Jump to content

Greenbone

Members
  • Posts

    40
  • Joined

  • Last visited

Everything posted by Greenbone

  1. Have played since Issue 1 and am just now returning. Controllers are my favorite AT of 100+ alts, and I've tried every iteration. But something about Wind/Dark is calling me. First question - is there a better synchronizing secondary? /Traps also caught my imagination. But /Dark is still favorited. Anyone play this, and have any builds you'd like to share? Of course I min/max, but am most excited by the fun - and two pets. Who doesn't love that?! Cheers.
  2. Well that's the question, right? Safety of hover/flight or just go SJ or Athletic Run with my bonuses for getting there (even if slow). Just wondering what the common wisdom/build is.
  3. Been playing with builds, and at a crossroads. Do I take Combat Jumping for its Immobilized -8.3 or Hover for its hover-blasting out of range? I am building a range blaster, so Hover seems logical, but wondering if the Immob resistance is just too good to pass up. I only seem to be able to fit one, which sucks. Any advice? Thanks.
  4. BTW, I just saw a video of this guy KILLING farms on the Water/Atomic Blaster that is built very similarly to what I was proposing to build, but with /TA (see builds in description). Looked like a BLAST!
  5. @Xandyr thanks so much! I'd love to see your build, as it sounds like exactly what I'm building. And I play the game for the giggles, honestly. I've had my min/max toons, but it's the ones I truly love playing that I drive to 50 and love the journey. Hence, my love of Controllers and their flashy powers that melt rooms. I appreciate your assistance.
  6. Thank you. I've played Dark/ blasters and was looking for a new style. I can see how having no melee and limited ST options could be a problem. Early game I'm hoping the combo of Air Superiority, Ghost Slaying Axe, or whatever, might plug the hole. And that mid game, I will be slotted enough to use one of the ranged attacks. Looking closely at my post, it was really more about team utility - staying at range and cleaning up while the Scrap/Tank/Brute/Stalker is in the face of the guys most likely to take me out. Maybe a playstyle more like (my favorite) a Controller? I appreciate the thoughts.
  7. Doesn't Geyser also light Oil Slick? It does fire damage.
  8. Thank you. What's DDR?
  9. Welp. Nobody answered my other post about Water/TA, but the reason I had the concept is because I wanted to slant Ranged AOE, which requires safety. I was playing with Mid's to see what I could possibly get in terms of DEF (because I'd rather not get hit at all as a Blaster), so I loaded up Hover, Stealth, Maneuvers, Evasive Maneuvers, Weave, Gymnastics (from my secondary) and Vengeance with 3 SO DEF enhancements. The numbers come out to 69.1% DEF across all but Toxic (52.7%). Once you toss in Personal Force Field from Force Mastery, that number jumps to 121.6% for a quick escape. So in your experience, is that good enough? As mentioned in my previous post, my favorite experience in the game was my BS/SR Scrapper, and I fell in love with DEF. But change my mind if I'm wrong. Better to build for RES (even with lower health)? Should I NOT try to be a safe hover blaster and go with the common wisdom to invest in the AT's strengths and just hit harder through all the deaths? 🙂 Other advice I may not be thinking of? Thank you!
  10. For background, I played COH since Issue 1 on live. I have, now, probably 100 alts from pre- and post- shutdown. My favorite alt was always Controllers, which endgame, are gods. The most fun I had was probably my undead pirate BS/SR scrapper who in high levels was always the last standing in any fight, and would be cheered on by faceplanted team as I cleaned up the last resistance. Blasters have always felt more like mid-game dominators, and I've never found an endgame combo. But I've been dreaming lately about laying down Oil Slick on a crowd and hitting Geyser. Kinda like my old Blizzard days. Having played so much, I realize that endgame Blasters are probably most suited to AOE/cleaning up the trash while the melee toons take down the big boys. So has anyone played Water/TA? Does it do okay mid and late game? Would love your thoughts. (And yes, I've played most other Blaster combos, but get burnt out on their survivability and switch back to my trusty Trollers - the single target focus of my Scrappers isn't my favorite playstyle - I'd rather light up the entire battlefield). Thanks!
  11. Good to hear Arashi! Just created a Time /Rad named "Reaction" over lunch (on Excelsior) because it looks like it plays differently than the Defender combos I don't like. Most notably, more PBAOE buffs, so I'm not constantly expected to provide individual buffs to every team member. Plus, Rad blast has always been a beast when I played it in the past (though I know a Defender's blasts are significantly weaker). I'd love to hear more about your experience and tips for playing this unique combo. If this post isn't the right venue, feel free to PM me. Appreciate it.
  12. Cool. Let us know how it works out. I went Psy/Ninjitsu and seems like a steamroller so far (love that rare damage type).
  13. Thank you. I did end up going /Energy before seeing this response, and so far so good. It looks like the +DEF (playing in Mids) can get close to /SR and has the added advantage of +RES. I misspoke when I said "mez" as I was equating that with Psi attacks. Oops. Still rusty. Look out in the streets for Slim Shady. Yes, he looks like you would think...
  14. My favorite melee character was always my BS/SR Scrapper. I loved SO MUCH delivering powerful whacks that knocked people down while they swung at me and constantly whiffed. I want to try building a Brute with Dark/ for the -ACC and stack even more whiffing by adding +DEF with either /SR or /Energy. I want a "turn it on and forget about it" secondary so I'm not wasting time clicking, but am stuck between the two. /SR had good positional DEF, while /Energy has more damage type DEF. I'm concerned about the latter because there is a huge hole in Psionic damage and too many higher level enemies that could easily mez me. If they hit me. Which makes me lean toward /SR. But I really wanted to try something new. Any advice from anyone who's played /Energy? Thank you.
  15. Good tips. I had 53 alts and had the very most fun (probably 80% solo) leveling my controllers to 50. To me, this archetype makes you feel the most "super."
×
×
  • Create New...