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Falchoin

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Everything posted by Falchoin

  1. Looks like a fun set, though... why a cone heal? Whitecap throws you into the thick of things making you need to waste time backing out to get the most out of the heal/debuff. It feels like a set that would work well with other PBAoE heavy (or at least targeted AoE heavy) sets like Ice Control. I can't help but think it would play smoother if the heal was PBAoE as well.
  2. Why not let the beta testers know which powers currently make enemies wet? If most folks don't read the patch notes, they sure as heck won't be reading the beta forums. So your "secret" should be safe. At this point, it just feels antagonistic to those of us spending our time testing and trying to help. That said, I feel like this 'wet' status is opening a whole can of worms the devs probably don't want to deal with. Folks clamoring for <insert X power here> to be added to the wetlist, or removed from it. Folks asking for 'wet' to actually do something on its own like enhancing electric powers and cold powers, while possibly lowering the effect of fire powers... because it makes sense. Then there'd be the people getting upset others are making enemies 'wet' because it lowers their own character's effectiveness. And the min/maxers only wanting to team with highly synergistic builds that can most effectively make use of enemy wetness. More people wanting other random effects to be added, such as 'burn', 'freezing', 'poisoned', etc. Some may even want certain statuses to interact so that a 'burn' effect removes a 'wet' to make a steamy cloud, reducing enemy tohit because of obscured vision... which could lead to more upset people because they need enemies to be 'wet' for their powers to work at peak efficiency. Also, the color tinted smoke grenade AoE still greatly obscures vision as pointed out earlier in the thread.
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