Kysmelly69
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Posts posted by Kysmelly69
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Good morning! When you have the time can you pretty please come up with a fire/kin corr for farming? Focusing on s/l defense and recharge? Ive been attempting to get Inferno up for each mob, but I'm still coming up short. Thank you sir and have a great day!
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On 3/31/2023 at 5:25 PM, JJDrakken said:
Im curious if this EM/SD build is viable for farming? The recharge looks a little low, or did I hit some buttons on mids and mess something up? Im seeing 80%. Thank you!
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As the title states. Looking for an em/shield build. Ive found a couple but I'm not sure they're updated. Make it as expensive yet durable as possible. Will be used for farming. Money is no object. Thank you!
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On 5/26/2021 at 4:10 AM, KaizenSoze said:
I have tweaked my existing build and recorded a "Trapdoor" run.
An excellent time is under 5 minutes for a scrapper. Most high damage builds are closer to 6 mins.
I could probably get mine close 8 mins with practice. Still happy with the damage.
Build:
This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsRebornClick this DataLink to open the build!
SpecOps Pixie: Level 50 Natural Defender
Primary Power Set: Trick Arrow
Secondary Power Set: Dual Pistols
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mace MasteryHero Profile:
Level 1: Flash Arrow -- SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(3), SphIns-Acc/Rchg(3), SphIns-ToHitDeb/EndRdx/Rchg(5), SphIns-Acc/EndRdx/Rchg(5), SphIns-%ToHit(7)
Level 1: Pistols -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(7), SprVglAss-Dmg/EndRdx/Rchg(9), Thn-Acc/Dmg(9), Thn-Dmg/EndRdx(11), Thn-Dmg/Rchg(11)
Level 2: Entangling Arrow -- Acc-I(A)
Level 4: Glue Arrow -- RechRdx-I(A)
Level 6: Ice Arrow -- GhsWdwEmb-Dam%(A), UnbCns-Dam%(19), GldNet-Dam%(19), NrnSht-Dam%(21), SprEnt-Rchg/AbsorbProc(21), ImpSwf-Dam%(23)
Level 8: Poison Gas Arrow -- Acc-I(A)
Level 10: Swap Ammo
Level 12: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(23)
Level 14: Acid Arrow -- PstBls-Dam%(A), SprVglAss-Acc/Dmg/EndRdx(25), SprVglAss-Acc/Dmg/EndRdx/Rchg(25), Bmbdmt-+FireDmg(27), TchofLadG-%Dam(27), SprVglAss-Rchg/+Absorb(29)
Level 16: Bullet Rain -- FrcFdb-Rechg%(A), Bmbdmt-Dam(29), Bmbdmt-Acc/Rech/End(31), Bmbdmt-Dam/Rech(31), Bmbdmt-Acc/Dam/Rech(31), Bmbdmt-+FireDmg(33)
Level 18: Disruption Arrow -- RechRdx-I(A)
Level 20: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(33)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(34), LucoftheG-Def/EndRdx(34)
Level 26: Oil Slick Arrow -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(34), SprDfnBst-Dmg/EndRdx/Rchg(36), SprDfnBst-Acc/Dmg/EndRdx(36), SprDfnBst-Acc/Dmg/EndRdx/Rchg(36), SprDfnBst-Rchg/Heal%(37)
Level 28: Executioner's Shot -- ImpSwf-Dam%(A), AchHee-ResDeb%(37), TchofLadG-%Dam(37), ShlBrk-%Dam(39), ExpStr-Dam%(39), Thn-Acc/Dmg(39)
Level 30: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(40)
Level 32: EMP Arrow -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(40), BslGaz-Rchg/Hold(40), BslGaz-EndRdx/Rchg/Hold(42)
Level 35: Piercing Rounds -- PstBls-Dam%(A), Ann-ResDeb%(42), Bmbdmt-+FireDmg(42), ImpSwf-Dam%(43), PstBls-Dmg/EndRdx(43), Bmbdmt-Dam(43)
Level 38: Hail of Bullets -- FuroftheG-ResDeb%(A), Arm-Dam%(45), Erd-%Dam(45), ScrDrv-Dam%(45), ExpStr-Dam%(46), ImpSwf-Dam%(46)
Level 41: Scorpion Shield -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(46), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48)
Level 44: Boxing -- Acc-I(A)
Level 47: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(48), StdPrt-ResKB(50)
Level 49: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(50), LucoftheG-Def/Rchg+(50)
Level 1: Vigilance
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Prv-Absorb%(13), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(15)
Level 2: Stamina -- SynSck-EndMod/+RunSpeed(A), SynSck-EndMod(15), PrfShf-End%(17), PrfShf-EndMod(17)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run
Level 50: Musculature Radial Paragon
Level 10: Chemical Ammunition
Level 10: Cryo Ammunition
Level 10: Incendiary Ammunition
------------This looked interesting so I went ahead and copied your build exactly. Im curious though, what is the attack chain? Its definately squishy so I must be missing button somewhere that helps me kill before I get squished. Thanks!
