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Prototech

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Posts posted by Prototech

  1. Just now, MunkiLord said:

    The phrase I emphasized is a huge tell. I mean comparing what's going on in this thread to abusing one's family is clearly ridiculous, but using "white knight" in this context is a way to dismiss people and how they feel.

    How so? The white knight is the person coming out in defense of someone. Or do you mean dismissing how the white knight feels?

     

    I mean I am arguing people are overreacting and I guess that means I consider their emotions overblown, not invalid necessarily. 

     

    I was painting a picture around the person stepping on the lego, it was a purposeful exaggeration for effect. I made it ridiculous so no one would take it too seriously, doesn't seem it worked out. The point is, people are way too sensitive and it's humorous they lash out and do far worse than what was initially done to them. << for sure what happens on this forum and in this thread.

    • Like 2
  2. 19 hours ago, GM Capocollo said:

    In my personal, non-GM opinion as a player, I think telling someone "don't let it offend you" is as useful as telling someone who's just stepped on a Lego with bare feet to "don't let it dig into your foot".  Emotional pain is just as real as physical pain; you can choose to react to it in constructive or destructive ways, but telling someone that they shouldn't have felt it in the first place doesn't actually help anything, and puts the onus on the target rather than the initial cause of the issue.

    The part your missing is that the person stepping on the lego isn't simply whining and grasping their foot for a minute. Instead they smack their child for leaving legos out, tell their wife they are horrible for trying to calm the situation down, retreating to bed and calling in sick to work for a week.

     

    When some reasonable individual points out this is an overreaction to simply stepping on a lego, and it's a bit ironic that the person then inflicts greater pain on others, white knights come out and go "have some empathy, telling someone not to be hurt is wrong"

     

     

  3. 28 minutes ago, ZeeHero said:

    Maybe so but at the time of originally being bothered you won't be able to not be bothered. Conditioning makes the person. the person you are at the time of being bothered determines if a specific thing will bother you.

    It's called taking a deep breath and getting over it. I do it 500 times a day, it's not that difficult. We all have that initial 'I'm bothered/triggered' that's human nature, the whole conversation is about the relevant part of the equation which is how we react to it. 

  4. 32 minutes ago, PaxArcana said:

    This is where you're making the mistake.

     

    Being offended, and expressing that you are offended, are two entirely different things.

     

    And with that, I'm done with this thread.  None of you are worth my time anymore.

    One of my life's goals was becoming worthy of your time. I have failed. I'm a failure.

    • Like 1
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  5. 1 minute ago, PaxArcana said:

    ... this is so far divorced from reality, I think it's not worth even trying to engage with you anymore.

     

    Congratulations, you "win".  Go celebrate or whatever.

    Aw come on, I thought you could do better than that. 

     

    It's so simple; why lash out if you're not offended? What does that say about someone advocating empathy? It was a simple concept, I hoped you'd be a bit more clever in your comeback.

     

     

    • Like 1
  6. 1 minute ago, PaxArcana said:

    No, actually I didn't, you just assume I did.

     

    I simply elected not to mollycoddle the sensibilities of someone who would be so harshly dismissive of others' sensibilities in turn, because what's sauce for th goose is also sauce for the gander.

    If you didn't take offense at my post then your response reflects even more poorly on you. My assumption was in your favor.

  7. 1 minute ago, PaxArcana said:

    So, anything that isn't agreement or obsequiousness, is "being frail or thin-skinned", now?  🙄

    Not at all. You took offense at my post, presumably because it lacked 'common curtesy', and called me a shit lord. So you proved that people overreact easily then proceed, in glorious irony, to be way ruder in their replies, that was my point.

  8. 11 minutes ago, jubakumbi said:

    You say that like it's a bad thing!

    I have been a damn (not dirty) hippie all my life.

    Love Rules, Man!

    Haha, when I call someone a hippie it's all about how they are super kind and chill but kinda to the point where there is nothing there. It's like everything is so equal nothing matters and like why even talk about it. So not a bad thing honestly I say it mostly as a compliment.

