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Ludo

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  1. Seems so obvious now that you've answered, ty. Does it matter at what level you assigns slots outside of Pvp? I thought that exemplar doesn't factor slots and simply scales your enhancement effectiveness based on level? In either case, ty for clearing this up!
  2. New player here and am really enjoying my "days of future past" experience with CoH. I continue to consume everything I can concerning enhancements, and seem to have an understanding block relative to builds often posted around. For example, a sample of a build could show something like: Level 26: Soul Drain Sciroc-Acc/Rchg(A), C'ngBlow-Acc/Rchg(27), M'Strk-Acc/Dmg/EndRdx(27), M'Strk-Dmg/Rchg(40)Level 28: Lucky DefBuff-I(A), DefBuff-I(31)Level 30: Tough S'fstPrt-ResDam/Def+(A), RctvArm-ResDam/EndRdx(31), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam(33), RctvArm-EndRdx(33) Question: What does the (A) and the numbers next to the enhancement slot names mean? Are they levels? Would the answer be apparent if I used a character builder program like Mid's? If the answer involves the strategic use of enhancement levels to avoid diminishing returns and the "rule of five", how do attuned enhancements factor into the builds people post? Thank you in advance.
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