
Maginary
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Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
Power access has nothing to do with mission pace. The lower level missions are more enjoyable because the objectives encourage cooperation. If DFB's objective was to just kill the bosses or escort teleporting, they would be speed ran. Having access to powers is the exact same as replacing them with P2W powers and popping an inspiration in DFB and Posi. -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
Alright, tiger. Thank you for your opinion. -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
My previous posts have facts and receipts. You continue to provide nothing but empty distraction. -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
Another claim with no data to support it. Thank you for your opinion. -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
Last Word badge earned -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
It's available after the first boss. Also, a Storm Controller using Gale slotted with knockdown and recharge can permanently lockdown and knockdown whole groups of mobs from the start of DFB. A Kinetic using Repel slotted with knockdown and reduced cost can permanently lockdown and knockdown whole groups of mobs in DFB. -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
Except it's not? I can use it in DFB on my Electric Controller. You can use powers up to level 10 in DFB as you progress. -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
A Controller or Dominator with recharge slotted in Jolting Chain can permanently lockdown and knockdown entire groups of mobs in DFB already, making them immune to any threat. Having fear and all that will be no more OP than that. I have Jolting Chain on a 3 second cooldown here. That's DIB, but it's the same power in DFB. -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
Two medium damage inspirations will cap your damage in DFB, depending on the archetype. You are welcome to go test it. edit: My mistake, it took 3 mediums, so maybe a large and one medium to hit the damage cap, depending on the archetype. -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
The level 32 powers that you think are OP will do maybe 10-15 damage to DFB mobs and appropriate damage to Posi+. It's the same thing as placing P2W powers where yours would be and popping an inspiration for the exact damage. All damage is automatically capped. It will not have the same effectiveness as Level 35+. The same output is already possible with the use of P2W and inspirations. The same thing is already happening except it uses different animations. -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
I'm saying if that has been possible the whole time, there's no argument vs it being too powerful. For my mental health, I give up. Thank you for aiding my revision of what it means to think critically. Take care, stay safe -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
To change the tempo of the low and mid level game, all you have to do is pop a medium inspiration or two to hit the damage cap. It's the same damage with different animations. Inferno and whatever powers you are thinking will make everything worse than AE AFKing will do maybe 15 damage to DFB mobs. I think people are not taking into account the damage scaling when they consider having access to powers. There still won't be any one-shotting of bosses going on and mobs will still hurt. All powers have cooldowns. -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
Fully aware it's a lost cause, even the GMs are ignoring facts and systems already in place that make the exact same damage output possible. Thanks everyone -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
How do you feel about P2W powers and popping medium inspirations having the exact same damage cap as if your powers were available in places like DFB and Posi 1+2? -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
The broken record is me trying to explain how the very thing you're saying, having powers would be too OP because of damage, is literally the same mechanic as equipping a P2W power and popping an inspiration. There is no difference. The bonuses that you think you'll get from the Lv35+ powers will not -- will not -- be the same amount that you get at level 35+ because the damage bonus caps on its own from level 1-30+. It's the same reason why Lv50+ are not one-shotting SBB bosses. The cap adjusts the damage on it's own already. It really is just access to the exact same maximum amount of damage already possible through use of P2W powers and a medium inspiration except with better animations. I am sad for the future of games, but I think I'm done yelling at the wall. Thanks everyone for your participation. Take care, stay safe. -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
I don't have a fixation on P2W powers, it's the counter to people who don't realize there are already systems in place that work that way and are being used. That would be true if the content did actually force you to play with only a few tools available. Allowing P2W powers negates the idea that you're being forced to play that way. All you have to do is move the P2W powers where the faded out powers are and pop a medium inspiration to outperform having your powers available. -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
Alright, people will just continue to spam Team Inspirations in place of Fulcrum Shift at lower levels for the exact same experience. Thank you for your opinion. -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
That's a mighty long way to ignore the fact that Team Inspirations and P2W powers are the equivalent (sometimes even better) to just having them available. Thank you for your opinion. -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
This is the idea, yeah. It's just another power creep among the bunch. -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
...unless you read it and see that I left out Incarnates. Thank you for your opinion. -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
I can give everyone Fulcrum Shift on my Scrapper in DFB with Team Inspirations. It won't be +400% damage bonus because it caps at lower levels. It would be the same as popping a medium inspiration. Again, there are already systems in place that do the same thing. The repeated argument that it will somehow make things too easy when people are already finding ways around it along with AE AFKing existing is a bit concerning. e: excuse the quality of the pic, the PNG form is too big to post -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
Thank you for your opinion. -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
So you're admitting you have no argument? -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
How do you feel about P2W powers being just as effective (sometimes better) as having access to powers early on? -
Access to Powers At All Levels After Acquisition
Maginary replied to Maginary's topic in Suggestions & Feedback
You can control the recharge of powers by slotting recharge time. The same way people are replying with "if you don't want speed teams, don't join them", I can retort with "You don't have to join groups that require lv35". Just because someone will do it doesn't mean it will become the norm. Again, AE missions will always remain the most brain-dead easy way to level. Your fear of people suddenly becoming OP and facerolling just like they do for all mid-endgame content simply by having 3 extra damage powers that they can already use P2W powers to replace is unwarranted. The way that mission objectives are designed determines the zerging/facerolling, not access to powers. If the mission objectives in DFB were to just kill the bosses, everyone would skip everything else like they already do in mid-endgame.