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Twisted Toon

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Posts posted by Twisted Toon

  1. On 10/22/2021 at 6:56 PM, Riverdusk said:

    May just be a case of you can get "regular" enhancements up to level 53, so they set the limit on the AH to level 53 without bothering to code things differently between SO's and IO"s for the ones that max out at 50.  But, I don't know how the code is written, so just speculation.

     

    That would be my guess as well.

    It is probably easier to have all the recipes and enhancements point to a single level variable rather than segregating them out by what specific type of enhancement or recipe it is.

  2. 15 hours ago, Luminara said:

     

    They were changed to suppress in the last update.

     

    Actually, they were changed to apply Only Affecting Self, so technically, your toggles aren't even suppressed.  Same net effect, you can ride without retoggling now.

    awesome. It's been a bit since I played my character with the magic carpet...or the rocket board.

    Looks like I might have to get back to them again...when I get my current character to 50. (only 5 levels to go)

    • Like 1
  3. For some characters, a rocket board, a void skiff, or the magic carpet are the best fit concept wise.

    I just find it annoying to have to re-toggle everything back on after using any of the above travel powers.

    If they could switch it to suppress everything rather than de-toggle everything (unless they've done that and I haven't noticed), I'd be happy.

     

    That is really my only beef with those powers.

    • Like 1
    • Thumbs Up 1
  4. 10 hours ago, Shenanigunner said:


     

    
    /bind LeftDoubleClick "powexecname [TP Self Power Here]"
    /bind CTRL+LeftDoubleClick "powexecname [TP Other Powername Here]"
    /bind Q "powexeclocation cursor [TP Self Power Here]"

     

    ...works for me. Besides the TPO, I find it easiest to make the first travel TP with the double-click, then keep tapping Q to jaunt along.

     

    Actually, what I was thinking, was having my magic user say "Drizzle, Drazzle, Druzzle, Drome, time for this one to come home!".

     

    And then teleport the target to me.

     

    Might have to make a lizard wizard for this one...

  5. 8 hours ago, Black Talon said:

    GVT, thank you very much for having the temerity and guts to broach a subject like this, and encourage the crew to actually avoid the digital food fights because, well, it's all fun and games until someone actually misses out on having Jello for dessert.

    I didn't get any Bread Pudding. I'm miffed! 😠

    • Thumbs Up 1
  6. 10 hours ago, SuperPlyx said:

    Started getting burial insurance junk mail, makes me wonder if someone knows something I don't! I'm only 50 damnit!

    I started getting burial junk mail 20 years ago.

     

    I guess they think I'm already dead though, since I'm not getting it any more.

    • Haha 2
    • Confused 1
  7. On 7/21/2021 at 10:51 AM, ZeeHero said:

    Reasonable nerfs do not involve nerfing support. Nerfing Procs from IOs so its one damage proc per power is reasonable but only if you boost the damage caps on controllers by like another 100% or more.

     

    It's completely transparent and obvious that people who want support to be any weaker just want to ruin the playstyle of others.

    I have a Grav/Time Controller that would disagree with you.

    She has no damage procs in her powers and, granted doesn't defeat x8 mobs as fast as a Blaster, she goes through the fights in near perfect safety.

    But then, that's what 4 holds (2 of them AoE) and a Singularity can do for you.

     

    I also had an Illusion/FF Controller that would disagree with you as well.

    He was able to tank multiple bosses on teams of 8 back on live before IOs were even a thing.

    My Illusion/Storm Controller is a force to be reckoned with. (With no damage procs and half the powers using SOs)

     

    In short, Controllers are fine the way they are.

    Just don't expect them to play like Blasters.

    Same goes for, pretty much, all of the support classes.

  8. 5 minutes ago, America's Angel said:

     

    This just sounds like a description of a team of players of mixed ability levels and builds. If a casual player with a casual build joins a team of min/maxer tryhards, they're going to be left in the dirt. That's just haves vs have nots.

     

    That same player has the option of min/maxing their build and learning how to play optimally. So I don't see any issue here.

     

    This is close to the thoughts that I keep coming to with topics like this.

    There are vastly different play styles that are compatible with the current game...

    just not with each other...on the same team.

     

    For instance:

    you have the min/maxers that will squeeze every ounce of power that they can manage out of a build and make 99% of the content irrelevant for them. (and then they complain that 99% of the game is irrelevant to them)

    Then you have the very casual player that isn't really concerned with having Phenomenal Cosmic Power.

     

    It would be difficult to design the game to accommodate both play styles functioning within the same team.

     

    In short, what's easy for one person could be practically impossible for another.

    If this were a PnP RPG, then none of this would be an issue, because the GM can adapt to situation on the fly to deal with both play styles at once.

    Unfortunately, computers are a little more rigid in their processes, and don't really adapt as easily.

    • Like 3
  9. 2 hours ago, Hedgefund said:

    Using Mids now, I see the following for an LOTG Def/7.5%

    At level 50, the def enh is 15.9%.  This is what you'd have at 50 with an attuned version.

    A level 25 version has a def enh value of 12%.

    Boosted 5 times a lvl 25 version has a def enh value of 15%.

     

    Putzing around a little bit it looks like level 28 is the break-even point.  At 28 boosted 5 times the def enh value is 16.  So it looks like for defense power picks after 28, you may want to get an LOTG at that power pick level -2, then boost 5 times.   The reason I say "-2" is because a power is usable when +5 of an exemp level (your lvl 35 power can be used on Citadel when you're exed to 30) but your set bonus won't apply unless it's less than or equal to your ex level +3.  In the Citadel example level 33.

    Note, I'm not advising doing this, each person has to make their own assessment of "worth", I'm just discussing the math.  For me, I'll just keep using attuned and call it a day

     

    To be honest, that 0.9% difference will not even be noticeable.

    0.9% of 15 Def is negligible at 0.135 defense value.

     

     

  10. If I were to use a DnD analogy with the ATs...

    I would say that the Brute would be analogous to the Barbarian,

    the Tank would be the Fighter, (could switch the fighter and barbarian here)

    the Stalker would be the Rogue,

    and the Scrapper would be the Monk.

     

    Monks are great at dishing damage and sometimes messing with an opponent (stunning strike) They aren't the best at wading into a group and surviving while laying the smack down.

  11. 6 hours ago, Apparition said:

    Honestly, here is how you get red side activity going again:

     

    1. Remove side switching from Null the Gull.

     

    2. Make The Abyss red side only again.

     

    3. Double the reward merits on everything red side.  Story arcs, SFs, GMs, Hamidon raids.  Everything.

     

    You need all three combined, but that would do it.

    You would probably need to make the CoV released ATs Redside start only again as well.

     

    But then, I'd only be Redside for as long as it took me to morality mission my way Blueside.

     

    I don't play villains because I don't like to play villains.

    And in SWTOR, I only have 4 Empire characters, and about a dozen (or 2 dozen) Republic characters.

  12. I recall using /lotus while hovering, or even flying. going up or down didn't reset the pose, but moving in any other direction did.

     

    However, I believe that /lotus was just a regular pose, and not designed for for use while moving.

    I think the only poses that could be used while flying were only usable while actually moving while flying, and were later removed...for reasons.

  13. 1 minute ago, MTeague said:

     

    Still?  On dial-up?  Even now???

     

    image.jpeg.7f6879e0ea96fa9df4a69e2675873b3c.jpeg

    They live out in the country-ish and don't really have access to a lot of high speed internet choices.

     

    I feel sorry for them as well.

     

    But then, they're also using a computer that's about 12 or 15 years old too.

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