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UprightMan

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Ahoy! I've turned around and played with a build for my new tanker as Inv/STJ. On paper it seems to meet all my needs and goals (good layered def/res, high HP, recharge for perma DP and still has some punch) but I wanted to post it here to see if I'm missing anything horribly obvious. Alpha slot I'm unsure of what I want to do with however and feedback would be nice. Any thoughts on adding more damage while still keeping similar or same levels of survival would be a bonus.

 

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Level 50 Natural Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Street Justice
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
------------
Level 1:    Resist Physical Damage    
 (A) Unbreakable Guard - +Max HP
 (3) Steadfast Protection - Resistance/+Def 3%
 (3) Reactive Armor - Resistance/Endurance
 (5) Reactive Armor - Resistance/Recharge
 (5) Reactive Armor - Endurance/Recharge


Level 1:    Initial Strike    
 (A) Superior Might of the Tanker - Accuracy/Damage
 (7) Superior Might of the Tanker - Damage/Recharge
 (7) Superior Might of the Tanker - Accuracy/Damage/Recharge
 (9) Superior Might of the Tanker - Damage/Endurance/Recharge
 (9) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
 (11) Superior Might of the Tanker - Recharge/Chance for +Res(All)


Level 2:    Temp Invulnerability    
 (A) Reactive Armor - Resistance/Endurance
 (11) Reactive Armor - Resistance/Recharge
 (13) Reactive Armor - Endurance/Recharge
 (13) Reactive Armor - Resistance/Endurance/Recharge


Level 4:    Dull Pain    
 (A) Preventive Medicine - Heal/RechargeTime/Endurance
 (17) Panacea - Heal/Endurance/Recharge
 (19) Numina's Convalesence - Heal/Endurance/Recharge


Level 6:    Sweeping Cross    
 (A) Superior Avalanche - Accuracy/Damage
 (19) Superior Avalanche - Damage/Endurance
 (21) Superior Avalanche - Accuracy/Damage/Endurance
 (21) Superior Avalanche - Accuracy/Damage/Recharge
 (23) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
 (23) Superior Avalanche - Recharge/Chance for Knockdown


Level 8:    Resist Elements    
 (A) Gladiator's Armor - TP Protection +3% Def (All)


Level 10:    Unyielding    
 (A) Reactive Armor - Resistance/Endurance
 (25) Reactive Armor - Resistance/Recharge
 (25) Reactive Armor - Endurance/Recharge
 (27) Reactive Armor - Resistance/Endurance/Recharge


Level 12:    Resist Energies    
 (A) Aegis - Psionic/Status Resistance
 (27) Aegis - Resistance
 (29) Reactive Armor - Resistance/Endurance
 (29) Reactive Armor - Resistance/Recharge
 (31) Reactive Armor - Endurance/Recharge


Level 14:    Taunt    
 (A) Perfect Zinger - Chance for Psi Damage


Level 16:    Combat Readiness    
 (A) Gaussian's Synchronized Fire-Control - To Hit Buff
 (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
 (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
 (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
 (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
 (33) Gaussian's Synchronized Fire-Control - Chance for Build Up


Level 18:    Invincibility    
 (A) Luck of the Gambler - Recharge Speed
 (34) Luck of the Gambler - Defense/Endurance
 (34) Luck of the Gambler - Defense/Recharge
 (34) Luck of the Gambler - Endurance/Recharge
 (36) Luck of the Gambler - Defense/Endurance/Recharge


Level 20:    Rib Cracker    
 (A) Overwhelming Force - Accuracy/Damage
 (36) Overwhelming Force - Endurance/Recharge
 (36) Overwhelming Force - Accuracy/Damage/Endurance
 (37) Overwhelming Force - Damage/Endurance/Recharge
 (37) Overwhelming Force - Accuracy/Damage/Endurance/Recharge


Level 22:    Combat Jumping    
 (A) Luck of the Gambler - Recharge Speed
 (37) Luck of the Gambler - Defense


