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DeviousMe

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Everything posted by DeviousMe

  1. With the recent addition of the new Nemesis Army enemies in the Zoe TF, any chance they could be added to the group as a whole? Maybe they're only coded for the 40+ range, but there are still a good new Nemesis missions in the regular game (like Maxwell Christopher's content), and I think expanding the variety of things players can encounter in those with the Tactician, Gasmeister, and so on would really go a long way to making this "old" content more entertaining.
  2. Welcome back!
  3. Any chance there could be a multi-select between Beanbag/Aim and Ignite/Incinerator for AR, like we have with Arachnos Widows and Soldiers of Arachnos? I'm not sure about our community at large, but I greatly enjoy those powers, and would rather not lose them.
  4. After much investigation and trials, I've noticed that the team size option in the notoriety settings (both in talking to a hero corps field trainer/fateweaver and the menu in the chat bar) don't seem to affect the chance of a signature opponent spawning in mayhem and safeguard missions. Any chance it'd be possible to change that? While it's of course always an option to just gather up a team of six or more, sometimes I feel like just causing mayhem with a friend or two, and I'd love it if someone from the Freedom Phalanx would take the time to try and foil us when the PPD is so nice and accommodating to bring out their fullest when we're set to x8.
  5. Whenever I enter a supergroup base (not just mine - any at all) while teamed with characters of a different alignment, I end up being kicked from the team. I do remember this working just fine before, so pretty sure this is a bug that came from one of the latest patches.
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