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Bio Spines Build Assistance


Odhinn

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I recently got my Bio/Spines to 50 and Alpha slot unlocked. I know theoretically what to build for so I made the build below and would welcome and appreciate any feedback.

 

Some notes on the build: I built for some recharge but not Perma Hasten as to me sacrifices to do so were to severe. I was also not looking to see how expensive (or cheap) I could make the build given I main an Invul/SS I spent about 700M on. Mystic flight is a must have for the character. Also, I was unsure what to choose for epic pool.

 

I know I approached making the build from an Invul / * tanking mindset and that may be a shortcoming in the current set up.

 

Thanks !

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Brickade: Level 50 Technology Tanker
Primary Power Set: Bio Armor
Secondary Power Set: Spines
Power Pool: Fighting
Power Pool: Sorcery
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
------------
Level 1:    Hardened Carapace    
 (A) Unbreakable Guard - +Max HP
 (3) Unbreakable Guard - Resistance
 (3) Unbreakable Guard - Resistance/Endurance
 (5) Unbreakable Guard - RechargeTime/Resistance
 (13) Gladiator's Armor - TP Protection +3% Def (All)
 (15) Steadfast Protection - Resistance/+Def 3%


Level 1:    Barb Swipe    
 (A) Kinetic Combat - Accuracy/Damage
 (5) Kinetic Combat - Damage/Endurance
 (7) Kinetic Combat - Damage/Recharge
 (7) Kinetic Combat - Damage/Endurance/Recharge


Level 2:    Inexhaustible    
 (A) Panacea - Heal/Endurance
 (9) Panacea - +Hit Points/Endurance
 (11) Panacea - Hea/Recharge
 (11) Panacea - Heal/Endurance/Recharge
 (13) Panacea - Heal


Level 4:    Lunge    
 (A) Hecatomb - Damage
 (19) Hecatomb - Damage/Recharge
 (19) Hecatomb - Damage/Endurance
 (21) Hecatomb - Chance of Damage(Negative)
 (34) Hecatomb - Accuracy/Damage/Recharge


Level 6:    Environmental Modification    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (9) Gift of the Ancients - Defense
 (36) Gift of the Ancients - Defense/Endurance
 (36) Gift of the Ancients - Defense/Recharge


Level 8:    Adaptation    
Level 10:    Taunt    
 (A) Perfect Zinger - Taunt
 (36) Perfect Zinger - Taunt/Range
 (37) Perfect Zinger - Taunt/Recharge


Level 12:    Ablative Carapace    
 (A) Panacea - Heal
 (37) Panacea - Heal/Endurance
 (37) Panacea - Endurance/Recharge
 (39) Panacea - Hea/Recharge
 (39) Panacea - Heal/Endurance/Recharge
 (46) Regenerative Tissue - +Regeneration


Level 14:    Evolving Armor    
 (A) Aegis - Resistance
 (15) Aegis - Resistance/Endurance
 (17) Aegis - Resistance/Recharge
 (17) Aegis - Psionic/Status Resistance


Level 16:    Kick    
 (A) Kinetic Combat - Accuracy/Damage
 (45) Kinetic Combat - Damage/Endurance
 (46) Kinetic Combat - Damage/Recharge
 (50) Kinetic Combat - Knockdown Bonus


Level 18:    Ripper    
 (A) Scirocco's Dervish - Accuracy/Damage
 (40) Scirocco's Dervish - Damage/Endurance
 (40) Scirocco's Dervish - Damage/Recharge


Level 20:    DNA Siphon    
 (A) Preventive Medicine - Heal
 (21) Preventive Medicine - Heal/Endurance
 (23) Preventive Medicine - Endurance/RechargeTime
 (23) Preventive Medicine - Heal/RechargeTime
 (27) Preventive Medicine - Heal/RechargeTime/Endurance
 (29) Preventive Medicine - Chance for +Absorb


Level 22:    Tough    
 (A) Unbreakable Guard - Resistance
 (31) Unbreakable Guard - Resistance/Endurance
 (31) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (46) Unbreakable Guard - Endurance/RechargeTime