    • Haha 1
  9. 7 minutes ago, Insomm said:

    Sorry, I didn't mean to imply you have not been through your own things, But going through one situation doesn't "thicken" your skin for all situations.

    Although I don't agree with everything PaxArcana has said, this one line speaks very truly against many of the points that have been made about people getting offended:

    Just because someone gets affected by something you do not (or the other way around), doesn't make them any "weaker" or "stronger."
    Much less mean that they cannot survive "the real world." In fact, all of those people do survive the real world.

    It just turns out the things that bother these people are not the same things that might bother you.
    In fact, the thing that bothers you might be people getting bothered!
    I don't know you, but it could very well be.

    Everyone has been through their own things, and in the internet we never know what those things were.

    While we can voice our opinions, that is all they are. Opinions. Specific to our situation, whereas we are talking with people from all sorts of different cultures and backgrounds.
    No one will be objectively right or wrong, specially given the fact we have no idea where their ideals come from in the first place.

    At the end of the day, it doesn't matter what you or I think, or anyone else for that matter;
    Arguing social constructs in the internet is a moot point, and we will never come to a universal agreement on this.

    Although this has spiraled into a large social opinion discussion, that was not the point of the post.
    The point was to talk about a mentality when it comes to certain aspects of the game.

    That is not to say we can't talk about opinions and social constructs, but expecting a mutual understanding and a good outcome from this on the internet is just silly.

    You're a bit of a hippie but I appreciate you. I don't disagree as much as you may think.

     

     

  10. 6 minutes ago, Insomm said:

    For the people that do get offended/triggered over something, this is often what it comes down to.

    Someone stumbles on you on accident once, they might say they are sorry and move on, you ignore it.
    A second person stumbles on you on accident, and say they are sorry, you ignore it.
    By the tenth time in a day, it might become too much to ignore.
    Even though each and every person apologized (assuming they did), that doesn't change the fact that it did in fact happen in the first place.
    This stumble vs kick analogy is a little bit hard to work on, but I think it still can make a point.

    To everyone who thinks they are thick skinned:
    Think back on situations on your life and wonder if there was never a situation where you wound up belittling someone due to frustration with something else.
    A salesman, a waiter, someone younger than you, someone on the internet... A family member?
    I guarantee at some point in your life you have.

    Many of the people that get offended/triggered by something do so due to repeated interactions, not a single one.
    That isn't to say this is always the case.

    No matter how thick/thin skinned you are, if something happens enough times, it will eventually get to you.

    While I agree someone should not have to go about their day constantly worrying about how "thin skinned/frail people" around them are feeling, people should take the time to understand that sometimes it isn't just a single action that gets to these people.

    Empathy is a strong and important word. Belittling a group of people will never get you anywhere. Try instead to understand why they are in the situation they are.
    It might turn out that it is indeed someone just blowing something completely out of proportion. But it might also turn out that they are just fed up, and you might have been too if you had been through what they were.

    As for the retaliation thing. I think that happens too often nowadays, and I hate it. (maybe it did in the past as well, but I think I never paid attention to it)
    Two wrongs will never make a right.
    But then again, maybe it was just the last straw for that one person, so it is always hard to gauge.

    This is exactly it.

    When it comes to the subject of the game, rather than some complex social interaction discussion, this is what it comes down to.

    If anything in the game brings you to argue/discuss/judge/belittle other players, you will drive players away.
    Sometimes from you, other times from the game itself. When there is a large enough part of the community that has this similar thought process (the case of the original chat interaction), the latter is more common than the former.
     

    Hey, I am glad to hear your experience has been overwhelmingly positive, and so has mine! 😊

    Still, I don't think how much positivity there was excuses mindsets that affect the game or players negatively.

    Like you said in your fourth point, there are always rude people. That is fine, we can't do anything about it.
    It is one thing when you encounter a few of these people here and there, but another thing when a core part of the game brings out multiples of these.
    No subject that is part of a game should bring up a large group of rude people and be left unmentioned and unnoticed.

    At the end of the day, this was just one drop in a large bucket. It was not the first, and won't be the last.

