dreadzor
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Posts posted by dreadzor
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Here is a scrap version, just because. Possibly a boatload of crit:
SpoilerHero Plan by Hero Hero Designer 2.23
https://github.com/ImaginaryDevelopment/imaginary-hero-designerClick this DataLink to open the build!
Level 50 Science Scrapper
Primary Power Set: Radiation Melee
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body MasteryHero Profile:
Level 1: Radioactive Smash -- SprScrStr-Acc/Dmg:50(A), SprScrStr-Dmg/Rchg:50(3), SprScrStr-Acc/Dmg/Rchg:50(3), SprScrStr-Dmg/EndRdx/Rchg:50(5), SprScrStr-Rchg/+Crit:50(5), FrcFdb-Rechg%:50(7)
Level 1: Charged Armor -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(7), UnbGrd-EndRdx/Rchg:50(9), UnbGrd-Rchg/ResDam:50(9), UnbGrd-ResDam/EndRdx/Rchg:50(11), UnbGrd-Max HP%:50(11)
Level 2: Lightning Field -- FuroftheG-Acc/Dmg:50(A), FuroftheG-Dam/End/Rech:50(13), FuroftheG-Acc/Dmg/End/Rech:50(13), FuroftheG-ResDeb%:50(15), PrfShf-End%:50(15), SprCrtStr-Rchg/+50% Crit:50(17)
Level 4: Conductive Shield -- Ags-ResDam/EndRdx:50(A), Ags-ResDam/Rchg:50(17), Ags-EndRdx/Rchg:50(19), Ags-ResDam/EndRdx/Rchg:50(19), Ags-ResDam:50(21), Ags-Psi/Status:50(21)
Level 6: Fusion -- RechRdx-I:50(A)
Level 8: Radiation Siphon -- Hct-Dmg:50(A), Hct-Dmg/Rchg:50(23), Hct-Acc/Dmg/Rchg:50(23), Hct-Acc/Rchg:50(25), Hct-Dmg/EndRdx:50(25), Hct-Dam%:50(27)
Level 10: Static Shield -- GldArm-ResDam:50(A), GldArm-Res/Rech/End:50(27), GldArm-End/Res:50(29), GldArm-3defTpProc:50(29), GldArm-RechEnd:50(31), GldArm-RechRes:50(31)
Level 12: Combat Jumping -- Rct-Def:50(A), Rct-Def/EndRdx:50(31), Rct-Def/Rchg:50(33), Rct-ResDam%:50(33)
Level 14: Maneuvers -- ShlWal-Def/EndRdx:50(A), ShlWal-Def/Rchg:50(33), ShlWal-EndRdx/Rchg:50(34), ShlWal-Def/EndRdx/Rchg:50(34), ShlWal-Def:50(34), ShlWal-ResDam/Re TP:50(36)
Level 16: Grounded -- StdPrt-ResDam/Def+:30(A), ImpSki-Status:30(50)
Level 18: Irradiated Ground -- AchHee-ResDeb%:20(A), TchofLadG-DefDeb:21(36), TchofLadG-DefDeb/Rchg/EndRdx:50(36), TchofLadG-Rchg/EndRdx:50(37), TchofLadG-DefDeb/EndRdx:50(37), TchofLadG-%Dam:50(37)
Level 20: Tactics -- GssSynFr--ToHit:50(A), GssSynFr--ToHit/Rchg/EndRdx:50(39), GssSynFr--Rchg/EndRdx:50(39), GssSynFr--ToHit/EndRdx:50(39), GssSynFr--Build%:50(40)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam/Rchg:40(40), ImpArm-ResDam/EndRdx/Rchg:40(40), ImpArm-EndRdx/Rchg:40(42), ImpArm-ResDam:40(42), ImpArm-ResPsi:40(42)
Level 26: Weave -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def/Rchg:50(43), LucoftheG-EndRdx/Rchg:50(43), LucoftheG-Def/EndRdx/Rchg:50(43), LucoftheG-Def:50(45), LucoftheG-Rchg+:50(45)
Level 28: Lightning Reflexes -- Run-I:50(A)
Level 30: Energize -- Prv-Heal/Rchg:50(A)
Level 32: Atom Smasher -- Arm-Dmg:50(A), Arm-Dmg/Rchg:50(45), Arm-Acc/Dmg/Rchg:50(46), Arm-Acc/Rchg:50(46), Arm-Dmg/EndRdx:50(46), Arm-Dam%:50(48)
