this is my last Sentinel I'm planning on building for a whil;e, so here's what I have planned, and wanted some feedback on how my plans are, or if it needs tweaking...
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Sentinel
Primary Power Set: Radiation Blast
Secondary Power Set: Radiation Armor
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Neutrino Bolt -- Acc(A), Acc(7), Dmg(11), Dmg(43), Dmg(46), RechRdx(46)
Level 1: Alpha Barrier -- ResDam(A), ResDam(3), EndRdx(3), EndRdx(5)
Level 2: X-Ray Beam -- Acc(A), Acc(13), Dmg(15), Dmg(43)
Level 4: Hover -- DefBuff(A), DefBuff(5), DefBuff(7)
Level 6: Gamma Boost -- Heal(A), Heal(15), Heal(17), EndMod(17)
Level 8: Proton Armor -- ResDam(A), ResDam(9), EndRdx(9), EndRdx(11)
Level 10: Irradiate -- Acc(A), Acc(19), Dmg(19), DefDeb(23)
Level 12: Fly -- Flight(A), Flight(13)
Level 14: Aim -- ToHit(A), ToHit(25), ToHit(25)
Level 16: Cosmic Burst -- Acc(A), Acc(29), Dmg(29), Dmg(31), Dsrnt(33), RechRdx(33)
Level 18: Boxing -- Empty(A)
Level 20: Fallout Shelter -- ResDam(A), ResDam(21), EndRdx(21), EndRdx(23)
Level 22: Proton Therapy -- Heal(A), Heal(33), EndMod(34), EndMod(34)
Level 24: Proton Stream -- Acc(A), Acc(34), Dmg(36), Dmg(45)
Level 26: Tough -- ResDam(A), ResDam(27), ResDam(27)
Level 28: Particle Shielding -- Heal(A), Heal(36), EndMod(36), EndMod(37)
Level 30: Weave -- DefBuff(A), DefBuff(31), DefBuff(31)
Level 32: Neutron Bomb -- Acc(A), Acc(37), Dmg(37), Dmg(45)
Level 35: Ground Zero -- Acc(A), Acc(39), Dmg(39), Dmg(39), Heal(40), Heal(40)
Level 38: Meltdown -- ResDam(A), ResDam(40), EndMod(42), EndMod(42)
Level 41: Atomic Blast -- Acc(A), Acc(42), Dmg(43), Dmg(46), DefDeb(48)
Level 44: Cremate -- Acc(A), Dmg(45), Dmg(48)
Level 47: Fire Sword Circle -- Acc(A), Dmg(48), Dmg(50)
Level 49: Warmth -- Heal(A), Heal(50), Heal(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A)
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