     

    You're overthinking it and giving them too much credit. We can all try to do better and be more considerate, that's a given. What we have here is often incredibly rude and entitled people pretending to be victims so they can get away with nonsense must of us wouldn't ever engage in. 

     

    You're also wrong about what makes someone thick skinned. It's precisely because I HAVE gone through a lot that I'm thick skinned. The internet is full of people who could not survive the harshness of the real world so they demand special consideration online. I sympathize and try to be more considerate as a default, but it doesn't mean we need to let them play the bully in turn for some kind of 'balance'.

     

     

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  11. There should be no requirement for a normal individual to constantly worry about thin skinned and frail people. The level of sensitivity in this thread is almost nauseating. 

     

    And there's the irony too of going after people that offend you with far stronger language and aggression than they used... It's like any perceived offense permits limitless retaliation. The game is then to act flawless until an affront is found then freely unleash without reservation. I mean I try to be mindful, I really do, but the weak will be meek and no amount of bending the knee will really help. I hope all of you can grow into more rounded people and maybe try to pick a fight in the real world instead, that high will hopefully mellow you out for harmless online forums so the rest of us don't have to worry about causing PTSD or mental collapses when just chatting away like normal humans.

     

    This is not directed at anyone in particular, too many cry babies in this thread blending together.

    • Like 4
  12. 45 minutes ago, ShardWarrior said:

    No lie - I've seen chat channels that actually require members to post "trigger warnings" before discussing certain topics. 

    Ironically often full of privileged wimps.

     

    It's super counter intuitive but the best way to avoid trigger warnings and outrage is to find a hardcore LGBTQ group that does not give a F**K, it's like gaming with a bunch of frat boys in the 90s the way the conversation goes sometimes. Of course you have to be able to handle conquest stories not just involving women but I got used to that pretty quick haha.

    • Like 2
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  13. Definitely some douchey dudes in the community, not too common from what I see though. I have to watch out for the opposite, as you can see in this thread there are members in the community who's real life can be shaken to the core if you say the wrong thing.

     

    Be really careful talking in chat, the most innocent debate or challenge can turn into some mental health nightmare for certain individuals in the community.

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  14. This thread is absolutely hilarious 🙂

     

    OP I think there is a mix here in defensive responses and 'I am just so knowledgeable about how complex this is there is no answer to anything'.

     

    To be fair, it's hard to answer and I think people retreat into the 'I need more information' corner rather than admit it. I never got great answers and this game does have a strange uniqueness to it because how it's programmed. Shield defense for example has skills anchored completely in base damage, this means that some rotations give a tanker better dps than a brute (thinking specifically burst here not over time).

     

    We can get into all of that but generally the following should be true:

     

    Stalker: Single target burst king

    Scrapper: Versatile king

    Brute: King when able to stay at 70%ish fury. This requires some gearing OR is true in fights solo or when getting hit constantly (many enemies)

     

    I don't know everything and I'm sure a lot of the posters here refusing to give their take or answer you will be keen to tell my why I'm wrong. 

     

    Where I think a better conversation could be had is : what AT does more dps with X powerset. I think more people can comment there.

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  15. This doesn't necessarily apply to the OP but it's definitely clear that people in general call 'toxic' far sooner than I ever would. So far at least on Everlasting it's non stop cuddles and pleasantness.

     

    Only thing I noticed is people are crazy sensitive, but that's not such a bad thing in the grand scheme of things.

  16. Something to bear in mind; while everyone has pet peeves, if you want an RP community to survive, you have to be tolerant of terrible RP. You have to be a place where people can risk RP and not get burned if it falls apart. Role-playing is silly and a lot of people are terrified of looking foolish.

     

    RP thrives where there is no fear.

     

    Maybe that explains  the overreactions to this thread. I mean I totally agree with you though, I don't think my pet peeve and tolerating all RP are mutually exclusive.

  17.  

    I feel like there should be an understood rule about RP that impacts other characters. It really should be obvious, I mean an offer that would completely change the entire story of a character is RP breaking.