Level 35: Power Sink -- PrfShf-EndMod/Rchg:50(A)
Level 38: Conserve Power -- RechRdx-I:50(A)
Level 41: Physical Perfection -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(48), EndMod-I:50(48)
Level 44: Assault -- EndRdx-I:50(A)
Level 47: Hasten -- RechRdx-I:50(A)
Level 49: Super Jump -- Spr-EndRdx/Jump:50(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Clr-Stlth:50(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- RgnTss-Regen+:30(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(50), EndMod-I:50(50)
Level 50: Cardiac Core Paragon
Level 50: Pyronic Core Final Judgement
Level 50: Degenerative Core Flawless Interface
Level 50: Banished Pantheon Radial Superior Ally
Level 50: Barrier Core Epiphany
Level 50: Support Core Embodiment
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
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9 hours ago, dmaker said:
That is interesting. Looks like it would do well in either Fire or SL farms. Hmmm, maybe my next uber expensive alt project. I am thinking of making a farmer for my melee toons for vet level grinding. That way I can two box one (this build you provided probably) and then have something like an MA/WP toon on /follow and a PBAoE on autofire and just plow through SL farms
Gonna concoct a rad/elec version. Will post in a bit =). I like /elec because it's great on end. Especially when you slot in +end on the lightning aura.
Here is the rad/elec build quoted in the spoiler. You can ad more +recharge by replacing the 4 stat ATO slot with the Force Feedback proc in radioactive smash, if needed, but it reduces s/l resistance from cap, slightly.
SpoilerVillain Plan by Hero Villain Designer 2.23
https://github.com/ImaginaryDevelopment/imaginary-hero-designerClick this DataLink to open the build!
Level 50 Science Brute
Primary Power Set: Radiation Melee
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy MasteryVillain Profile:
Level 1: Radioactive Smash -- SprUnrFur-Acc/Dmg:50(A), SprUnrFur-Dmg/Rchg:50(3), SprUnrFur-Acc/Dmg/Rchg:50(3), SprUnrFur-Dmg/EndRdx/Rchg:50(5), SprUnrFur-Rchg/+Regen/+End:50(5), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(7)
Level 1: Charged Armor -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(7), UnbGrd-EndRdx/Rchg:50(9), UnbGrd-Rchg/ResDam:50(9), UnbGrd-ResDam/EndRdx/Rchg:50(11), UnbGrd-Max HP%:50(11)
Level 2: Lightning Field -- FuroftheG-Dam/End/Rech:50(A), FuroftheG-Acc/End/Rech:50(13), FuroftheG-Acc/Dmg/End/Rech:50(13), FuroftheG-ResDeb%:50(15), PrfShf-End%:50(15), SprBrtFur-Rech/Fury:50(17)
Level 4: Conductive Shield -- Ags-ResDam/EndRdx:50(A), Ags-ResDam/Rchg:50(17), Ags-EndRdx/Rchg:50(19), Ags-ResDam/EndRdx/Rchg:50(19), Ags-ResDam:50(21), Ags-Psi/Status:50(21)
Level 6: Fusion -- RechRdx-I:50(A)
Level 8: Radiation Siphon -- Hct-Dmg:50(A), Hct-Dmg/Rchg:50(23), Hct-Acc/Dmg/Rchg:50(23), Hct-Acc/Rchg:50(25), Hct-Dmg/EndRdx:50(25), Hct-Dam%:50(27)
