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Hi all, way back during live one of my favorite toons was the Dark Count, a SS/Fire/Soul toon. He had great damage, high res and was soft capped to most things with Darkest Night running.  I have been working on the build for a while now but can still not get it quite right. Not looking to farm with this guy (I have a rad/fire for that) but really want to melt my way though some TFs and high end content.

 

Any tweaks or build advice would be most welcome. 

 

Villain Plan by Mids' Villain Designer 1.962
http://www.cohplanner.com/

Dark Count: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
------------
Level 1:    Punch                SprBlsCol-Rchg/HoldProc:50(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(3), SprBlsCol-Acc/Dmg:50(3), SprBlsCol-Dmg/EndRdx:50(5), SprBlsCol-Acc/Dmg/EndRdx:50(5), SprBlsCol-Acc/Dmg/Rchg:50(7)
Level 1:    Fire Shield            Ags-ResDam:50(A), Ags-ResDam/Rchg:50(7), Ags-ResDam/EndRdx:50(9), Ags-EndRdx/Rchg:50(9), GldArm-3defTpProc:50(11)
Level 2:    Blazing Aura            FuroftheG-ResDeb%:50(A), SprBrtFur-Rech/Fury:50(13), HO:Nucle(13), SprAvl-Rchg/KDProc:50(31)
Level 4:    Healing Flames            HO:Golgi(A), HO:Golgi(15), RechRdx-I:50(19)
Level 6:    Hasten                RechRdx-I:50(A), RechRdx-I:50(11)
Level 8:    Knockout Blow            Hct-Dam%:50(A), Hct-Dmg/EndRdx:50(25), Hct-Dmg:50(25), Hct-Acc/Dmg/Rchg:50(27), Hct-Acc/Rchg:50(27)
Level 10:    Temperature Protection        StdPrt-ResDam/Def+:30(A), StdPrt-ResKB:30(21)
Level 12:    Super Speed            BlsoftheZ-ResKB:50(A)
Level 14:    Combat Jumping            LucoftheG-Rchg+:50(A), LucoftheG-Def:50(37), LucoftheG-Def/EndRdx:40(39), ShlWal-ResDam/Re TP:40(39), Rct-ResDam%:50(39)
Level 16:    Plasma Shield            Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(17), Ags-ResDam/EndRdx/Rchg:50(17), Ags-ResDam/Rchg:50(19)
Level 18:    Rage                GssSynFr--Build%:50(A), GssSynFr--ToHit/EndRdx:50(21), GssSynFr--ToHit:50(23), GssSynFr--ToHit/Rchg/EndRdx:50(23), GssSynFr--ToHit/Rchg:50(31), GssSynFr--Rchg/EndRdx:50(42)
Level 20:    Consume                MckBrt-Rchg:50(A), MckBrt-Taunt/Rng:50(36), MckBrt-Taunt:50(36), MckBrt-Taunt/Rchg:50(36), MckBrt-Taunt/Rchg/Rng:50(37), MckBrt-Acc/Rchg:50(37)
Level 22:    Boxing                HO:Nucle(A)
Level 24:    Tough                RctArm-ResDam:40(A), RctArm-ResDam/Rchg:40(31), RctArm-ResDam/EndRdx:40(33), RctArm-ResDam/EndRdx/Rchg:40(40)
Level 26:    Weave                LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(33), LucoftheG-Def:50(34)
Level 28:    Burn                SprBrtFur-Dmg/Rchg:50(A), SprBrtFur-Acc/Dmg/Rchg:50(34), SprBrtFur-Dmg/EndRdx/Rchg:50(34), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(42), SprBrtFur-Acc/Dmg:50(42)
Level 30:    Maneuvers            LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(33), LucoftheG-Def:50(40)
Level 32:    Foot Stomp            Arm-Dam%:50(A), Arm-Dmg/EndRdx:50(45), Arm-Acc/Rchg:50(45), Arm-Dmg/Rchg:50(46), Arm-Acc/Dmg/Rchg:50(46), FrcFdb-Rechg%:50(46)
Level 35:    Fiery Embrace            RechRdx-I:50(A)
Level 38:    Gloom                Apc-Dam%:50(A), Apc-Dmg/EndRdx:50(40), Apc-Dmg/Rchg:50(43), Apc-Acc/Dmg/Rchg:50(48), Apc-Acc/Rchg:50(48)
Level 41:    Dark Obliteration        SprFrzBls-Rchg/ImmobProc:50(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(43), SprFrzBls-Dmg/EndRdx:50(43), SprFrzBls-Acc/Dmg/EndRdx:50(48), SprFrzBls-Acc/Dmg:50(50), SprFrzBls-Acc/Dmg/Rchg:50(50)
Level 44:    Darkest Night            DarWtcDsp-ToHitDeb/EndRdx:50(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx:50(50), DarWtcDsp-ToHitDeb:50(45)
Level 47:    Tactics                HO:Cyto(A)
Level 49:    Vengeance            LucoftheG-Rchg+:50(A)
Level 1:    Brawl                Empty(A)
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Fury    
Level 1:    Sprint                Clr-Stlth:50(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Empty(A)
Level 2:    Health                Mrc-Rcvry+:40(A), NmnCnv-Regen/Rcvry+:50(29), Pnc-Heal/+End:50(29)
Level 2:    Hurdle                Empty(A)
Level 2:    Stamina                PrfShf-End%:50(A), PrfShf-EndMod:50(15)
Level 0:    Born In Battle    
Level 0:    High Pain Threshold    
Level 0:    Invader    
Level 0:    Marshal    
Level 50:    Reactive Core Flawless Interface    
Level 50:    Ageless Core Epiphany    
Level 50:    Cardiac Core Paragon    
------------
------------
Set Bonus Totals:
10.5% DamageBuff(Smashing)
10.5% DamageBuff(Lethal)
10.5% DamageBuff(Fire)
10.5% DamageBuff(Cold)
10.5% DamageBuff(Energy)
10.5% DamageBuff(Negative)
10.5% DamageBuff(Toxic)
10.5% DamageBuff(Psionic)
21% Defense(Smashing)
21% Defense(Lethal)
29.13% Defense(Fire)
29.13% Defense(Cold)
8.5% Defense(Energy)
8.5% Defense(Negative)
6% Defense(Psionic)
15.38% Defense(Melee)
9.13% Defense(Ranged)
23.19% Defense(AoE)
1.8% Max End
30% Enhancement(Accuracy)
77.5% Enhancement(RechargeTime)
30% SpeedFlying
191.2 HP (12.75%) HitPoints
30% JumpHeight
30% SpeedJumping
Knockback (Mag -8)
Knockup (Mag -8)
MezResist(Confused) 56.25%
MezResist(Held) 56.25%
MezResist(Immobilized) 56.25%
MezResist(Sleep) 56.25%
MezResist(Stunned) 56.25%
MezResist(Terrorized) 56.25%
22.5% (0.38 End/sec) Recovery
46% (2.87 HP/sec) Regeneration
30% ResEffect(SpeedFlying)
30% ResEffect(RechargeTime)
30% ResEffect(SpeedRunning)
14.75% Resistance(Smashing)
14.75% Resistance(Lethal)
29% Resistance(Fire)
29% Resistance(Cold)
5% Resistance(Energy)
5% Resistance(Negative)
5% Resistance(Toxic)
5% Resistance(Psionic)
0% Resistance(Smashing)
0% Resistance(Lethal)
0% Resistance(Fire)
0% Resistance(Cold)
0% Resistance(Energy)
0% Resistance(Negative)
0% Resistance(Toxic)
0% Resistance(Psionic)
30% SpeedRunning
1 Null


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