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Tzoruk

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  1. Currently leading to : Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Mutation Scrapper Primary Power Set: Staff Fighting Secondary Power Set: Super Reflexes Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Body Mastery Hero Profile: Level 1: Precise Strike (A) Mako's Bite - Accuracy/Damage (3) Mako's Bite - Damage/Endurance (3) Mako's Bite - Damage/Recharge (5) Mako's Bite - Accuracy/Endurance/Recharge (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge (7) Mako's Bite - Chance of Damage(Lethal) Level 1: Focused Fighting (A) Reactive Defenses - Defense (7) Reactive Defenses - Defense/Endurance (9) Reactive Defenses - Endurance/RechargeTime (9) Reactive Defenses - Defense/RechargeTime (11) Reactive Defenses - Defense/Endurance/RechargeTime (11) Reactive Defenses - Scaling Resist Damage Level 2: Focused Senses (A) Shield Wall - Defense/Endurance (13) Shield Wall - Defense/Recharge (13) Shield Wall - Defense/Endurance/Recharge (15) Shield Wall - Defense (23) Shield Wall - +Res (Teleportation), +5% Res (All) Level 4: Guarded Spin (A) Superior Critical Strikes - Accuracy/Damage (15) Superior Critical Strikes - Damage/RechargeTime (17) Superior Critical Strikes - Accuracy/Damage/RechargeTime (17) Superior Critical Strikes - Damage/Endurance/RechargeTime (19) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime (19) Superior Critical Strikes - RechargeTime/+50% Crit Proc Level 6: Agile (A) Gift of the Ancients - Defense/Endurance (21) Gift of the Ancients - Defense/Endurance/Recharge (21) Gift of the Ancients - Defense Level 8: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 10: Eye of the Storm (A) Superior Avalanche - Accuracy/Damage (25) Superior Avalanche - Damage/Endurance (27) Superior Avalanche - Accuracy/Damage/Endurance (27) Superior Avalanche - Accuracy/Damage/Recharge (29) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (31) Superior Avalanche - Recharge/Chance for Knockdown Level 12: Staff Mastery Level 14: Practiced Brawler (A) Recharge Reduction IO Level 16: Hasten (A) Recharge Reduction IO (31) Recharge Reduction IO Level 18: Kick (A) Empty Level 20: Tough (A) Steadfast Protection - Knockback Protection (31) Gladiator's Armor - TP Protection +3% Def (All) (33) Gladiator's Armor - Resistance (33) Gladiator's Armor - End/Resist Level 22: Weave (A) Luck of the Gambler - Defense/Endurance (33) Luck of the Gambler - Endurance/Recharge (34) Luck of the Gambler - Defense/Endurance/Recharge (34) Luck of the Gambler - Defense (34) Luck of the Gambler - Recharge Speed Level 24: Dodge (A) Luck of the Gambler - Defense/Endurance (36) Luck of the Gambler - Defense (36) Luck of the Gambler - Recharge Speed (36) Kismet - Accuracy +6% Level 26: Innocuous Strikes (A) Armageddon - Damage (29) Armageddon - Damage/Recharge (37) Armageddon - Accuracy/Damage/Recharge (37) Armageddon - Accuracy/Recharge (37) Armageddon - Damage/Endurance (39) Armageddon - Chance for Fire Damage Level 28: Quickness (A) Run Speed IO Level 30: Lucky (A) Luck of the Gambler - Defense/Endurance (39) Luck of the Gambler - Defense (39) Luck of the Gambler - Recharge Speed Level 32: Sky Splitter (A) Superior Scrapper's Strike - Accuracy/Damage (42) Superior Scrapper's Strike - Damage/Recharge (42) Superior Scrapper's Strike - Accuracy/Damage/Recharge (43) Superior Scrapper's Strike - Damage/Endurance/Recharge (43) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (43) Superior Scrapper's Strike - Recharge/Critical Hit Bonus Level 35: Evasion (A) Luck of the Gambler - Defense/Endurance (40) Luck of the Gambler - Endurance/Recharge (40) Luck of the Gambler - Defense/Endurance/Recharge (40) Luck of the Gambler - Defense (42) Luck of the Gambler - Recharge Speed Level 38: Combat Jumping (A) Luck of the Gambler - Recharge Speed Level 41: Serpent's Reach (A) Apocalypse - Damage (45) Apocalypse - Damage/Recharge (45) Apocalypse - Accuracy/Damage/Recharge (45) Apocalypse - Accuracy/Recharge (48) Apocalypse - Damage/Endurance (48) Apocalypse - Chance of Damage(Negative) Level 44: Focused Accuracy (A) Gaussian's Synchronized Fire-Control - To