Level 10: Static Shield -- GldArm-ResDam:50(A), GldArm-Res/Rech/End:50(27), GldArm-End/Res:50(29), GldArm-3defTpProc:50(29), GldArm-RechEnd:50(31), GldArm-RechRes:50(31)
Level 12: Combat Jumping -- Rct-Def:50(A), Rct-Def/EndRdx:50(46), Rct-Def/Rchg:50(48), Rct-ResDam%:50(48)
Level 14: Maneuvers -- ShlWal-Def/EndRdx:50(A), ShlWal-Def/Rchg:50(31), ShlWal-EndRdx/Rchg:50(33), ShlWal-Def/EndRdx/Rchg:50(33), ShlWal-Def:50(33), ShlWal-ResDam/Re TP:50(34)
Level 16: Grounded -- StdPrt-ResDam/Def+:30(A), ImpSki-Status:30(34)
Level 18: Irradiated Ground -- AchHee-ResDeb%:20(A), TchofLadG-DefDeb:50(34), TchofLadG-DefDeb/Rchg/EndRdx:50(36), TchofLadG-Rchg/EndRdx:50(36), TchofLadG-DefDeb/EndRdx:50(36), TchofLadG-%Dam:50(37)
Level 20: Lightning Reflexes -- Run-I:50(A)
Level 22: Tactics -- GssSynFr--ToHit:50(A), GssSynFr--ToHit/Rchg/EndRdx:50(37), GssSynFr--Rchg/EndRdx:50(37), GssSynFr--ToHit/EndRdx:50(39), GssSynFr--Build%:50(39)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- TtnCtn-ResDam/EndRdx:50(A), TtnCtn-ResDam/Rchg:50(39), TtnCtn-ResDam/EndRdx/Rchg:50(40), TtnCtn-ResDam:40(40), TtnCtn-EndRdx:50(40), ResDam-I:40(42)
Level 28: Weave -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def/Rchg:50(42), LucoftheG-EndRdx/Rchg:50(42), LucoftheG-Def/EndRdx/Rchg:50(43), LucoftheG-Def:50(43), LucoftheG-Rchg+:50(43)
Level 30: Energize -- RgnTss-Heal/Rchg:30(A)
Level 32: Atom Smasher -- Arm-Dmg:50(A), Arm-Dmg/Rchg:50(45), Arm-Acc/Dmg/Rchg:50(45), Arm-Acc/Rchg:50(45), Arm-Dmg/EndRdx:50(46), Arm-Dam%:50(46)
Level 35: Power Sink -- PrfShf-EndMod/Rchg:50(A)
Level 38: Superior Conditioning -- EndMod-I:50(A)
Level 41: Physical Perfection -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(48), EndMod-I:50(50)
Level 44: Assault -- EndRdx-I:50(A)
Level 47: Super Jump -- Spr-EndRdx/Jump:50(A)
Level 49: Hasten -- RechRdx-I:50(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Clr-Stlth:50(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- RgnTss-Regen+:30(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(50), EndMod-I:50(50)
Level 50: Cardiac Core Paragon
Level 50: Pyronic Core Final Judgement
Level 50: Degenerative Core Flawless Interface
Level 50: Banished Pantheon Radial Superior Ally
Level 50: Barrier Core Epiphany
Level 50: Support Core Embodiment
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I did. I've never gotten 100% fury bar before. When slotting +fury into my damage aura, i was sustaining 100% when diving into groups. Was something else to behold
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Nice little concept for those with infinitely deep pockets. 503% damage when the stars align, 217% haste when +recharge proc and hasten are used simultaneously, getting you super close to perma hasten, capped s/l, e, psi, and a few other quality of life things. Decent defense, too. mid to high 20% without hybrid. 30's with. Endurance management seems to be great as well.
