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Eranthius

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Posts posted by Eranthius

  1. I don't have an issue with farming specifically, but I think there shouldn't be an activity that is several times faster than another at producing XP/inf/merits, especially inf and merits as those impact the economy = other players. People will always gravitate towards the most efficient XP/inf especially if the difference is huge. Just look at MSR: previously it was something like 5x merits/time compared to any other activity and they were going all the time and now that they're "only" about 1.5x as efficient, they still happen pretty often but people do other things too. Other than that, I don't think it's a problem if someone gets 1-50 in two hours by farming in the AE unless it's a completely new player.

     

    Still, no matter how much balancing is done some activities will still be more lucrative than others and I'm fine with that, so long as the difference isn't immense or if it's justified by the added challenge.

     

    Good points DSorry, good points!  I'm not 100% for sure, but I don't think AE farming grants merits.  It can gain incarnate xp, though.

     

    Thank you for replying!

  2. Hello and good morning!

     

    Like most of you I was online when we powered down CoH.  What a great game and what a GREAT GAME to have back!  That leads me to ask - why change things "against" farming for xp/inf?  Now, don't get me wrong here, i'm not fishing for a fight or argument but would like to hear your thoughts on pro/against farming in CoH.  My two cents:

     

    Pro:

    [*]Help. I get to help people gain influence and XP. TBH, this is the main reason I farm.

    [*]Fun. I have always been a guild farmer in every RPG. It gives me a way to give back to those I enjoy gaming with.

    [*]Heroic. In CoH specifically I find it incredibly enjoyable to just smash the crap out of large groups of mobs.

    [*]End game. I have always preferred to play in the end game aspect of any MMO I play. It tends to be the area where my type of content is and I get to surround myself with great content.

    [*]Funds. In CoH it can assist in purchasing things for me, friends, the SG, or whatever. Did you enjoy the 200M costume contest? Or what about someone who helps out a noobie or friend?

     

    Con:

    [*]Influence advantage. It can create a powerhouse of influence.

    [*]Market offset. It can upset the market, driving prices up/down.

    [*]It's not following the story of the game, as intended, with level flow of the game.

    So talk to me folks, I really am curious. In the world of AE farming some just don't like the fact that a farmer can do what they do - but heck, it's how I like to play the game. Maybe I don't want to run through caves of CoT or whatever. Maybe I want to run in, smash 700 mobs and do the thing.

     

    I look forward to hearing from you and thank you ahead of time for responding!  :)

     

    -E

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