Jump to content

Karthunk

Members
  • Posts

    38
  • Joined

  • Last visited

Everything posted by Karthunk

  1. The thing is that has absolutely nothing to do with enhancement converters. It's always been possible to make tones of inf from the market. Now in terms of time:inf yes it is one of the most profitable things you can do in game but that's because relatively few people are interested in doing it. If you removed converters it would still be the most profitable way to make inf (it was on live after all, even long before converters were available). So removing converters won't stop people making billion of inf at low levels by playing the market, it will just increase costs for everyone else and personally that smacks of telling people to pull themselves up by their bootstraps. It has everything to do with converters. I didn't "play" with the market, nor did I spend any meaningful time learning the market. All I did was take worthless enhancements and instantly turn them into enhancements worth millions of infamy. It's not one of the most profitable things to do in the game it is THE most profitable.
  2. Except it depends on donations which will start to dry up as people lose interest. This is a "not for profit" deal which means a couple of poor months on donations will bring the end. The new car smell fades fast when people find nothing left to work towards. I should not be worth a billion infamy at this point, I haven't had to work hard enough to reach this level. A couple thoughts here - Let's separate the market from general gameplay. 1.) People leveling up and people earning boatloads of influence are 2 separate parts of the game. One part of the gameplay is pretty much required (leveling up), and the other is really entirely optional (the marketplace) For example - I hate leveling too quickly - I know that if I want to level quicker, I have many options, but I'm frustrated that the only option to go slower is too turn off XP. But the market...It's really easy to ignore if you want. In fact, you can level up to 50 and not play the market once - you still earn inf, still get enhancements and can still craft away...I don't do the enhancement converter game, at all, I have a lot, haven't tried to sell them yet, I'm just not interested... 2.) However, removing the Enhancement Converters from Reward Merits sounds like a case of "I got what I wanted, but now you can't get the same". While having them there means the price might stay low, removing them only ensures that those who already have them can earn more influence for theirs and no one else gets to play in the sandbox...doesn't sound fair... 3.) It is a double blind market - prices are going to go up and down based on supply/demand...My thoughts are let the long term work itself out...there are always levers the dev's can pull later if it continues to be a big problem (remove seeded items from the market, increase the cost for converters, etc)...but it feels too soon to worry... I will be happy to give away every infamy that I have to contest if they fix this now.
  3. Except it depends on donations which will start to dry up as people lose interest. This is a "not for profit" deal which means a couple of poor months on donations will bring the end. The new car smell fades fast when people find nothing left to work towards. I should not be worth a billion infamy at this point, I haven't had to work hard enough to reach this level.
  4. Why do they need to be removed from the vendor? Because it's over diluting the market. So what? If people can get the builds that they want relatively easily then that's a win in my book. There's still enough slop in the market that those of us who enjoy it can make a profit and everyone else can just trade merits for Converters or Boosters and use that inf to fund their builds. It's win/win. It's win/win in the short term, not the long term.
  5. Why do they need to be removed from the vendor? Because it's over diluting the market.
  6. It's honestly stupid, I made a bil infamy last weekend casually while binge watching hulu. I still have over 1500 enhancement converters to turn into easy infamy.... they need to be removed from the merit vender.
  7. Stress over? I'm making stupid amounts of infamy turning uncommon enhancements into rare enhancements and i don't plan to stop. What will happen is people, like myself, who are flooding the market with rare enhancements will drive the price into the dirt. Rare recipes will be pure vender fodder. This doesn't require a magic ball to figure out. I want a healthy market and these converters are going to wreck the value of any rare enhancements and the recipes for said enhancements.
  8. You know I see this bought up a lot and I seriously question how often it actually happened. Quite a bit, based on the stories from Marketeers on the forums and what I observed. But also people tended to conflate the issue because it annoyed them that one time, so it always sounded like an even bigger issue than it probably was. Someone was doing it last night with common crafting mats, on torch, but it wasn't that big of a deal as a few hours later it sorted itself out.
  9. To make them and use them? Why would you spend more infamy on crafting them then just buying them directly from the market?
  10. Why? Not trying to be snarky, really! Why 'must' something popular also be profitable? Then what is the point in having rare recipe drops?
  11. This is a terrible suggestion. If you don't want it to be easy, then set up some sort of artificial restrictions on yourself instead of asking for it to be forced on everyone else. He doesnt want it easy, he wants to Dr Doom the market Not sure what you mean by Dr. Doom the market. I never said that I want 1bil infamy enhancements or for the market to get where people can corner it, but a popular rare enhancement should be at least profitable to make from a recipe.
  12. Something needs to be done about enhancement converters changing uncommon enhancements into rare enhancements. As it currently stands there are some popular "rare", not sure how they can be called rare anymore, enhancements are selling for cheaper than it cost to make from the recipe. Why, you might ask? Well it's far cheaper to make an uncommon of a set and spend two enhancement converters to change it to a rare. Please fix this! I want a game with a healthy market, as it currently stands people are going to get bored fast when they can fully outfit a hero/villan with little effort in rares.
×
×
  • Create New...