Villain Plan by Hero Villain Designer 2.23
https://github.com/ImaginaryDevelopment/imaginary-hero-designerClick this DataLink to open the build!
Level 50 Science Brute
Primary Power Set: Super Strength
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy MasteryVillain Profile:
Level 1: Punch -- SprUnrFur-Acc/Dmg:50(A), SprUnrFur-Dmg/Rchg:50(3), SprUnrFur-Acc/Dmg/Rchg:50(3), SprUnrFur-Dmg/EndRdx/Rchg:50(5), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(5), SprUnrFur-Rchg/+Regen/+End:50(7)
Level 1: Charged Armor -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(7), UnbGrd-EndRdx/Rchg:50(9), UnbGrd-Rchg/ResDam:50(9), UnbGrd-ResDam/EndRdx/Rchg:50(11), UnbGrd-Max HP%:50(11)
Level 2: Haymaker -- FrcFdb-Dmg/KB:50(A), FrcFdb-Acc/KB:50(13), FrcFdb-Rchg/KB:50(13), FrcFdb-Dmg/EndRdx/KB:50(15), FrcFdb-Rechg%:50(15), OvrFrc-Dam/KB:50(17)
Level 4: Lightning Field -- FuroftheG-Acc/Dmg:50(A), FuroftheG-Acc/Dmg/End/Rech:50(17), FuroftheG-Dam/End/Rech:50(19), FuroftheG-ResDeb%:50(19), PrfShf-End%:50(21), SprBrtFur-Rech/Fury:50(21)
Level 6: Conductive Shield -- Ags-ResDam/EndRdx:50(A), Ags-ResDam/Rchg:50(23), Ags-EndRdx/Rchg:50(23), Ags-ResDam/EndRdx/Rchg:50(25), Ags-ResDam:50(25), Ags-Psi/Status:50(27)
Level 8: Knockout Blow -- Hct-Dmg:50(A), Hct-Dmg/Rchg:50(27), Hct-Acc/Dmg/Rchg:50(29), Hct-Acc/Rchg:50(29), Hct-Dmg/EndRdx:50(31), Hct-Dam%:50(31)
Level 10: Static Shield -- GldArm-ResDam:50(A), GldArm-Res/Rech/End:50(31), GldArm-End/Res:50(33), GldArm-3defTpProc:50(33), GldArm-RechEnd:50(33), GldArm-RechRes:50(34)
Level 12: Combat Jumping -- Rct-Def:50(A), Rct-Def/EndRdx:50(34), Rct-Def/Rchg:50(34), Rct-ResDam%:50(36)
Level 14: Maneuvers -- ShlWal-Def/EndRdx:50(A), ShlWal-Def/Rchg:50(36), ShlWal-EndRdx/Rchg:50(36), ShlWal-Def/EndRdx/Rchg:50(37), ShlWal-Def:50(37), ShlWal-ResDam/Re TP:50(37)
Level 16: Grounded -- StdPrt-ResDam/Def+:30(A), ImpSki-Status:30(39)
Level 18: Tactics -- GssSynFr--ToHit:50(A), GssSynFr--ToHit/Rchg/EndRdx:50(39), GssSynFr--Rchg/EndRdx:50(39), GssSynFr--ToHit/EndRdx:50(40), GssSynFr--Build%:50(40)
Level 20: Lightning Reflexes -- Run-I:50(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- TtnCtn-ResDam/EndRdx:50(A), TtnCtn-ResDam/Rchg:50(40), TtnCtn-EndRdx/Rchg:50(42), TtnCtn-ResDam/EndRdx/Rchg:50(42), TtnCtn-ResDam:50(42), ResDam-I:50(43)
Level 26: Weave -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def/Rchg:50(43), LucoftheG-EndRdx/Rchg:50(43), LucoftheG-Def/EndRdx/Rchg:50(45), LucoftheG-Def:50(45), LucoftheG-Rchg+:50(45)
Level 28: Energize -- Prv-Heal/Rchg:50(A)
Level 30: Assault -- EndRdx-I:50(A)
Level 32: Foot Stomp -- Arm-Dmg:50(A), Arm-Dmg/Rchg:50(46), Arm-Acc/Dmg/Rchg:50(46), Arm-Acc/Rchg:50(46), Arm-Dmg/EndRdx:50(48), Arm-Dam%:50(48)
Level 35: Power Sink -- PrfShf-EndMod/Rchg:50(A)
Level 38: Superior Conditioning -- EndMod-I:50(A)
Level 41: Physical Perfection -- NmnCnv-Heal:50(A), Mrc-Rcvry+:40(48), EndMod-I:50(50)
Level 44: Rage -- RechRdx-I:50(A)
Level 47: Hasten -- RechRdx-I:50(A)
