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Posted (edited)

Here you go (not mine but I don't remember where I got it, sorry for the lack of credits):

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: War Mace
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Pulverize -- Empty(A)
Level 1: Kinetic Shield -- ShlWal-ResDam/Re TP(A), ShlWal-Def(3), ShlWal-Def/EndRdx(3), ShlWal-Def/EndRdx/Rchg(5)
Level 2: Jawbreaker -- SprCrtStr-Rchg/+50% Crit(A), SprCrtStr-Acc/Dmg/EndRdx/Rchg(5), SprCrtStr-Acc/Dmg(7), SprCrtStr-Dmg/Rchg(7), SprCrtStr-Acc/Dmg/Rchg(9), SprCrtStr-Dmg/EndRdx/Rchg(9)
Level 4: Super Jump -- Empty(A)
Level 6: Power Shield -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(11), Rct-Def(11), Rct-Def/EndRdx(13)
Level 8: Clobber -- Hct-Dam%(A), Hct-Dmg/EndRdx(13), Hct-Dmg(40), Hct-Dmg/Rchg(40), Hct-Acc/Dmg/Rchg(43), Hct-Acc/Rchg(46)
Level 10: Entropic Aura -- EndRdx-I(A)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(48)
Level 14: Dampening Field -- StdPrt-ResDam/Def+(A), ImpArm-ResPsi(15), ImpArm-ResDam(15), ResDam-I(37), ImpArm-ResDam/EndRdx(39)
Level 16: Energy Protection -- Ags-Psi/Status(A), ImpArm-ResPsi(17), ImpArm-ResDam(17), ImpArm-ResDam/EndRdx(37)
Level 18: Whirling Mace -- ScrDrv-Dam%(A), ScrDrv-Acc/Dmg/EndRdx(19), ScrDrv-Acc/Dmg(19), ScrDrv-Dmg/EndRdx(36), ScrDrv-Dmg/Rchg(36), ScrDrv-Acc/Rchg(37)
Level 20: Energy Cloak -- LucoftheG-Def/Rchg+(A), RedFrt-Def(21), RedFrt-Def/EndRdx(21)
Level 22: Build Up -- AdjTrg-Rchg(A), AdjTrg-ToHit/Rchg(23), AdjTrg-ToHit/EndRdx/Rchg(23), GssSynFr--Build%(25)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 26: Shatter -- Arm-Dam%(A), Arm-Dmg/EndRdx(27), Arm-Dmg/Rchg(27), Arm-Acc/Dmg/Rchg(31), Arm-Acc/Rchg(31), FuroftheG-ResDeb%(34)
Level 28: Energize -- Prv-Heal/Rchg/EndRdx(A), Prv-EndRdx/Rchg(29), Prv-Heal/Rchg(29), Prv-Heal(31), Prv-Absorb%(50), Prv-Heal/EndRdx(50)
Level 30: Boxing -- Empty(A)
Level 32: Crowd Control -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(33), SprScrStr-Acc/Dmg(33), SprScrStr-Dmg/Rchg(33), SprScrStr-Acc/Dmg/Rchg(34), SprScrStr-Dmg/EndRdx/Rchg(34)
Level 35: Energy Drain -- EffAdp-EndMod/Acc/Rchg(A), PrfShf-EndMod/Acc/Rchg(36), EffAdp-Acc/Rchg(50)
Level 38: Mu Bolts -- Apc-Dam%(A), Apc-Dmg/EndRdx(39), Apc-Dmg(39), Apc-Dmg/Rchg(40), Apc-Acc/Dmg/Rchg(46), Apc-Acc/Rchg(46)
Level 41: Ball Lightning -- Rgn-Knock%(A), Rgn-Dmg/EndRdx(42), Rgn-Dmg(42), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(43), Rgn-Acc/Rchg(43)
Level 44: Tough -- GldArm-3defTpProc(A), ImpArm-ResPsi(45), ImpArm-ResDam(45), ImpArm-ResDam/EndRdx(45)
Level 47: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def(48), RedFrt-Def/EndRdx(48)
Level 49: Overload -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 50: Musculature Core Paragon
------------

 

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|-------------------------------------------------------------------|

Edited by Hargn

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