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That would be fantastic!
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1 hour ago, Oysterhead said:
I'd guess the other Stalker ATO set, Assassin's Mark, was intended there.
This build should still be fine. Some skip Hemorrhage on SM for Stalker's now, since it was nerfed, but its still fine to take. There's probably some ways to work procs into this and drop defense a bit, but that's easy enough to do.
Thank you for the insight. I'll most likely roll with how this is built. Thank you again.
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On 12/25/2019 at 3:26 AM, Hyperstrike said:
Even better!Villain Plan by Mids' Villain Designer 1.962
http://www.cohplanner.com/Click this DataLink to open the build!
Level 50 Magic Stalker
Primary Power Set: Savage Melee
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Body MasteryVillain Profile:
Level 1: Maiming Slash -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(3), Mk'Bit-Dmg/Rchg:50(3), Mk'Bit-Acc/EndRdx/Rchg:50(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(5), Mk'Bit-Dam%:50(7)
Level 1: Hide -- LucoftheG-Rchg+:50(A), ShlWal-ResDam/Re TP:50(7), Rct-ResDam%:50(9), Ksm-ToHit+:30(9)
Level 2: Savage Strike -- OvrFrc-Acc/Dmg:50(A), OvrFrc-End/Rech:50(11), OvrFrc-Acc/Dmg/End:50(11), OvrFrc-Dmg/End/Rech:50(13), OvrFrc-Acc/Dmg/End/Rech:50(13), OvrFrc-Dam/KB:50(15)
Level 4: Resist Physical Damage -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(19), RctArm-ResDam/Rchg:40(19), RctArm-ResDam/EndRdx/Rchg:40(21), GldArm-3defTpProc:50(21), StdPrt-ResDam/Def+:30(23)
Level 6: Assassin's Frenzy -- SprStlGl-Acc/Dmg:50(A), SprStlGl-Dmg/Rchg:50(23), SprStlGl-Acc/Dmg/Rchg:50(25), SprStlGl-Dmg/EndRdx/Rchg:50(25), SprStlGl-Acc/Dmg/EndRdx/Rchg:50(27), SprStlGl-Rchg/Hide%:50(27)
Level 8: Temp Invulnerability -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(29), UnbGrd-Rchg/ResDam:50(29), UnbGrd-ResDam/EndRdx/Rchg:50(31)
Level 10: Build Up -- RechRdx-I:50(A)
Level 12: Dull Pain -- Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:50(31), Pnc-Heal/Rchg:50(31), Pnc-Heal/EndRedux/Rchg:50(33), Pnc-Heal:50(33)
Level 14: Kick -- FrcFdb-Rechg%:50(A)
Level 16: Unyielding -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(33), UnbGrd-Rchg/ResDam:50(34), UnbGrd-ResDam/EndRdx/Rchg:50(34)
Level 18: Rending Flurry -- SprCrtStr-Acc/Dmg:50(A), SprCrtStr-Dmg/Rchg:50(34), SprCrtStr-Acc/Dmg/Rchg:50(36), SprCrtStr-Dmg/EndRdx/Rchg:50(36), SprCrtStr-Acc/Dmg/EndRdx/Rchg:50(36), SprCrtStr-Rchg/+50% Crit:50(37)
Level 20: Environmental Resistance -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(37), RctArm-ResDam/Rchg:40(37), RctArm-ResDam/EndRdx/Rchg:40(39)
Level 22: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(39), UnbGrd-Rchg/ResDam:50(39), UnbGrd-ResDam/EndRdx/Rchg:50(40)
Level 24: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(40)
Level 26: Hemorrhage -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(40), SprBlsCol-Acc/Dmg/EndRdx:50(42), SprBlsCol-Acc/Dmg/Rchg:50(42), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(42), SprBlsCol-Rchg/HoldProc:50(43)