Level 49: Super Speed -- Qck-EndRdx/RunSpd:50(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Clr-Stlth:50(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- RgnTss-Regen+:30(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(50), EndMod-I:50(50)
Level 50: Cardiac Core Paragon
Level 50: Pyronic Core Final Judgement
Level 50: Degenerative Core Flawless Interface
Level 50: Banished Pantheon Radial Superior Ally
Level 50: Barrier Core Epiphany
Level 50: Support Core Embodiment
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
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How about dis?
Hero Plan by Hero Hero Designer 2.23
https://github.com/ImaginaryDevelopment/imaginary-hero-designerClick this DataLink to open the build!
Level 50 Science Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Staff Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy MasteryHero Profile:
Level 1: Death Shroud -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(3), SprMghoft-Acc/Dmg/Rchg:50(3), SprMghoft-Dmg/EndRdx/Rchg:50(5), SprMghoft-Rchg/Res%:50(5), FuroftheG-ResDeb%:50(7)
Level 1: Mercurial Blow -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(7), SprGntFis-Acc/Dmg/Rchg:50(9), SprGntFis-Dmg/EndRdx/Rchg:50(9), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(11), SprGntFis-Rchg/+Absorb:50(11)
Level 2: Dark Embrace -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(13), UnbGrd-EndRdx/Rchg:50(13), UnbGrd-Rchg/ResDam:50(15), UnbGrd-ResDam/EndRdx/Rchg:50(15), UnbGrd-Max HP%:50(17)
Level 4: Guarded Spin -- ScrDrv-Acc/Dmg:50(A), ScrDrv-Dmg/EndRdx:50(17), ScrDrv-Dmg/Rchg:50(19), ScrDrv-Acc/Rchg:50(19), ScrDrv-Acc/Dmg/EndRdx:50(21), ScrDrv-Dam%:50(21)
Level 6: Murky Cloud -- GldArm-ResDam:50(A), GldArm-Res/Rech/End:50(23), GldArm-End/Res:50(23), GldArm-3defTpProc:50(25), StdPrt-ResDam/Def+:30(25), ImpSki-Status:30(27)
Level 8: Obsidian Shield -- ImpArm-ResDam/EndRdx:40(A), ImpArm-EndRdx/Rchg:40(27), ImpArm-ResDam/EndRdx/Rchg:40(29), ImpArm-ResPsi:40(29)
Level 10: Dark Regeneration -- Prv-Heal/Rchg:50(A)
Level 12: Cloak of Darkness -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def/Rchg:50(31), LucoftheG-EndRdx/Rchg:50(31), LucoftheG-Def/EndRdx/Rchg:50(31), LucoftheG-Def:50(33), LucoftheG-Rchg+:50(33)
Level 14: Combat Jumping -- LucoftheG-Rchg+:50(A)
Level 16: Eye of the Storm -- Arm-Dmg:50(A), Arm-Dmg/Rchg:50(34), Arm-Acc/Dmg/Rchg:50(34), Arm-Dmg/EndRdx:50(34), Arm-Dam%:50(36), FrcFdb-Rechg%:50(36)
Level 18: Maneuvers -- ShlWal-Def/EndRdx:50(A), ShlWal-Def/Rchg:50(36), ShlWal-EndRdx/Rchg:50(37), ShlWal-Def/EndRdx/Rchg:50(37), ShlWal-Def:50(37), ShlWal-ResDam/Re TP:50(39)
Level 20: Staff Mastery
Level 22: Cloak of Fear -- GlmoftheA-EndRdx/Fear:50(A), GlmoftheA-Acc/EndRdx:50(39), EndRdx-I:50(39), GlmoftheA-Dam%:50(40)
Level 24: Tactics -- GssSynFr--ToHit:50(A), GssSynFr--ToHit/Rchg/EndRdx:50(40), GssSynFr--Rchg/EndRdx:50(40), GssSynFr--ToHit/EndRdx:50(42), GssSynFr--Build%:50(42)
Level 26: Boxing -- Empty(A)
Level 28: Tough -- Ags-ResDam/EndRdx:50(A), Ags-ResDam/Rchg:50(42), Ags-EndRdx/Rchg:50(43), Ags-ResDam/EndRdx/Rchg:50(43), Ags-ResDam:50(45), Ags-Psi/Status:50(46)
