Accuracy/Damage/Endurance/Recharge
- Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
Level 6: Fly
- Flight Speed IO
Level 8: Proton Armor
- Impervium Armor - Resistance/Endurance
- Impervium Armor - Resistance/Endurance/Recharge
- Impervium Armor - Resistance/Recharge
- Impervium Armor - Endurance/Recharge
- Impervium Armor - Resistance
- Impervium Armor - Psionic Resistance
Level 10: Radiation Siphon
- Analyze Weakness - Defense Debuff
- Analyze Weakness - Accuracy/Defense Debuff
- Analyze Weakness - Accuracy/Recharge
- Analyze Weakness - Defense Debuff/Endurance/Recharge
- Analyze Weakness - Accuracy/Endurance/Recharge
- Might of the Empire - Damage/Recharge/Knockdown
Level 12: Fallout Shelter
- Aegis - Resistance/Endurance
- Aegis - Resistance/Recharge
- Aegis - Resistance/Endurance/Recharge
- Aegis - Resistance
Level 14: Fusion
- Recharge Reduction IO
Level 16: Radiation Therapy
- Performance Shifter - EndMod
- Performance Shifter - EndMod/Accuracy/Recharge
- Performance Shifter - EndMod/Accuracy
- Touch of the Nictus - Healing
- Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- Touch of the Nictus - Accuracy/Healing
Level 18: Irradiated Ground
- Analyze Weakness - Defense Debuff
- Analyze Weakness - Accuracy/Defense Debuff
- Analyze Weakness - Chance for +ToHit
- Analyze Weakness - Defense Debuff/Endurance/Recharge
- Analyze Weakness - Accuracy/Endurance/Recharge
Level 20: Beta Decay
- Endurance Reduction IO
- Taunt Duration IO
- Dampened Spirits - To Hit Debuff
- Dampened Spirits - To Hit Debuff/Endurance
- Undermined Defenses - Defense Debuff
- Undermined Defenses - Defense Debuff/Endurance
Level 22: Stealth
- Endurance Reduction IO
Level 24: Recall Friend
- Recharge Reduction IO
Level 26: Maneuvers
- Luck of the Gambler - Defense/Endurance
- Luck of the Gambler - Defense/Recharge
- Luck of the Gambler - Endurance/Recharge
- Luck of the Gambler - Defense/Endurance/Recharge
- Luck of the Gambler - Defense
- Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 28: Particle Shielding
- Healing IO
- Healing IO
- Endurance Modification IO
- Endurance Modification IO
Level 30: Assault
- Endurance Reduction IO
- Endurance Reduction IO
Level 32: Atom Smasher
- Superior Scrapper's Strike - Accuracy/Damage
- Superior Scrapper's Strike - Damage/Recharge
- Superior Scrapper's Strike - Accuracy/Damage/Recharge
- Superior Scrapper's Strike - Damage/Endurance/Recharge
- Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
- Superior Scrapper's Strike - Recharge/Critical Hit Bonus
Level 35: Tactics
- Endurance Reduction IO
- Endurance Reduction IO
Level 38: Ground Zero
- Accuracy IO
- Damage Increase IO
- Healing IO
- Achilles' Heel - Defense Debuff
- Achilles' Heel - Defense Debuff/Recharge
- Achilles' Heel - Chance for Res Debuff
Level 41: Caltrops
- Slow IO
Level 44: Teleport Foe
- Recharge Reduction IO
Level 47: Team Teleport
- Recharge Reduction IO
Level 49: Invisibility
- Endurance Reduction IO
Level 2: Health
- Healing IO
- Healing IO
Level 2: Stamina
- Endurance Modification IO
- Endurance Modification IO
Level 50: Musculature Core Paragon
Level 50: Mighty Radial Final Judgement
Level 50: Reactive Core Flawless Interface
Level 50: Robotic Drones Core Superior Ally
Level 50: Barrier Radial Epiphany
Level 50: Support Radial Embodiment
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Rad/Rad Support Scrapper Build Help
in Scrapper
Posted
Your right in that a Scrapper's job is to increase the overall damage a team can do. I'll see if I can find a better set for Radiation Siphon. Meltdown is just a power I never had to use at all. Devastating Blow felt too slow when I had it last. The difference between Ground Zero slotted for damage and not slotted is almost nothing, I'll grab DB and Meltdown (8 minute recharge) but where is best to steal slots?