Spending 1/6th of your time in "can't hold aggro" mode is a big problem for most tanks in a team setting.
You appear to be under the impression rage crashes prevent tanks from holding agro. It doesn't. It used to, back in 2004/2005, when the crash caused "only affecting self" status, but that's long long gone. Taunt, taunt auras, footstomp, handclap, etc all function just fine outside of their damage potential.
Wait... no Super Strength for Scrappers?
in Scrapper
Posted · Edited by iocane
You appear to be under the impression rage crashes prevent tanks from holding agro. It doesn't. It used to, back in 2004/2005, when the crash caused "only affecting self" status, but that's long long gone. Taunt, taunt auras, footstomp, handclap, etc all function just fine outside of their damage potential.