Hit Buff (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (50) Gaussian's Synchronized Fire-Control - Recharge/Endurance (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (50) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 47: Physical Perfection (A) Regenerative Tissue - +Regeneration Level 49: Super Jump (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance Level 1: Brawl (A) Empty Level 1: Critical Hit Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Celerity - +Stealth Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Miracle - +Recovery (23) Numina's Convalesence - +Regeneration/+Recovery (46) Panacea - +Hit Points/Endurance Level 2: Hurdle (A) Empty Level 2: Stamina (A) Performance Shifter - EndMod (25) Performance Shifter - Chance for +End (46) Endurance Modification IO Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 12: Form of the Body Level 12: Form of the Mind Level 12: Form of the Soul ------------ If anyone have critiques to help me out, please ? :)
  2. After few research and reading, seems something like this could be a basis ? I still wonder shich staff mastery should use a scrapper.... Hero Plan by Mids' Hero Designer 1.96 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Scrapper Primary Power Set: Staff Fighting Secondary Power Set: Super Reflexes Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Body Mastery Hero Profile: Level 1: Precise Strike -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Dam%(36) Level 1: Focused Fighting -- Empty(A), Empty(37), Empty(37), Empty(37) Level 2: Focused Senses -- Empty(A), Empty(3), Empty(9), Empty(15), Empty(46) Level 4: Guarded Spin -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(5), Sciroc-Dmg/Rchg(5), Sciroc-Acc/Rchg(39), Sciroc-Acc/Dmg/EndRdx(39), RedFtn-EndRdx/Rchg(39) Level 6: Eye of the Storm -- C'ngBlow-Acc/Dmg(A), C'ngBlow-Acc/Rchg(7), C'ngBlow-Dmg/EndRdx(7), Erad-Acc/Dmg/EndRdx/Rchg(15), Erad-Dmg(40), Erad-Acc/Dmg/Rchg(40) Level 8: Staff Mastery Level 10: Practiced Brawler -- EndRdx-I(A) Level 12: Agile -- Empty(A), Empty(13), Empty(13) Level 14: Combat Jumping -- Ksmt-ToHit+(A), DefBuff-I(46) Level 16: Boxing -- Empty(A) Level 18: Serpent's Reach -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(19), Thundr-Dmg/Rchg(19), Thundr-Acc/Dmg/Rchg(23), Thundr-Acc/Dmg/EndRdx(43), Thundr-Dmg/EndRdx/Rchg(43) Level 20: Quickness -- Empty(A), Empty(21), Empty(21) Level 22: Dodge -- Empty(A), Empty(23), Empty(50) Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam/Rchg(25), Aegis-EndRdx/Rchg(27), Aegis-ResDam/EndRdx/Rchg(45) Level 26: Innocuous Strikes -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(27), Sciroc-Dmg/Rchg(40), Sciroc-Acc/Rchg(42), Sciroc-Acc/Dmg/EndRdx(42), RechRdx-I(42) Level 28: Lucky -- S'dpty-EndRdx(A), S'dpty-Def(29), S'dpty-Def/EndRdx(29), S'dpty-Def/Rchg(31), S'dpty-Def/EndRdx/Rchg(43) Level 30: Weave -- S'dpty-EndRdx(A), S'dpty-Def(31), S'dpty-Def/EndRdx(31), S'dpty-Def/Rchg(34), S'dpty-Def/EndRdx/Rchg(46) Level 32: Sky Splitter -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(34) Level 35: Conserve Power -- RechRdx-I(A) Level 38: Elude -- Empty(A) Level 41: Physical Perfection -- Heal-I(A) Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45) Level 47: Mercurial Blow -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/Dmg(48), Mako-Dam%(48), Mako-Dmg/EndRdx(48), Mako-Dmg/Rchg(50), Mako-Acc/EndRdx/Rchg(50) Level 49: Super Jump -- Jump-I(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Heal-I(A), Heal-I(17), Heal-I(17) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(11), EndMod-I(11) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 8: Form of the Body Level 8: Form of the Mind Level 8: Form of the Soul Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Agility Core Paragon ------------
  3. Hello everyone ! I played back in they days, but Staff fighting wasn't even in game. I'm not a CoH/V veteran, i'd like, if you please, some help in order to have a solid PVE build for endgame, i'm currently lvl 25, my origin is mutant :). I really hope i'll find some help here, in order to be valuable in groups ! Thanks and have fun !
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