brian9824 Posted May 9, 2019 Posted May 9, 2019 So this is what I have so far, i'm trying to see if I can swap some smashing/lethal resist for other benefits as im a bit over capped on it. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Tank Bot 2.0: Level 50 Technology Tanker Primary Power Set: Bio Armor Secondary Power Set: Titan Weapons Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Hero Profile: Level 1: Hardened Carapace (A) Aegis - Resistance/Endurance: Level 40 (3) Aegis - Resistance/Recharge: Level 50 (3) Aegis - Endurance/Recharge: Level 50 (5) Aegis - Resistance/Endurance/Recharge: Level 50 (7) Aegis - Resistance: Level 50 (9) Aegis - Psionic/Status Resistance: Level 50 Level 1: Defensive Sweep (A) Armageddon - Damage: Level 50 (23) Armageddon - Damage/Recharge: Level 50 (25) Armageddon - Accuracy/Damage/Recharge: Level 50 (33) Armageddon - Accuracy/Recharge: Level 50 (48) Armageddon - Damage/Endurance: Level 50 (48) Armageddon - Chance for Fire Damage: Level 50 Level 2: Crushing Blow (A) Crushing Impact - Accuracy/Damage/Endurance: Level 50 (25) Crushing Impact - Accuracy/Damage/Recharge: Level 50 (27) Crushing Impact - Damage/Recharge: Level 50 (34) Crushing Impact - Accuracy/Damage: Level 50 (50) Crushing Impact - Damage/Endurance/Recharge: Level 50 Level 4: Inexhaustible (A) Numina's Convalesence - Heal/Endurance: Level 50 (9) Numina's Convalesence - Endurance/Recharge: Level 50 (11) Numina's Convalesence - Heal/Recharge: Level 50 (45) Numina's Convalesence - Heal/Endurance/Recharge: Level 50 (46) Numina's Convalesence - Heal: Level 50 (46) Numina's Convalesence - +Regeneration/+Recovery: Level 50 Level 6: Environmental Modification (A) Reactive Defenses - Scaling Resist Damage: Level 50 (17) Reactive Defenses - Defense/Endurance/RechargeTime: Level 50 (19) Reactive Defenses - Defense/RechargeTime: Level 50 (19) Reactive Defenses - Endurance/RechargeTime: Level 50 (21) Reactive Defenses - Defense/Endurance: Level 50 (21) Reactive Defenses - Defense: Level 50 Level 8: Adaptation Level 10: Ablative Carapace (A) Preventive Medicine - Heal: Level 50 (11) Preventive Medicine - Heal/RechargeTime: Level 50 (23) Preventive Medicine - Heal/RechargeTime/Endurance: Level 50 Level 12: Evolving Armor (A) Unbreakable Guard - Resistance: Level 50 (13) Unbreakable Guard - Resistance/Endurance: Level 50 (13) Unbreakable Guard - Endurance/RechargeTime: Level 50 (15) Unbreakable Guard - RechargeTime/Resistance: Level 50 (15) Unbreakable Guard - Resistance/Endurance/RechargeTime: Level 50 (17) Unbreakable Guard - +Max HP: Level 50 Level 14: Super Jump (A) Unbounded Leap - +Stealth: Level 50Level 16: Taunt (A) Taunt Duration IO: Level 50Level 18: DNA Siphon (A) Numina's Convalesence - Heal/Recharge: Level 50 (29) Numina's Convalesence - Heal: Level 50 (31) Numina's Convalesence - Heal/Endurance/Recharge: Level 50 Level 20: Follow Through (A) Superior Gauntleted Fist - Accuracy/Damage: Level 50 (31) Superior Gauntleted Fist - Damage/RechargeTime: Level 50 (31) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime: Level 50 (40) Superior Gauntleted Fist - Damage/Endurance/RechargeTime: Level 50 (40) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime: Level 50 (42) Superior Gauntleted Fist - RechargeTime/+Absorb: Level 50 Level 22: Build Momentum (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50 (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50 Level 24: Hasten (A) Recharge Reduction IO: Level 50 (40) Recharge Reduction IO: Level 50 Level 26: Genetic Contamination (A) Superior Avalanche - Accuracy/Damage: Level 50 (34) Superior Avalanche - Damage/Endurance: Level 50 (36) Superior Avalanche - Accuracy/Damage/Endurance: Level 50 (37) Superior Avalanche - Accuracy/Damage/Recharge: Level 50 (50) Superior