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KSinclaire

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Posts posted by KSinclaire

  1. I have to second this - it's great for Masterminds, or even certain Controller types... but it really doesn't feel like a good set to use for Defenders or Corruptors or anything with more than a couple of buttons to push in their accompanying powerset. Chaining self-clicks would work far better; even if only on a couple of the powers. (I'm on the fence as to whether I'd prefer Faraday as-is or as a toggle aura.)

    • Like 3
  2. Tl;dr - experiencing the entirety of the Praetorian story, starting *as* a Praetorian, was a Live project I just never got around to finishing due to the way it hops around all sorts of level ranges - and I'm looking to fix that! The hope is to create a spoiler-free 'map' of where all the contacts, trials, and TFs involved fall chronologically so that I can run through them 'in order' on various characters and see the whole story in a way that makes sense.

     

    Following the Wiki's Issue releases, I was able to cobble a starter together - but I'm not sure where the other 30-40 arcs (Provost Marchand, Sgt. Schorr) actually fall. Any help/corrections would be appreciated!

     

     1: Praetorian Starters (1-20)
     2: Apex (50 Incarnate)
     3: Tin Mage (50 Incarnate)
     4: Behavioral Adjustment Facility (50 Trial)
     5: Lambda Sector (50 Trial)
     6: Admiral Sutter TF (20-40)
     7: Keyes Island (50 Trial)
     8: First Ward (20-30)
     9: Night Ward (20-30)
     10: Underground Trial (50 Trial)
     11: TPN Campus (50 Trial)
     12: Dark Astoria (50 Incarnate)
     13: Dilemma Diabolique (50 Trial)
     14: Belladonna Vetrano (50 Incarnate)
     15: Magisterium (Incarnate Trial)
     ??: Provost Marchand

    • Like 1
  3. Not entirely sure which part of this is a bug, but the text for the power reads:

     

    Quote

    Sniper Rifle is a powerful piece of hardware. It is very accurate and has a very long range. The impressive round can knock down its target. Like most sniper attacks, you must take your time to aim, so this attack can be interrupted. If used in conjunction with a targeting drone, the Sniper Rifle will do additional damage. If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage. Damage: Extreme, Recharge: Slow

     

    I could have sworn this was actually instant-cast before Page 5; unless that was a /Devices bonus or I'm just misremembering. Either way, it's definitely not instant cast at the moment - in fact, it's the same length of animation lock whether you're in or out of combat - it's simply uninterruptible in combat.

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