Level 24:    Hasten    
 (A) Recharge Reduction IO
 (39) Recharge Reduction IO


Level 26:    Tough Hide    
 (A) Luck of the Gambler - Recharge Speed
 (39) Luck of the Gambler - Defense


Level 28:    Spinning Strike    
 (A) Superior Gauntleted Fist - Accuracy/Damage
 (39) Superior Gauntleted Fist - Damage/RechargeTime
 (40) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
 (40) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
 (40) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
 (42) Superior Gauntleted Fist - RechargeTime/+Absorb


Level 30:    Boxing    
 (A) Superior Blistering Cold - Accuracy/Damage
 (42) Superior Blistering Cold - Damage/Endurance
 (42) Superior Blistering Cold - Accuracy/Damage/Endurance
 (43) Superior Blistering Cold - Accuracy/Damage/Recharge
 (43) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
 (43) Superior Blistering Cold - Recharge/Chance for Hold


Level 32:    Tough    
 (A) Reactive Armor - Resistance/Endurance
 (45) Reactive Armor - Resistance/Recharge
 (45) Reactive Armor - Endurance/Recharge
 (45) Reactive Armor - Resistance/Endurance/Recharge


Level 35:    Weave    
 (A) Luck of the Gambler - Recharge Speed
 (46) Luck of the Gambler - Defense/Endurance


Level 38:    Crushing Uppercut    
 (A) Hecatomb - Damage
 (46) Hecatomb - Damage/Recharge
 (46) Hecatomb - Accuracy/Damage/Recharge
 (48) Hecatomb - Accuracy/Recharge
 (48) Hecatomb - Damage/Endurance
 (48) Hecatomb - Chance of Damage(Negative)


Level 41:    Focused Accuracy    
 (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
 (50) Gaussian's Synchronized Fire-Control - To Hit Buff
 (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance


Level 44:    Physical Perfection    
 (A) Performance Shifter - Chance for +End


Level 47:    Maneuvers    
 (A) Luck of the Gambler - Recharge Speed
 (50) Luck of the Gambler - Defense/Endurance


Level 49:    Super Jump    
 (A) Jumping IO


Level 1:    Brawl    
 (A) Empty


Level 1:    Gauntlet    
Level 1:    Prestige Power Dash    
 (A) Empty


Level 1:    Prestige Power Slide    
 (A) Empty


Level 1:    Prestige Power Quick    
 (A) Empty


Level 1:    Prestige Power Rush    
 (A) Empty


Level 1:    Prestige Power Surge    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 4:    Ninja Run    
Level 2:    Swift    
 (A) Empty


Level 2:    Health    
 (A) Panacea - +Hit Points/Endurance
 (15) Numina's Convalesence - +Regeneration/+Recovery
 (15) Miracle - +Recovery


Level 2:    Hurdle    
 (A) Empty


Level 2:    Stamina    
 (A) Performance Shifter - Chance for +End
 (17) Performance Shifter - EndMod


Level 1:    Combo Level 1    
Level 1:    Combo Level 2    
Level 1:    Combo Level 3    
Level 50:    Mighty Radial Final Judgement    
Level 50:    Degenerative Core Flawless Interface    
Level 50:    Storm Elemental Partial Radial Improved Ally    
Level 50:    Barrier Radial Epiphany    
Level 50:    Assault Radial Embodiment    
Level 50:    Agility Core Paragon    
------------

 

Edited by Spellward

Kind Regards,

@UprightMan

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Easy gain for more damage, if you don't mind doing without the 6% psi/toxic resistance bonus: remove the Damage Hecatomb from Crushing Uppercut, and add the Unbreakable Constraint chance for smashing damage in the slot.

Because of Crushing Uppercut's long base recharge, it's almost guaranteed to proc purple damage procs on use. So by changing this one slot, you get an extra 105 damage most of the time.

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