Level 28: Reinforced -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(43)
Level 30: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(43)
Level 32: Savage Leap -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/Rchg:50(45), SprAvl-Acc/Dmg/EndRdx/Rchg:50(46), SprAvl-Rchg/KDProc:50(46)
Level 35: Tough Hide -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(46)
Level 38: Maneuvers -- Rct-Def:50(A), Rct-Def/EndRdx:50(48)
Level 41: Hasten -- RechRdx-I:50(A), RechRdx-I:50(48)
Level 44: Superior Conditioning -- PrfShf-End%:50(A)
Level 47: Laser Beam Eyes -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(48), SprWntBit-Acc/Dmg/EndRdx:50(50), SprWntBit-Acc/Dmg/Rchg:50(50), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(50)
Level 49: Physical Perfection -- RgnTss-Regen+:30(A)
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(17)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17)
Level 1: Blood Frenzy
Level 50: Cardiac Core Paragon
------------| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|Mid's isnt loading what should go into Rending Flurry. It looks like a scrapper set? Any ideas what to put in its place? This post is older, so with that said, is the build still relevant? Thank You!
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On 6/4/2019 at 10:32 AM, Hakarne said:
Hey a Plant/Storm thread. I'll join the party! Here's my build with a video of it clearing a pack of +4/x8 in under 30 seconds with 2 bosses. Softcapped range defense, good all-around resists, and perma Carrion Creepers (thanks to Recharge Proc in Lightning Storm). Build is in the description:
Also thanks Ringo, your info on Plant/Storm in some of the other threads is what made me roll one and it's now my favorite character of all time in COH (replacing my IO'd out Thugs/Traps MM from live). Thanks for the GREAT info!
what add on program or option do you have that puts the timers on your powers?
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Do you find the ST damage fairly decent?
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How are you enjoying this build? How are you enjoying sentinel in general? I've never played one, but since relaunch I've been branching out to see what is out there.
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Bueller.....Bueller.....
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Anyone have a build that is the build to end all builds? Strictly for farming. I dont care about money.
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i gave it a shot. Seems like the changes were very unnoticeable. I think at this point I need to give everything more thought so im able to have perma hasten and take less damage. thanks!
I'm ready to spend all sorts of influence to make this thing a brick house with some mega recharge.
Here's my take. To be honest I had to put my 'feel' to the build. By that I mean I tend not to do things like slot more than the default in my build up or travel powers. I did however have 'extra' slots so I threw in some Kismets, Regen tissue, Impervium Armor and Pounding Slug fest.
There are a few shortcomings that can be plugged with Alpha and Hybrid Incarnate powers later on.