     

    There are no rules to roleplay except the ones followed within circles (i.e friend groups, supergroups, etc) - plus any rules that the server itself puts out (which is none, bar some very specific rules about where you roleplay/what you roleplay - targeting more adult or truly heinous things) - so yeah.

     

    Some people do not quite understand what is and isn't roleplay breaking because its based on personal opinion. To them, having a character who can fix stuff is a-okay to them but they've never been told otherwise that "hey, this is all way too deus ex machina style." or such. That's the problem: You're not engaging them in a manner that would benefit their growth as a roleplayer. You, instead, chose to make a forum topic. To each their own, but you're only adding to your own personal problem.

     

    I feel that's being a bit too argumentative here.  The post, while advocating that person's perspective, was a way to engage with and discuss this among the community.

     

    RP communities have unspoken words about RP'ing live-changing (or ending) events on other RP'ers, after all.  This is just suggesting that the same courtesy be applied to broader narrative arcs.

     

     

    In the example you're quoting, Prototech was responding to my post, so I'll use my example here further.

     

    Yes, if someone's playing the benevolent financial master that can spend whatever and are willing to share it with whoever, they can feel stifled and snubbed in your roleplaying opportunities when *I* don't want you to offer my starving college student a full tuition, living expenses, and an open account at icon to update my costume.  On the other hand, if I took the time to RP out that character's problem, though, I probably didn't want it hand-waved away into oblivion with a 1 minute gesture.

     

    That's a problem.  The solution was applied without OOC, without any telegraphing, and with a finality that showed little consideration for some of the themes I may be seeking to express with my character. 

     

     

    Granted, I could easily retcon that experience away and keep my character poor once that fleeting RP encounter is gone... assuming it was just a fleeting encounter and not a RP supergroup I intended to join and that player may feel snubbed if we encounter each other later.

     

     

     

    Same goes for the guy that fixes things. 

     

    In that one, he jumped in "fixing" things and presenting them as perfectly new without any OOC comments or requests.  He actually got insulted when I had some things fizzle back out because "stuff my character fixes don't break like that"  His RP not only redefined an aspect of the character but he tried to then impose his character's RP characteristics on my RP. 

     

    OOC the player you're about to transform... or telegraph the intent in smaller slower batches that can be intercepted and changed.  "walk over and examine the suit" gives you an out (didn't have tools, didn't have time, seemed strange design choices that could take hours to unravel) if someone objects in time.

     

    It shouldn't be unreasonable to suggest that such things be the norm.

     

    Thanks, I'm glad to have this sort of discussion happen in the thread. I feel you are presenting a constructive spin on my rant. What you are saying is exactly the sort of thing I'd like to communicate to the larger RP community as efficiently as possible. I believe that would alleviate the situation I'm seeing. To everyone else, I do apologize if my critical nature is offensive, I'm just like that.

  18. I have to ask, Proto… Do you make a habit of actually reading all of the bios and remembering the details of them for all of the other characters on those RP pick-up teams? That can make a huge difference.

     

    I don't think you and I have crossed paths in-game yet, but I'm going to use one of my own characters as an example here anyway, just because I suspect, under particular circumstances, that you'd end up accusing me of being one of those terrible Know-It-All players, too.

     

    Imagine I'm on a character named Tavaris, and we were doing Circle missions when some questions or misunderstandings come up..

     

    That particular character of mine would not only be able to answer those questions or correct those assumptions to a very fine level of detail, he would also be more than willing to. (He's a teacher. He'd see it as his job.) And it would become obvious pretty quickly that he knows much more on the subject of Oranbega and its people than would *ever*, in any way, even begin to pass the "common knowledge" sniff-test. 

     

    If you were just looking at him, standing there in his very ordinary civilian outfit, seeming like nothing so much as a stereotypical History professor, or maybe some random Midnighter... You'd have that "OMG. Another one of THOSE types!" reaction. Unless you'd read his bio and remembered one particular detail it mentions.

     

    That being that Tavaris is a Death Mage.

    That information you think a character "shouldn't possibly know"? It's his day-to-day life. (Afterlife? Unlife? Postlife? XD)

    OF COURSE he can read those ancient glyphs, or explain how a spirit thorn works, or talk about how the Oranbegans held off the Rikti who wanted to use their halls as a staging point during the war.

