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codiene42

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Everything posted by codiene42

  1. put a LotG recharge bonus in weave, combat jumping, maneuvers, etc. and build on the defenses through set bonuses and unique ios. at least that is what i try to do.
  2. Here is the build i am working on atm. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Blonde Shadow v2: Level 50 Magic Scrapper Primary Power Set: Dark Melee Secondary Power Set: Dark Armor Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Ancillary Pool: Soul Mastery Hero Profile: Level 1: Smite -- Hct-Dmg/EndRdx(A), Hct-Acc/Rchg(3), Hct-Acc/Dmg/Rchg(3), Hct-Dmg/Rchg(5), Hct-Dmg(5) Level 1: Dark Embrace -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(7), TtnCtn-EndRdx/Rchg(7), TtnCtn-ResDam/EndRdx/Rchg(9), TtnCtn-ResDam(9) Level 2: Shadow Maul -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(11), SprScrStr-Acc/Dmg/Rchg(11), SprScrStr-Dmg/EndRdx/Rchg(13), SprScrStr-Acc/Dmg/EndRdx/Rchg(13), SprScrStr-Rchg/+Crit(15) Level 4: Death Shroud -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(15), SprCrtStr-Acc/Dmg/Rchg(17), SprCrtStr-Dmg/EndRdx/Rchg(17), SprCrtStr-Acc/Dmg/EndRdx/Rchg(19), SprCrtStr-Rchg/+50% Crit(19) Level 6: Touch of Fear -- CldSns-ToHitDeb/EndRdx/Rchg(A), CldSns-Acc/ToHitDeb(21), CldSns-Acc/EndRdx/Rchg(21), CldSns-%Dam(23) Level 8: Siphon Life -- Prv-Heal(A), Prv-Heal/EndRdx(23), Prv-EndRdx/Rchg(25), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(27), Prv-Absorb%(50) Level 10: Murky Cloud -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(27), TtnCtn-EndRdx/Rchg(29), TtnCtn-ResDam/EndRdx/Rchg(29), TtnCtn-ResDam(31) Level 12: Obsidian Shield -- StdPrt-ResDam/Def+(A) Level 14: Boxing -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(48) Level 16: Dark Regeneration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(31), Pnc-Heal/Rchg(31), Pnc-Heal/EndRedux/Rchg(33), Pnc-Heal/+End(33) Level 18: Dark Consumption -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(34), Arm-Acc/Rchg(34), Arm-Dam%(34) Level 20: Cloak of Darkness -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(43), Rct-ResDam%(43) Level 22: Tough -- GldArm-ResDam(A), GldArm-RechRes(45), GldArm-End/Res(50), GldArm-3defTpProc(50) Level 24: Weave -- LucoftheG-Rchg+(A) Level 26: Soul Drain -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(36), AdjTrg-ToHit/EndRdx/Rchg(36), AdjTrg-EndRdx/Rchg(36), AdjTrg-ToHit/EndRdx(37) Level 28: Combat Jumping -- LucoftheG-Rchg+(A) Level 30: Cloak of Fear -- CldSns-ToHitDeb(A), CldSns-ToHitDeb/EndRdx/Rchg(37), CldSns-Acc/EndRdx/Rchg(39), CldSns-Acc/ToHitDeb(39) Level 32: Midnight Grasp -- GrvAnc-Immob(A), GrvAnc-Immob/Rchg(39), GrvAnc-Acc/Immob/Rchg(40), GrvAnc-Acc/Rchg(40), GrvAnc-Immob/EndRdx(40), GrvAnc-Hold%(42) Level 35: Maneuvers -- LucoftheG-Rchg+(A) Level 38: Moonbeam -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(42), StnoftheM-Acc/ActRdx/Rng(42), StnoftheM-Dmg/ActRdx/Rchg(45), StnoftheM-Dam%(46) Level 41: Hasten -- RechRdx-I(A), RechRdx-I(45) Level 44: Shadow Meld -- RechRdx-I(A), RechRdx-I(46), LucoftheG-Rchg+(48) Level 47: Summon Widow -- CaltoArm-+Def(Pets)(A) Level 49: Super Jump -- BlsoftheZ-ResKB(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Health -- NmnCnv-Regen/Rcvry+(A), RgnTss-Regen+(37), Mrc-Rcvry+(48) Level 1: Hurdle -- Jump-I(A) Level 1: Stamina -- PrfShf-End%(A), EndMod-I(43), EndMod-I(46) Level 1: Swift -- Run-I(A) ------------
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