Level 30: Weave -- Rct-Def:50(A), Rct-Def/EndRdx:50(43), Rct-Def/EndRdx/Rchg:50(45), Rct-ResDam%:50(45)
Level 32: Assault -- EndRdx-I:50(A)
Level 35: Conserve Power -- RechRdx-I:50(A)
Level 38: Sky Splitter -- Hct-Dmg:50(A), Hct-Dmg/Rchg:50(46), Hct-Acc/Dmg/Rchg:50(46), Hct-Dmg/EndRdx:50(48), Hct-Dam%:50(48), Hct-Acc/Rchg:50(48)
Level 41: Physical Perfection -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(50), EndMod-I:50(50)
Level 44: Hasten -- RechRdx-I:50(A)
Level 47: Super Speed -- Qck-EndRdx/RunSpd:50(A)
Level 49: Soul Transfer -- PrfShf-EndMod/Rchg:50(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Clr-Stlth:50(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- RgnTss-Regen+:30(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(33), EndMod-I:50(50)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 20: Form of the Body
Level 20: Form of the Mind
Level 20: Form of the Soul
Level 50: Pyronic Core Final Judgement
Level 50: Degenerative Core Flawless Interface
Level 50: Longbow Radial Superior Ally
Level 50: Barrier Core Epiphany
Level 50: Support Core Embodiment
Level 50: Cardiac Core Paragon
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Weird that tank doesn't have energy aura. Was making random builds in Mid's and noticed it was missing. Would be a great set for tank.
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Legacy of Kain: Soul Reaver
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Wow, I can see why Mids couldn't calculate it now. Crazy.
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So essentially, the slots in Gamma boost are only good for set bonus stacking
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I figured this would be something good to bring up, lol. Surprised no one else noticed.
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Just confirmed by adding a health io in game. It does nothing. That's rather disappointing. The innate bonuses are minuscule as well.
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I noticed in Pines that health IOs do not affect the regen percentage in Gamma Boost, as well as stamina IOs not affecting the endurance regen rate either. How would this be slotted to be effective?
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Make it happen! I'd love to do an SS/SD build with a scrapper!
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Ah, that's probably it. It seems to take around 2 mins for the toggle to drop, so it's as you state. A 2 minute toggle is weird. It's definitely not stated on the info.
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As subject states, hybrid incarnate toggle, is toggling off on it's own, randomly. Definitely not due to end running out, and not because of a bind, as I've moved it to different slots to test. This happens on test server. Not sure if it occurs on Excelsior, etc.
Fullscreen borderless isn't fullscreen
in General Discussion
Posted
Works perfectly for me. I play at 2560x1440