Level 24:    Weave    
 (A) Reactive Defenses - Scaling Resist Damage
 (25) Shield Wall - +Res (Teleportation), +5% Res (All)
 (25) Shield Wall - Defense
 (27) Shield Wall - Defense/Endurance
 (43) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 26:    Genetic Contamination    
 (A) Superior Gauntleted Fist - Damage/RechargeTime
 (40) Superior Gauntleted Fist - Accuracy/Damage
 (42) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
 (43) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
 (48) Superior Gauntleted Fist - RechargeTime/+Absorb


Level 28:    Impale    
 (A) Thunderstrike - Accuracy/Damage
 (34) Thunderstrike - Damage/Endurance
 (42) Thunderstrike - Damage/Recharge


Level 30:    Mystic Flight    
 (A) Winter's Gift - Slow Resistance (20%)


Level 32:    Parasitic Aura    
 (A) Numina's Convalesence - Heal/Endurance
 (33) Numina's Convalesence - Endurance/Recharge
 (33) Numina's Convalesence - Heal/Recharge
 (33) Numina's Convalesence - Heal/Endurance/Recharge
 (34) Numina's Convalesence - Heal


Level 35:    Quills    
 (A) Fury of the Gladiator - Chance for Res Debuff
 (39) Armageddon - Chance for Fire Damage
 (48) Obliteration - Chance for Smashing Damage
 (48) Scirocco's Dervish - Chance of Damage(Lethal)
 (50) Fury of the Gladiator - Accuracy/Damage
 (50) Scirocco's Dervish - Accuracy/Damage/Endurance


Level 38:    Throw Spines    
 (A) Annihilation - Accuracy/Damage
 (43) Annihilation - Damage/RechargeTime
 (45) Annihilation - Accuracy/Damage/Endurance


Level 41:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (42) Luck of the Gambler - Defense


Level 44:    Hasten    
 (A) Recharge Reduction IO
 (45) Recharge Reduction IO


Level 47:    Focused Accuracy    
 (A) Rectified Reticle - Increased Perception


Level 49:    Physical Perfection    
 (A) Endurance Modification IO


Level 1:    Brawl    
 (A) Empty


Level 1:    Gauntlet    
Level 1:    Prestige Power Dash    
 (A) Empty


Level 1:    Prestige Power Slide    
 (A) Empty


Level 1:    Prestige Power Quick    
 (A) Empty


Level 1:    Prestige Power Rush    
 (A) Empty


Level 1:    Prestige Power Surge    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 4:    Ninja Run    
Level 2:    Swift    
 (A) Empty


Level 2:    Health    
 (A) Numina's Convalesence - +Regeneration/+Recovery
 (29) Miracle - +Recovery


Level 2:    Hurdle    
 (A) Empty


Level 2:    Stamina    
 (A) Performance Shifter - Chance for +End
 (31) Performance Shifter - EndMod


Level 8:    Defensive Adaptation    
Level 8:    Efficient Adaptation    
Level 8:    Offensive Adaptation    
Level 50:    Spiritual Core Paragon    
------------

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Edited by Odhinn
Build wouldn't post.
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Thanks for the input. I honestly just put those last two powers there as I was unsure what else to take. Leveling to 50 I never took any epic pool powers and was considering the focused accuracy for the perception IO given I hate being blinded. I think I would get more benefit from soul mastery.

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1 hour ago, Odhinn said:

Thanks for the input. I honestly just put those last two powers there as I was unsure what else to take. Leveling to 50 I never took any epic pool powers and was considering the focused accuracy for the perception IO given I hate being blinded. I think I would get more benefit from soul mastery.

I really dislike the Focused Accuracy power, the effect is fine for what it does but it drains something like 0.75 end which is HUGE, depending on the set that end drain is equivalent to all of your AT toggles combined...
Blind does suck but it isn't really something that is common enough to warrant something like focused accuracy to combat it. Like you said Soul Mastery, or possibly Mu Mastery if you want a bit more damage instead of the debuff from Soul, will get you a lot more mileage than Energy.

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