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Kontau

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  1. Kontau

    Spines/Regen

    trying to build a descent spines/ Regen stalker for teaming, and PvP. here is what i have so far in my build. any help is appreciated. This Villain build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Stalker Primary Power Set: Spines Secondary Power Set: Regeneration Power Pool: Leaping Power Pool: Concealment Power Pool: Fighting Power Pool: Speed Ancillary Pool: Mu Mastery Villain Profile: Level 1: Lunge (A) Crushing Impact - Accuracy/Damage (3) Crushing Impact - Accuracy/Damage/Recharge (3) Mako's Bite - Accuracy/Damage (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge (5) Touch of Death - Chance of Damage(Negative) (7) Pounding Slugfest - Disorient Bonus Level 1: Hide (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (13) Luck of the Gambler - Defense Level 2: Fast Healing (A) Panacea - Heal (15) Panacea - Heal/Endurance (15) Panacea - +Hit Points/Endurance Level 4: Spine Burst (A) Superior Assassin's Mark - Accuracy/Damage (7) Superior Assassin's Mark - Damage/RechargeTime (9) Superior Assassin's Mark - Accuracy/Damage/RechargeTime (9) Superior Assassin's Mark - Damage/Endurance/RechargeTime (11) Superior Assassin's Mark - Accuracy/Damage/Endurance/RechargeTime (11) Superior Assassin's Mark - RechargeTime/Rchg Build Up Level 6: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 8: Stealth (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (17) Luck of the Gambler - Defense (17) Luck of the Gambler - Defense/Endurance Level 10: Kick (A) Empty Level 12: Assassin's Impaler (A) Crushing Impact - Accuracy/Damage (19) Crushing Impact - Accuracy/Damage/Recharge (19) Mako's Bite - Accuracy/Damage (25) Mako's Bite - Accuracy/Damage/Endurance/Recharge (27) Touch of Death - Chance of Damage(Negative) (27) Pounding Slugfest - Disorient Bonus Level 14: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 16: Reconstruction (A) Doctored Wounds - Heal (29) Doctored Wounds - Heal/Endurance (29) Doctored Wounds - Heal/Recharge (31) Doctored Wounds - Recharge Level 18: Dull Pain (A) Doctored Wounds - Heal (31) Doctored Wounds - Heal/Recharge (31) Doctored Wounds - Heal/Endurance/Recharge (34) Doctored Wounds - Recharge Level 20: Impale (A) Thunderstrike - Accuracy/Damage (21) Thunderstrike - Accuracy/Damage/Recharge (21) Devastation - Accuracy/Damage (23) Devastation - Accuracy/Damage/Endurance/Recharge (23) Ice Mistral's Torment - Chance for Cold Damage (25) Debilitative Action - Disorient Bonus Level 22: Integration (A) Preventive Medicine - Heal (36) Preventive Medicine - Heal/Endurance (36) Preventive Medicine - Heal/RechargeTime/Endurance (36) Preventive Medicine - Chance for +Absorb Level 24: Resilience (A) Unbreakable Guard - Resistance (37) Unbreakable Guard - RechargeTime/Resistance (37) Unbreakable Guard - +Max HP Level 26: Tough (A) Steadfast Protection - Resistance/Endurance (37) Steadfast Protection - Resistance/+Def 3% (39) Gladiator's Armor - TP Protection +3% Def (All) Level 28: Instant Healing (A) Doctored Wounds - Heal (40) Doctored Wounds - Heal/Recharge (40) Doctored Wounds - Heal/Endurance/Recharge (40) Doctored Wounds - Recharge Level 30: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (39) Luck of the Gambler - Defense (39) Luck of the Gambler - Defense/Endurance Level 32: Throw Spines (A) Superior Stalker's Guile - Accuracy/Damage (33) Superior Stalker's Guile - Damage/Recharge (33) Superior Stalker's Guile - Accuracy/Damage/Recharge (33) Superior Stalker's Guile - Damage/Endurance/Recharge (34) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge (34) Superior Stalker's Guile - Recharge/Chance to Hide Level 35: Mu Bolts (A) Superior Winter's Bite - Accuracy/Damage (46) Superior Winter's Bite - Damage/RechargeTime (46) Superior Winter's Bite - Accuracy/Damage/Endurance (46) Superior Winter's Bite - Accuracy/Damage/Recharge (47) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (47) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 38: Super Jump (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (48) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (48) Blessing of the Zephyr - Knockback Reduction (4 points) Level 41: Ball Lightning (A) Superior Frozen Blast - Accuracy/Damage (43) Superior Frozen Blast - Damage/Endurance (43) Superior Frozen Blast - Accuracy/Damage/Endurance (45) Superior Frozen Blast - Accuracy/Damage/Recharge (45) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (45) Superior Frozen Blast - Recharge/Chance for Immobilize Level 44: Super Speed (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (48) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (49) Blessing of the Zephyr - Knockback Reduction (4 points) Level 47: Moment of Glory (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (49) Shield Wall - +Res (Teleportation), +5% Res (All) Level 49: Revive (A) Recharge Reduction IO Level 1: Assassination Level 1: Brawl
  2. the celerity +stealth IO is better used in sprint. can be stealthed when you want to, and able to be turned off when needed. I have this on most of my toons. and i do a lot of solo missions
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