Avalanche - Accuracy/Damage/Endurance/Recharge: Level 50 (50) Superior Avalanche - Recharge/Chance for Knockdown: Level 50 Level 28: Rend Armor (A) Mako's Bite - Accuracy/Damage: Level 50 (36) Mako's Bite - Damage/Recharge: Level 50 (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50 Level 30: Kick (A) EmptyLevel 32: Parasitic Aura (A) Numina's Convalesence - Heal/Recharge: Level 50 (33) Numina's Convalesence - Heal/Endurance/Recharge: Level 50 (33) Numina's Convalesence - Heal: Level 50 Level 35: Whirling Smash (A) Multi-Strike - Accuracy/Damage: Level 50 (37) Multi-Strike - Damage/Endurance: Level 50 (39) Multi-Strike - Damage/Recharge: Level 50 (43) Multi-Strike - Accuracy/Endurance: Level 50 (43) Multi-Strike - Accuracy/Damage/Endurance: Level 50 (45) Multi-Strike - Damage/Endurance/Recharge: Level 50 Level 38: Arc of Destruction (A) Superior Might of the Tanker - Accuracy/Damage: Level 50 (39) Superior Might of the Tanker - Damage/Recharge: Level 50 (39) Superior Might of the Tanker - Accuracy/Damage/Recharge: Level 50 (42) Superior Might of the Tanker - Recharge/Chance for +Res(All): Level 50 (42) Superior Might of the Tanker - Damage/Endurance/Recharge: Level 50 (43) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge: Level 50 Level 41: Tough (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50 (46) Steadfast Protection - Resistance/+Def 3%: Level 30 Level 44: Weave (A) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50 (45) Luck of the Gambler - Recharge Speed: Level 50 Level 47: Combat Jumping (A) Red Fortune - Defense: Level 50 (48) Red Fortune - Defense/Endurance: Level 50 Level 49: [Empty] Level 1: Brawl (A) EmptyLevel 1: Gauntlet Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) Run Speed IO: Level 50Level 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) Run Speed IO: Level 50Level 2: Health (A) Preventive Medicine - Chance for +Absorb: Level 50 (27) Numina's Convalesence - Heal: Level 50 (29) Numina's Convalesence - Heal/Recharge: Level 50 (34) Numina's Convalesence - Heal/Endurance/Recharge: Level 50 Level 2: Hurdle (A) Jumping IO: Level 50Level 2: Stamina (A) Performance Shifter - Chance for +End: Level 50 (5) Endurance Modification IO: Level 50 (7) Endurance Modification IO: Level 50 Level 1: Momentum Level 8: Defensive Adaptation Level 8: Efficient Adaptation Level 8: Offensive Adaptation ------------ ------------ Set Bonus Totals: 4% DamageBuff(Smashing) 4% DamageBuff(Lethal) 4% DamageBuff(Fire) 4% DamageBuff(Cold) 4% DamageBuff(Energy) 4% DamageBuff(Negative) 4% DamageBuff(Toxic) 4% DamageBuff(Psionic) 13.5% Defense(Smashing) 13.5% Defense(Lethal) 16.63% Defense(Fire) 16.63% Defense(Cold) 7.88% Defense(Energy) 7.88% Defense(Negative) 6% Defense(Psionic) 21% Defense(Melee) 9.75% Defense(Ranged) 15.06% Defense(AoE) 3.6% Max End 6.25% Enhancement(Max EnduranceDiscount) 41.25% Enhancement(RechargeTime) 6% Enhancement(Heal) 22% Enhancement(Accuracy) 15% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 421.7 HP (22.5%) HitPoints 15% JumpHeight 15% SpeedJumping MezResist(Confused) 145% MezResist(Held) 145% MezResist(Immobilized) 145% MezResist(Sleep) 145% MezResist(Stunned) 145% MezResist(Terrorized) 145% 8% (0.13 End/sec) Recovery 64% (5 HP/sec) Regeneration 15% ResEffect(SpeedFlying) 15% ResEffect(RechargeTime) 15% ResEffect(SpeedRunning) 32% Resistance(Smashing) 32% Resistance(Lethal) 32.75% Resistance(Fire) 32.75% Resistance(Cold) 15.5% Resistance(Energy) 15.5% Resistance(Negative) 26.75% Resistance(Toxic) 31.75% Resistance(Psionic) 0% Resistance(Smashing) 0% Resistance(Lethal) 0% Resistance(Fire) 0% Resistance(Cold) 0% Resistance(Energy) 0% Resistance(Negative) 0% Resistance(Toxic) 0% Resistance(Psionic) 15% SpeedRunning
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