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Posted (edited)

This is my Bio/Spines build i have been  working on. While it is not the cheapest build it isn't a billion influence either.

I have been playing the build for a bit in PI radio missions and DA missions against a variety of foes and damage types. So far he has been remarkably tough and had been resilient enough to run offensive mode is many circumstances. Most importantly he has been fun.

 

Any feedback or advice is always appreciated.

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Brickade: Level 50 Technology Tanker
Primary Power Set: Bio Armor
Secondary Power Set: Spines
Power Pool: Fighting
Power Pool: Sorcery
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Hardened Carapace

  • (A) Unbreakable Guard - +Max HP
  • (3) Unbreakable Guard - Resistance
  • (3) Unbreakable Guard - Resistance/Endurance
  • (5) Unbreakable Guard - RechargeTime/Resistance
  • (5) Gladiator's Armor - TP Protection +3% Def (All)
  • (7) Steadfast Protection - Resistance/+Def 3%

Level 1: Barb Swipe

  • (A) Kinetic Combat - Accuracy/Damage
  • (7) Kinetic Combat - Damage/Endurance
  • (9) Kinetic Combat - Damage/Recharge
  • (9) Kinetic Combat - Damage/Endurance/Recharge

Level 2: Inexhaustible

  • (A) Panacea - Heal/Endurance
  • (11) Panacea - +Hit Points/Endurance
  • (11) Panacea - Hea/Recharge
  • (13) Panacea - Heal/Endurance/Recharge
  • (13) Panacea - Heal

Level 4: Lunge

  • (A) Hecatomb - Damage
  • (17) Hecatomb - Damage/Recharge
  • (17) Hecatomb - Damage/Endurance
  • (19) Hecatomb - Chance of Damage(Negative)
  • (19) Hecatomb - Accuracy/Damage/Recharge

Level 6: Environmental Modification

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (21) Gift of the Ancients - Defense
  • (21) Gift of the Ancients - Defense/Endurance
  • (23) Gift of the Ancients - Defense/Recharge

Level 8: Adaptation


Level 10: Taunt

 


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		|D|
		|-------------------------------------------------------------------|
  • (A) Perfect Zinger - Taunt
  • (23) Perfect Zinger - Taunt/Range
  • (25) Perfect Zinger - Taunt/Recharge
  • (25) Perfect Zinger - Taunt/Recharge/Range
Level 12: Ablative Carapace
  • (A) Panacea - Heal
  • (27) Panacea - Heal/Endurance
  • (27) Panacea - Endurance/Recharge
  • (29) Panacea - Hea/Recharge
  • (29) Panacea - Heal/Endurance/Recharge
  • (31) Regenerative Tissue - +Regeneration
Level 14: Evolving Armor
  • (A) Aegis - Resistance
  • (31) Aegis - Resistance/Endurance
  • (31) Aegis - Resistance/Recharge
  • (33) Aegis - Psionic/Status Resistance
Level 16: Kick
  • (A) Kinetic Combat - Accuracy/Damage
  • (33) Kinetic Combat - Damage/Endurance
  • (33) Kinetic Combat - Damage/Recharge
  • (34) Kinetic Combat - Knockdown Bonus
Level 18: Ripper
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (34) Scirocco's Dervish - Damage/Endurance
  • (34) Scirocco's Dervish - Damage/Recharge
Level 20: DNA Siphon
  • (A) Preventive Medicine - Heal
  • (36) Preventive Medicine - Heal/Endurance
  • (36) Preventive Medicine - Endurance/RechargeTime
  • (36) Preventive Medicine - Heal/RechargeTime
  • (37) Preventive Medicine - Heal/RechargeTime/Endurance
  • (37) Preventive Medicine - Chance for +Absorb
Level 22: Tough
  • (A) Unbreakable Guard - Resistance
  • (37) Unbreakable Guard - Resistance/Endurance
  • (39) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (39) Unbreakable Guard - Endurance/RechargeTime
Level 24: Weave
  • (A) Reactive Defenses - Scaling Resist Damage
  • (39) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (40) Shield Wall - Defense
  • (40) Shield Wall - Defense/Endurance
  • (40) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 26: Genetic Contamination
  • (A) Superior Gauntleted Fist - Damage/RechargeTime
  • (42) Superior Gauntleted Fist - Accuracy/Damage
  • (42) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
  • (42) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
  • (43) Superior Gauntleted Fist - RechargeTime/+Absorb
Level 28: Impale
  • (A) Thunderstrike - Accuracy/Damage
  • (43) Thunderstrike - Damage/Endurance
  • (43) Thunderstrike - Damage/Recharge
Level 30: Mystic Flight
  • (A) Winter's Gift - Slow Resistance (20%)
Level 32: Parasitic Aura
  • (A) Numina's Convalesence - Heal/Endurance
  • (45) Numina's Convalesence - Endurance/Recharge
  • (45) Numina's Convalesence - Heal/Recharge
  • (45) Numina's Convalesence - Heal/Endurance/Recharge
  • (46) Numina's Convalesence - Heal
Level 35: Quills
  • (A) Superior Might of the Tanker - Recharge/Chance for +Res(All)
  • (46) Superior Might of the Tanker - Accuracy/Damage
  • (46) Superior Might of the Tanker - Accuracy/Damage/Recharge
  • (48) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
Level 38: Throw Spines
  • (A) Annihilation - Accuracy/Damage
  • (48) Annihilation - Damage/RechargeTime
  • (48) Annihilation - Accuracy/Damage/Endurance
Level 41: Combat Jumping
  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (50) Luck of the Gambler - Defense
Level 44: Hasten
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
Level 47: Gloom
  • (A) Devastation - Accuracy/Damage
  • (50) Devastation - Damage/Recharge
Level 49: Darkest Night
  • (A) To Hit Debuff IO
Level 1: Brawl
  • (A) Empty
Level 1: Gauntlet

Level 1: Prestige Power Dash

 

 

Edited by Odhinn
Odd formating fix
  • Like 2

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