Tell me what you think
Kysmelly Hot Plate Avenger Diff
Defense
Smashing 20.9 23.4 2.5
Lethal 20.9 23.4 2.5
Fire 18.7 19.4 0.7
Cold 18.7 19.4 0.7
Energy 20.9 22.2 1.3
Negative 20.9 22.2 1.3
Psionic 14 17.8 3.8
Melee 49.3 50.5 1.2
Ranged 49.3 48 -1.3
AoE 44.9 42.4 -2.5
Resistance
Smashing 43.4 47 3.6
Lethal 43.4 47 3.6
Fire 20.3 31.3 11
Cold 20.3 31.3 11
Energy 18 23 5
Negative 18 23 5
Toxic 18.8 17.8 -1
Psionic 7.5 12.5 5
Health/Endurance
Regen 232 275 43
Max HP 134.9 130.4 -4.5
EndRec 195 172 -23
EndUse 1.51 1.57 0.06
Max End 107.1 105 -2.1
Misc
Haste 127.5 137.5 10
ToHit 0 6 6
Accuracy 51 66 15
Damage 32.5 30 -2.5
Shield Charge
End Cost 7.59 10.16 2.57
Recharge 36.37 30.29 -6.08
Accuracy 158 155.9 -2.1
Fire Circle Sword
End Cost 9.61 12.53
Recharge 8.65 6.43
Accuracy 182.1 208.8Villain Plan by Mids' Villain Designer 1.962
Hot Plate Avenger: Level 50 Magic Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Well, my first attempt at a build. So far so good, minus the recharge. I currently farm fine. No issues with defense or regeneration. What Im lacking is shield charge up every mob. I could also use a faster recharge on my fire circle sword. Im afraid if I start plopping in purple sets Im going to lose to much defense. Any suggestions? Feel free to redo the entire build, keeping in mind the sets I currently have. Thanks!
Villain Plan by Mids' Villain Designer 1.962
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Fire Sword
- (A) Touch of Death - Accuracy/Damage
- (3) Touch of Death - Damage/Endurance
- (3) Touch of Death - Damage/Recharge
- (5) Touch of Death - Accuracy/Damage/Endurance
- (5) Touch of Death - Damage/Endurance/Recharge
- (7) Touch of Death - Chance of Damage(Negative)
Level 1: Deflection
- (A) Red Fortune - Defense/Endurance
- (7) Red Fortune - Defense
- (9) Red Fortune - Endurance
- (9) Red Fortune - Defense/Recharge
- (11) Red Fortune - Endurance/Recharge
- (11) Red Fortune - Defense/Endurance/Recharge
Level 2: Cremate
- (A) Touch of Death - Accuracy/Damage
- (13) Touch of Death - Damage/Endurance
- (13) Touch of Death - Damage/Recharge
- (15) Touch of Death - Accuracy/Damage/Endurance
- (15) Touch of Death - Damage/Endurance/Recharge
- (17) Touch of Death - Chance of Damage(Negative)
Level 4: Battle Agility
- (A) Red Fortune - Defense
- (17) Red Fortune - Defense/Endurance
- (19) Red Fortune - Endurance
- (19) Red Fortune - Defense/Recharge
- (21) Red Fortune - Endurance/Recharge
- (21) Red Fortune - Defense/Endurance/Recharge
Level 6: Build Up
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (37) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (39) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 8: Incinerate
- (A) Touch of Death - Accuracy/Damage
- (39) Touch of Death - Damage/Endurance
- (40) Touch of Death - Damage/Recharge
- (40) Touch of Death - Accuracy/Damage/Endurance
- (40) Touch of Death - Damage/Endurance/Recharge
- (42) Touch of Death - Chance of Damage(Negative)
Level 10: True Grit
- (A) Numina's Convalesence - Heal/Endurance
- (46) Numina's Convalesence - Heal
- (48) Numina's Convalesence - Heal/Recharge
Level 12: Active Defense
- (A) Recharge Reduction IO
Level 14: Combat Jumping
- (A) Luck of the Gambler - Recharge Speed
- (48) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Defense/Endurance
- (50) Luck of the Gambler - Defense/Recharge
Level 16: Against All Odds
- (A) Endurance Reduction IO
Level 18: Super Jump
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (42) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (42) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 20: Phalanx Fighting
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense/Endurance
- (45) Luck of the Gambler - Defense/Endurance/Recharge
- (45) Luck of the Gambler - Defense
Level 22: Hasten
- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
- (27) Recharge Reduction IO
Level 24: Boxing
- (A) Empty
Level 26: Fire Sword Circle
- (A) Scirocco's Dervish - Accuracy/Damage
- (27) Scirocco's Dervish - Damage/Endurance