     

    'Same for the moonlighting Crey scientist, or the disguised Rikti Mentalist spy, or the semi-reformed former Skulls Death Doll... or whatever... being able to talk about Uncommon knowledge with authority. Some characters really do have every right to know more than Joe Average-Hero.

     

    Now, if they're being really silly about it and don't have one of those kind of characters, I might join you in raising an eyebrow... But some degree of cheeseball is to be expected on a public server. That's just the nature of the beast. Just be wary of painting with over-broad brushes, though. Even if they haven't gotten around to writing a detailed biography yet, there may be more going on with that character than just OOC Knowledge infecting IC Play.

     

    I read them, especially if doing multiple missions.

     

    I guess I should clarify, I'm not talking about EVERYONE I have RPed with. This is an issue but it's not universal.

     

    I'm surprised, a LOT of people are taking this either partly personally or completely. Was the OP really that aggressive, totally taken aback about some of the reactions I'm getting.

     

    Look I mean I'm on a team of 8, and I RP a character that has questions right and EVERY other char knows everything. They don't even convey the info in an IC way, it's like they are copy pasting from the wiki. That's the sort of thing I'm talking about when it comes to the lore point I made.

     

    Some of my characters know things, many of them don't really want to even talk about it. I have a char that's so self absorbed he simply doesn't  share the things he does know and that becomes part of the RP. I mean there are 100 ways to be interesting. Again many are, I am just frustrated by some percentage of the population of RPers that just mary sue it or RP themselves.

  19. If we are RPing through the story-line it has to be assumed those events have not happened yet. I mean you are giving the targets of my rant the benefit of the doubt in general. That's fine, you're a nice person :) ... Trust me though it's offensively annoying sometimes, sometimes maybe it's on me but I feel people should make the basic effort of "what would my char say?" when they approach RP.

     

    Assumptions make an ass out of you (and me, as the saying goes, but I'm not the one assuming) - I am giving people the benefit of the doubt for various reasons:

    => We all start somewhere

    => This game is new for a lot of people.

    => Some people are new to roleplaying (cycles back to the first point)

    => They might know any better, or they have a different idea of roleplay. Doesn't make them cringey or Mary Sues. Both are terms that need to die off, tbh.

     

    that there is a lot of poor RP going on.

    Only according to personal belief and standards of your own, rather than global standards. What is poor to you is what I'd describe is people who are either embracing the wide variety (that comic book/superhero genres entail) or being new to roleplaying - or some other reason. It's not poor to have fun or to make mistakes - both are entirely valid.

     

    I feel like there should be an understood rule about RP that impacts other characters. It really should be obvious, I mean an offer that would completely change the entire story of a character is RP breaking.

     

    There are no rules to roleplay except the ones followed within circles (i.e friend groups, supergroups, etc) - plus any rules that the server itself puts out (which is none, bar some very specific rules about where you roleplay/what you roleplay - targeting more adult or truly heinous things) - so yeah.

     

    Some people do not quite understand what is and isn't roleplay breaking because its based on personal opinion. To them, having a character who can fix stuff is a-okay to them but they've never been told otherwise that "hey, this is all way too deus ex machina style." or such. That's the problem: You're not engaging them in a manner that would benefit their growth as a roleplayer. You, instead, chose to make a forum topic. To each their own, but you're only adding to your own personal problem.

     

    Ok you just went full hippie and totally lost me in the first part of your post then you went narrow minded judging and making assumptions about me in the end. To each their own as you say.

  20. Sorry, I'm just venting a little, having some problems with the way some things are presented on the forums.  It's not that I think anyone should change the way they present things on the forums, though, everyone should of course present things the way they feel is right for them.

     

    Totally get it it, and I admit I am often guilty of arrogance etc. I did try to be fair and do totally believe people should enjoy things their way. Honestly made this post to see if there were more of my kind so I don't give up too much on RP. Looking for friends vs trying to change others.

     

    Cheers

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