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Skawt

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Everything posted by Skawt

  1. OK, I went through the OpenGL shim process. It worked just fine, but I really didn't see any difference in performance with and without it. I did discover that my Surface Go tablet really just needed to be lifted off of the flat surface it was laying on--amazing what just a little air-cooling can do. However, if people are experiencing heat throttling, they definitely need to do something to bring the device temp down or it will still throttle the CPU down to 400MHz. I am running the game Windowed, with FSAA disabled and the graphics set to minimum. There is no point in enabling the advanced settings since they don't really affect the performance once you're at minimum anyway. Windows Defender antivirus doesn't seem to affect performance either, although I did exclude the CoH directory from being scanned. Playtesting with this setup is usable, but there are still areas where it lags. High-activity areas, like where the trainers are standing, are always laggy. The cave and sewer instance maps have a considerable amount of lag as well. Other maps and indoor areas are crisp and fast, even if you bump up the graphics quality. My belief is that even if your computer isn't throttled, it's very possible that the CPU under Windows 10 is just too pokey to handle the data being thrown at when it hits those lag-heavy areas. My wife has a Dell XPS 13 with Intel HD 620 video, and her system flies through everything with high level graphics enabled. Her laptop has an i7 which turbo boosts up to 4ghz. My Surface Go has a pentium gold 4415y, which has only 2 cores and a max speed of 1.6ghz, and has turbo boost disabled in the hardware. Final verdict: The Surface Go can play CoH, but it's going to suffer lag no matter what you do because the CPU simply isn't powerful enough to handle the high load areas.
  2. I haven't had a chance to try this yet, but I did discover something very interesting with my Surface Go (Intel HD 615). No amount of default Windows software settings or drivers solved the problem. Neither did undervolting with Throttlestop, which only resulted in my tablet locking up. Turns out Microsoft's entire Surface line is designed to throttle the CPU at the first hint of an increase in heat. And it throttles all the way down to 400mhz. It won't stop until the heat level goes back down. If you play at room temperature, it will start throttling the moment the game is loaded. So I put an ice pack under my tablet, and the temp stayed so low that it never throttled, and I could play just fine. I'm willing to bet that most of the people with integrated GPU are using devices with little to no cooling, and Win10 is overzealous when it comes to heat throttling. So if I can combine your solution with the ice pack, I may be able to get rid of lag everywhere. I'll follow up when I've had a chance to test it.
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