- (29) Scirocco's Dervish - Damage/Recharge
- (31) Scirocco's Dervish - Accuracy/Recharge
- (31) Scirocco's Dervish - Accuracy/Damage/Endurance
- (31) Obliteration - Accuracy/Damage/Recharge
Level 28: Tough
- (A) Steadfast Protection - Resistance/Endurance
- (46) Steadfast Protection - Resistance/+Def 3%
- (46) Steadfast Protection - Knockback Protection
Level 30: Weave
- (A) Luck of the Gambler - Recharge Speed
- (43) Luck of the Gambler - Defense/Endurance
- (43) Luck of the Gambler - Defense
- (43) Luck of the Gambler - Defense/Endurance/Recharge
Level 32: Greater Fire Sword
- (A) Mako's Bite - Accuracy/Damage
- (33) Mako's Bite - Damage/Endurance
- (33) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (33) Mako's Bite - Damage/Recharge
- (34) Mako's Bite - Chance of Damage(Lethal)
- (34) Mako's Bite - Accuracy/Endurance/Recharge
Level 35: Shield Charge
- (A) Armageddon - Damage
- (36) Armageddon - Damage/Recharge
- (36) Armageddon - Accuracy/Damage/Recharge
- (36) Armageddon - Accuracy/Recharge
- (37) Armageddon - Damage/Endurance
- (37) Armageddon - Chance for Fire Damage
Level 38: Superior Conditioning
- (A) Endurance Modification IO
Level 41: Physical Perfection
- (A) Performance Shifter - Chance for +End
Level 44: Stealth
- (A) Luck of the Gambler - Recharge Speed
Level 47: Grant Invisibility
- (A) Luck of the Gambler - Recharge Speed
Level 49: Super Speed
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (50) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 1: Brawl
- (A) Empty
Level 1: Prestige Power Dash
- (A) Empty
Level 1: Prestige Power Slide
- (A) Empty
Level 1: Prestige Power Quick
- (A) Empty
Level 1: Prestige Power Rush
- (A) Empty
Level 1: Prestige Power Surge
- (A) Empty
Level 1: Fury
Level 1: Sprint
- (A) Celerity - +Stealth
Level 2: Rest
- (A) Empty
Level 4: Ninja Run
Level 2: Swift
- (A) Empty
Level 2: Health
- (A) Miracle - +Recovery
- (25) Numina's Convalesence - +Regeneration/+Recovery
Level 2: Hurdle
- (A) Empty
Level 2: Stamina
- (A) Efficacy Adaptor - EndMod
- (23) Efficacy Adaptor - EndMod/Recharge
- (23) Efficacy Adaptor - EndMod/Accuracy
Level 50: Cardiac Core Paragon
Level 50: Rebirth Radial Invocation
Level 50: Void Radial Judgement
Level 50: Assault Partial Core Graft
Level 50: Phantom Radial Ally
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- (A) Touch of Death - Accuracy/Damage
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Ive just hit level 40 and I'm finding that if I run into a wall I die, lol. Last night while playing I was named the squishiest scrapper the group had ever seen. I have a final build made up, but currently I cant figure out how to live longer than 15 seconds and keep my endurance up. Any suggestions on an entry level 50 build? I need some help bad. I dont remember my scrapper being this pathetic back when I was on live. Thanks!
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ive had vague memories of having an OP fire/fire blaster. I cant for the life me remember what the build was. it was solely based on kill everything before i get killed though. Im sure that doesnt help lol
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thank you for the help! I really appreciate it
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Does anyone have a decent IO’d final build made up? I’ve never been good using mids builder and used to read forums non stop to get a build I enjoyed. But I guess there’s new stuff in the game that wasn’t out when CoH cancelled so now it seems my old build is garbage. Any help would be appreciated. I’m so excited to get back and get in touch with my old gamer friends. Thanks!
Mastermind Farming Build - Ninjas/Pain Domination/Chill Mastery!
in Mastermind
Posted
Im curious how your farming with this? Im sure its a learning curve for someone that plays mostly corruptors and stalkers. I made this build over the weekend, go in to do a farm and i get wiped everytime. Im sure I need to fine tune my playstyle. Any tips for me?