Jump to content

MadScientistJC

Members
  • Posts

    5
  • Joined

  • Last visited

Reputation

0 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Inherent Fitness was one of the best things Paragon did. Even still, at least Hurdle, or Swift had some utility, so you got some benefit from having to take them to get to Health and Stamina. Box and Kick are just worthless.
  2. I can't find any other topics about this, so I decided to make one. Is there anyway to adjust the Fighting Power Pool so that Box and Kick don't have to be taken? I would love to be able to take Tough and then have to have at least one power to get Weave. These are useful abilities, but I hate having to waste a power slot to take an ability I'll never use.
  3. Yeah, Rad armor has a few bugs to the set. Ground Zero on the set also doesn't seem to benefit from Damage boosts. So don't plan to slot that heavy for damage.
  4. I have seen Eochai spawn, but he should be both. Have spots he just shows up in and a triggered event where he and Jack are fighting.
  5. I've got a rad/rad brute. Particle Shielding grants a recovery boost, but I recently slotted 2 Endurance Modifications into the power to increase the Recovery Rate boost. It notes that I have the Endurance Mods in it, says +69.9% to Endurance but the description doesn't show this boosting the Recovery rate, and there's no change in my rates according to my Combat Attributes.
×
×
  • Create New...