Gateisdown
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Posts posted by Gateisdown
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Thanks Colder! Great points.
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Hi, I am planning a leveling a DA/Savage Melee Tanker on a fresh server (so this will be a mostly standard IO build for some time). This is my first tank and I was hoping for tips and tricks to help with leveling. Specifically if there are any one slot wonders, leveling tricks, or powers to avoid. (Even though this is a tanker I plan on playing mostly solo.)
I am really stuck on Dark Armor but I am picking Savage Melee mostly because it feels quick and engaging. However, if there is secondary that pairs better with DA I'd love to learn more!
Tips I've seen from forum include:
- DA can be an endurance hog, so slotting Theft of Essence proc to Dark Regeneration and the Pancea proc to health asap can help. Performance Shifter proc in stamina can also be used.
- For initial leveling you can 6 slot Death Shroud with damage to help with AOE. Later you can run Might of Tanker to get resistance stacks.
- Most final builds all seem to pick up Kick, Tough, and Weave from Fighting... but only later, when IO sets can push the benefits. While leveling you can wait.
- Oppressive Gloom does cause mobs to wander, but can be a one slot wonder when leveling
- Cloak of Fear and may not be worth the end cost, especially at first.
- Soul Transfer can skipped
Questions:
- Suggestions for best way to slot Dark Regeneration?
- I've heard Knock-back is problem for DA, is there a recommended way to mitigate? (Acrobatics?)
- Is Hasten recommended?
- How key is rushing Conserve Power from Energy Mastery? Do most also then pick up Physical Perfection?
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7 hours ago, Force Redux said:
Hello folks, here is the Basic IO Demon / Dark build. No sets, no uniques, just all around IO goodness. A great place to start once you are a new 50, or if you just don't want to invest a lot of Inf on a build but still have fun.
Please note, I tend to build for high Accuracy. I hate missing, and Dark Miasma hates missing. There are lots of mobs that debuff Accuracy to hell (Widows, CoTs, etc) and I like to compensate. If you've ever been in the middle of +4x8 Packs of Night Widows, you'll understand perhaps. Thus, most everything that needs accuracy has 84% Accuracy with two level 50 IOs, plus Tactics (and Supremacy for the pets).
Here is the build. NOTE: you can and should move Hasten earlier in the build, but exactly where is up to you, so I left it where it is for now. In my IO builds, I have enough Global Recharge at lower levels that I find I can push it back, but here you will want it no later than your 30th. Corruption and Group Fly are good candidates for a swap.
Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designerClick this DataLink to open the build!
Basic IO Demon Dark MM: Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Dark Miasma
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul MasteryVillain Profile:
Level 1: Summon Demonlings- (A) Accuracy IO
- (3) Accuracy IO
- (3) Damage Increase IO
- (7) Damage Increase IO
- (7) Damage Increase IO
- (9) Endurance Reduction IO
Level 1: Twilight Grasp
- (A) Accuracy IO
- (9) Accuracy IO
- (11) Healing IO
- (11) Healing IO
- (13) Recharge Reduction IO
- (15) Endurance Reduction IO
Level 2: Tar Patch
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
Level 4: Darkest Night
- (A) To Hit Debuff IO
- (15) To Hit Debuff IO
- (19) Endurance Reduction IO
Level 6: Enchant Demon
- (A) Endurance Reduction IO
Level 8: Hover
- (A) Defense Buff IO
Level 10: Fly
- (A) Endurance Reduction IO
Level 12: Summon Demons
- (A) Accuracy IO
- (13) Accuracy IO
- (19) Damage Increase IO
- (46) Damage Increase IO
- (46) Damage Increase IO
- (50) Endurance Reduction IO
Level 14: Howling Twilight
- (A) Recharge Reduction IO
- (48) Recharge Reduction IO
Level 16: Shadow Fall
- (A) Resist Damage IO
- (17) Resist Damage IO
- (17) Defense Buff IO
- (23) Defense Buff IO
- (40) Endurance Reduction IO
- (43) Endurance Reduction IO
Level 18: Hell on Earth
- (A) Accuracy IO
- (21) Accuracy IO
- (36) Damage Increase IO
- (37) Damage Increase IO
- (37) Recharge Reduction IO
- (37) Endurance Reduction IO
Level 20: Fearsome Stare
- (A) Accuracy IO
- (21) Accuracy IO
- (23) To Hit Debuff IO
- (25) To Hit Debuff IO
- (34) Recharge Reduction IO
- (34) Endurance Reduction IO
Level 22: Group Fly
- (A) Endurance Reduction IO
Level 24: Maneuvers
- (A) Defense Buff IO
- (25) Defense Buff IO
- (40) Endurance Reduction IO
Level 26: Summon Demon Prince
- (A) Accuracy IO
- (27) Accuracy IO
- (27) Damage Increase IO
- (29) Damage Increase IO
- (33) Damage Increase IO
- (34) Endurance Reduction IO
Level 28: Tactics
- (A) To Hit Buff IO
- (29) To Hit Buff IO
- (43) Endurance Reduction IO
Level 30: Corruption
- (A) Accuracy IO
- (31) Accuracy IO
- (31) Damage Increase IO
- (31) Damage Increase IO
- (33) Recharge Reduction IO
- (33) Endurance Reduction IO
Level 32: Abyssal Empowerment
- (A) Endurance Reduction IO
Level 35: Dark Embrace
- (A) Resist Damage IO
- (36) Resist Damage IO
- (40) Endurance Reduction IO
Level 38: Dark Servant
- (A) Accuracy IO
- (39) Accuracy IO
- (39) Recharge Reduction IO
- (39) Recharge Reduction IO
- (50) To Hit Debuff IO
- (50) Endurance Reduction IO
Level 41: Soul Tentacles
- (A) Accuracy IO
- (42) Accuracy IO
- (42) Immobilisation Duration IO
- (42) Recharge Reduction IO
- (43) Endurance Reduction IO
Level 44: Petrifying Gaze
- (A) Accuracy IO
- (45) Accuracy IO
- (45) Hold Duration IO
- (45) Hold Duration IO
- (46) Recharge Reduction IO
- (48) Endurance Reduction IO
Level 47: Hasten
- (A) Recharge Reduction IO
- (48) Recharge Reduction IO
Level 49: Oppressive Gloom
- [*] (A) Accuracy IO
Thanks for this Force, this is exactly what I was looking for! I know it's basic but it's so helpful for me to see the bones of a build before more experienced players start min-maxing. Very appreciated!
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Hi Force, would you mind throwing together a recommend slotting guide for brand new Demons/Dark character using mostly IOs (and not sets)? I'd to see what you recommend! Thanks - this post is great. Lots of good info!
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Managing Buffs?
in General Discussion
Posted
Is there an easy way to manage timed buffs?
I was thinking of making a mastermind with either a Sonic or Thermal secondary, but I am concerned that I'll spend my time constantly checking to make sure the timed buffs I apply are still there. Is there a trick to this? I know you can expand the pets and party views to see buffs, but that quickly ends up taking precious screen real estate. Thanks!