Darkneblade Posted October 23, 2019 Posted October 23, 2019 (edited) Since rogues can enter any hero city you can make him buy lockpick which it initiated burglary attempt you have like 2 min before police arrives in the meantime all furniture is glowie you can active all of them to find hidden inf somewhere this is misc task Rogues also can buy big bag which used to kidnap people then you can request ransom but that leaves your hideout/base exposed then Player Heroes/Vigilantes are going to your hideout to defeat you.Richer the target more time to ransom arrive which gives more inf.Up to 1 hour realtime.Everytime you defeat Npc hero you cut atleast 1 min from time and get inf bonus.Everytime you defeat Player Hero/Vigilante you cut at least 5 min from time and get bigger inf bonus.This will be zone task so heroes can find you.In case of multiple kidnapping case it only exposed to local location. Like your hideout and 50 or 100 yard around it. As for vigilantes and villains you can create a hideout on rogue island you can put npc boss (looks like you and fights like you) or you can just put yourself on hideout then stay here to wait for vigilante arrive. Vigilante gets bonus exp when defeating you on your hideout.Less exp for doppelganger.Need same level as well for everything above you cant just create hideout on level 1-10 zone expect to kill any newbie player you can find. As for rules of pvp.There isnt one. This will make becoming villain/rogue more viable since hero side has more people Feel free to add your thoughts Edited October 23, 2019 by Darkneblade
Razor Cure Posted October 24, 2019 Posted October 24, 2019 17 hours ago, Darkneblade said: This will make becoming villain/rogue more viable since hero side has more people It is already very viable. Takes about 25 secs and can be done as many times as you want. Some of these ideas sound cool..but 'forcing' pvp on people? People who HATE people? They wouldn't bother and would just use the in place side switching.
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