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About Darkneblade

  • Birthday 06/21/1995
  1. Auction House 1: Allow stackable of 100 items. (currently 10 which takes long time to dump all your convertibles.) 2: Fix the price glitch. (You know the one keeps showing wrong numbers) 3: Stop system message spam if you click take all inf from sold menu. (It is annoying to constantly reminded that ''Auction house is currently busy'') 4 : All above. Email/Character items 1: Ability to take all items at once. (This one is obvious enough right?) 2: Mailing more items or all items? Anyway that's it for me.
  2. Instead of global name how about displayed name? You can use displayed name for example for your character, but people can't take displayed name of you over their displayed name. So kind of like current system but at least if there are level 5 character with name you like to take, you can take it and when they get back for unknown reasons like resurrection they still have same name.
  3. It is available to players as well. If your dark servant uses twilight grasp before dying it can revive himself but you can also summon another dark servant while that one active.
  4. And best to remember controller and other low damage AT's only way to function with damage procs. You can of course don't want to depend on procs but you are severely handicapping yourself. (Like me I only use 1 damage procs on control powers. For preparing against proc nerf)
  5. Okay here is 2nd version after everything I could think of. Tier 1 : [Crippling Finger] : You cripple enemies movement by damaging target's pressure/weak point. (Melee ST Immobilize moderate lethal DoT. - Fly/jump ) Tier 2 : [Pressure Kick] : You damaged target's vital pressure/weak points with pressured kick making them vulnerable to further damage and locking them in pain. (Melee ST Hold moderate smash damage. Special = %5 Resistance debuff.) Tier 3 : [Spinning Kick] : You spin your legs while targeting enemy's pressure/weak points to launch them into air. (Melee Cone Immobilize(After knockup) Minor Smash DoT. Special = Knockup - Fly/Jump) Tier 4 : [Thunder Kick] : You strike enemy with your kick so hard that enemies left disoriented and crippled. (Melee ST Stun Minor Smash DoT. Special = -Recharge/Speed/Movement) Tier 5 : [Hypnotizing Strike] You strike your nimble fingers on targets vital pressure/weak points and making them sleep. (Melee ST Sleep. Special = -Recharge/Speed/Movement after sleep is broken) [No Aggro] Tier 6 : [Limitbreak] : You break your limit by pressing vital pressure points. (Toggle Self: +Recharge +Movement Speed +MaxHP +MaxEND.) (Toggle off only : After toggle drops either by loss of endurance or mez you get status protection to all. (So it acts essentially as breakfree) And enemies near you will terrorized with penalty to their movement speed recharge and damage. Possible you get +stealth or regen/recovery as well. Tier 7 : [Throw Sand] : You grab some nearby debris and fling it towards a nearby foe, obstructing their vision and dazing them. (Ranged Cone Foe Stun, -Perception.) (This is taken from Martial Combat) Tier 8 : [Martial Aura] : You unleash your aura on nearby foes weakening them and lock them in fear. (PBAoE Hold) (Special = -Damage -To hit) Tier 9 : [Distorted Perception] You strike on special pressure/weak points. Targets unable to move and locked in slowed perception. (Melee (Targeted AoE) Stun. Minor Smash DoT (-Recharge/Speed/Movement and (Perception/Range Debuff after Stun is broken)
  6. And there was weird bug with observed finished matches. If you don't refresh it when match finished and click observe it teleports you to random mission with camera body. It was weird I don't know how I did either.
  7. 1. Localized music option. 2. More plot size? 3. Dragable skies. It will be nice if we can get either of these.
  8. Just fun idea I though of. Spirit Summoning Tier 1 [Spirit Touch] : (Melee range Click)You sap vitality of target healing you and nearby allies and giving enemies [Lingering Touch], -regen, -damage. Tier 2 [Haunted Visions] : (Click)(Can only click ground)(Lasts 1 min?) You haunt target's mind and anyone near that giving enemies To hit debuff, -Recharge and pulse of Fear aura every few seconds. Tier 3 [Spirit Insight] (Click) : You absorb some knowledge from defeated targets. Giving you and nearby allies +Perception, +To Hit and +Endurance discount. More enemy the more powerful buff up to 10 stacks. (Buffs have halved value if enemies are alive) Tier 4 [Ethereal Presence] (Toggle) You and nearby allies masks presence with spirit touch. Giving you and allies +Stealth, +Def (All), Resistance to Energy, Negative Energy, Cold, Fire, Psionic. And protection to Confuse, Fear, Immobilize. Tier 5 [Spirit Veil] (Click) You opened dimension between living world and spirit world for protection. Giving you and nearby allies +MaxHP +Regen and Resistance to Smash, Lethal, Psionic, Energy, Toxic. Tier 6 [Summon Spirit] [Toggle] You summon spirit from spirit world for help. This spirit is intangible and does only debuff your targets but has taunt aura. Enemies that attacking spirit is terrorized. Giving them To hit debuff. (Passive : To hit debuff aura with mag 3 fear that pulses every few seconds in melee range) Tier 7 [Ethereal Walk] [Click] Your insights into how spirit works giving you edge against living world. You and nearby allies has increased +Recharge +Movement Speed and +Defense to all. Tier 8 [Summon Ghost] [Click] You summon ghost from one of defeated enemies. Ghost is resistant to smash, lethal, negative energy, toxic, cold but vulnerable to energy, fire. (Ghost attacks : Spirit Punch : Minor energy/smash damage with knockdown/damage debuff) (Lingering Touch : Ghost touches living enemy. For 30 seconds after that if enemy is defeated, it automatically rises as ghost. For up to 10 ghosts may be active anytime. (Alive enemies only = Gives them 3 mag stun with regen/recovery debuff.) Tier 9 [Summon Wraith] [Click] You summon Vengeaful Wraith by sacrificing your ghosts. More ghosts you have before activating [Summon Wraith] the stronger the Wraith will become after summoning. (Wraith : Ethereal Grip : Minor to High Smash/Negative Energy damage with To hit debuff. Chance to hold.) (Lingering Touch: Same as ghosts.) (Fearsome Stare) (Dark Obliteration) (Passive : +Def to All and +movement speed. Resistance same as ghosts. (After Wraith dies it releases negative energy damage burst that terrorize nearby enemies.) (You can technically summon Wraith without ghost. But it is only stronger then normal ghost little bit.)
  9. Scaled rewards be nice as well. Like if you finished mission get like 10 charge of unnecessary temp power. Scale that? ex: 10 charge: [unnecessary power] becomes 20 charge: [unnecessary power] at vet level 100 or 200? And maybe SG buffs last longer ?
  10. Well there was spreadsheet somewhere on forum by galaxy brain but couldn't find anywhere. I post here if I can find it.
  11. Just like title suggested normalise Recharge Times for control/support powersets. No fancy words or anything it is pretty straighforward request.
  12. Any patron will do. Then all patron pools unlocked for that character even if you switch sides.
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