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Driiquar

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  1. Yeah that's where I got our builder from, I'm very thankful for the advice I was given to post both here and there.
  2. So I've discovered, I didn't expect the almost instant reply that I did get in response to it. I have a lot of emotions going on with the anxiety, but right now pretty much all of them are positive as all hell.
  3. Hello, first time putting in for anything like this so I do apologize if I either have way too much or way too little, or I suppose worse yet, way to inane and unrealistic. Context: Currently running a Supergroup with a Praetorian Syndicate history, so some heavy Cyberpunk/Shadowrun vibes to it. Tech company working on Praetorian tech, primarily shielding and robotics, with some weaponry, cybernetics, and other such sprinkled in. Anything fitting those themes is highly approved of, rather than the usual standard, but I understand I might be hoping for a touch too much. I was hoping to try and get a skyscraper built for the group to work out of as a base, thinking of such as Arasaka Tower or something along the lines of a Shadowrun Arcology. Housing, places for people to RP in private, perhaps a parking lot or garage, various offices of varying sizes, maybe some labs, clockwork, or NPCs littered about to make it feel more *lived in*, but overall a general feeling that it's *big*, even if there's a bit of builders illusion put into it. I do like the idea of the initial foyer being huge with a walkway or two above it, but that is far from being a requirement, and more just me being dreamy. I have admittedly not put entirely that much thought into it because being able to afford the INF cost for something like this has felt like I wouldn't be able to accomplish it, but we've been working fairly hard to stockpile enough to hopefully pay for something substantial. Regardless, I'm completely willing to work with you as best I can or to stay out of the way if that is preferred. I completely understand that the more that goes into it, the more it will cost, but we've got a good initial stockpile and the willingness to gather more as time goes on if need be. I will likely forget to check this forum page, do be warned, but I can be reached on the Homecoming Discord, the City of Builders Discord, or via PM as @Driiquar so please feel free to reach out to me if you're willing and able to take on a project this size!
  4. I don't think this counts as a bug so i'm going to post it here, but could we get the Awakened faction properly set up to level 54? Some of their enemies do go all the way up but hte faction only lists itself as level 34 and doesn't let us use them with higher tier enemies.
  5. One other thing the people who I chat with as we make AE's, the Sky Raiders are wonderful enemies as world wide mercenaries and have plenty of representation even at the incarnate level, but don't have similar representation in AE. Is there any cbance of updating them, and perhaps other similar factions, so they can work at a higher level range?
  6. Apologies if this has already been suggested, there's a lot to read through and i'm waiting on a team thing to start in game. Something I'd definitely love to see is the ability to use the Architect Comlink power from earning a buncha the AE Badges in Supergroup bases and existing AE missions. I've some maps that are peaceful, and I do occassionally idle in farms while I work on something else admittedly, but I'd love the ability to work on editing my own work so that I can later test it in these scenarios. It'd definitely help matters if I didn't have to choose RP with my groups, or work on my plot for said groups.
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