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Posted

Any advice or suggestions would be greatly appreciated.  I know I have a few issues (Psi Def, Res not capped) but I am kind of at a loss on how to fix them.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Ice Armor
Secondary Power Set: War Mace
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment

Hero Profile:
Level 1: Frozen Armor

  • (A) Kismet - Defense/Endurance
  • (33) Kismet - Defense/Recharge
  • (33) Kismet - Defense/Endurance/Recharge
  • (34) Red Fortune - Defense/Endurance
  • (34) Red Fortune - Defense
  • (34) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 1: Bash

  • (A) Superior Gauntleted Fist - Accuracy/Damage
  • (3) Superior Gauntleted Fist - Damage/RechargeTime
  • (3) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
  • (5) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
  • (5) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
  • (7) Superior Gauntleted Fist - RechargeTime/+Absorb

Level 2: Hoarfrost

  • (A) Numina's Convalesence - Heal/Endurance
  • (13) Numina's Convalesence - Endurance/Recharge
  • (13) Numina's Convalesence - Heal/Recharge
  • (15) Numina's Convalesence - Heal/Endurance/Recharge
  • (15) Numina's Convalesence - Heal

Level 4: Jawbreaker

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (7) Superior Blistering Cold - Damage/Endurance
  • (9) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (9) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (11) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (11) Superior Blistering Cold - Recharge/Chance for Hold

Level 6: Wet Ice

  • (A) Endurance Reduction IO

Level 8: Super Jump

  • (A) Empty

Level 10: Hasten

  • (A) Recharge Reduction IO
  • (17) Recharge Reduction IO
  • (33) Recharge Reduction IO

Level 12: Chilling Embrace

  • (A) Pacing of the Turtle - Chance of -Recharge

Level 14: Kick

  • (A) Touch of Death - Accuracy/Damage

Level 16: Build Up

  • (A) Adjusted Targeting - To Hit Buff
  • (40) Adjusted Targeting - To Hit Buff/Recharge
  • (40) Adjusted Targeting - Recharge

Level 18: Glacial Armor

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (19) Shield Wall - Defense/Endurance
  • (19) Shield Wall - Defense/Recharge
  • (25) Shield Wall - Defense/Endurance/Recharge
  • (27) Shield Wall - Defense
  • (31) Shield Wall - Endurance/Recharge

Level 20: Clobber

  • (A) Superior Might of the Tanker - Accuracy/Damage
  • (21) Superior Might of the Tanker - Damage/Recharge
  • (21) Superior Might of the Tanker - Accuracy/Damage/Recharge
  • (23) Superior Might of the Tanker - Damage/Endurance/Recharge
  • (23) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
  • (25) Superior Might of the Tanker - Recharge/Chance for +Res(All)

Level 22: Icicles

  • (A) Multi-Strike - Accuracy/Damage

Level 24: Taunt

  • (A) Accuracy IO

Level 26: Energy Absorption

  • (A) Luck of the Gambler - Defense/Endurance/Recharge
  • (40) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (42) Luck of the Gambler - Defense/Recharge
  • (43) Luck of the Gambler - Defense
  • (46) Luck of the Gambler - Endurance/Recharge

Level 28: Tough

  • (A) Aegis - Resistance/Endurance/Recharge
  • (29) Aegis - Resistance/Endurance
  • (29) Aegis - Resistance
  • (37) Aegis - Psionic/Status Resistance
  • (46) Gladiator's Armor - TP Protection +3% Def (All)

Level 30: Weave

  • (A) Red Fortune - Defense
  • (31) Red Fortune - Defense/Endurance
  • (31) Red Fortune - Defense/Endurance/Recharge
  • (39) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 32: Whirling Mace

  • (A) Superior Avalanche - Accuracy/Damage
  • (43) Superior Avalanche - Damage/Endurance
  • (43) Superior Avalanche - Accuracy/Damage/Endurance
  • (45) Superior Avalanche - Accuracy/Damage/Recharge
  • (45) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (45) Superior Avalanche - Recharge/Chance for Knockdown

Level 35: Shatter

  • (A) Scirocco's Dervish - Damage/Endurance
  • (36) Scirocco's Dervish - Damage/Recharge
  • (36) Scirocco's Dervish - Accuracy/Damage
  • (36) Scirocco's Dervish - Accuracy/Recharge
  • (37) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (37) Scirocco's Dervish - Chance of Damage(Lethal)

Level 38: Stealth

  • (A) Luck of the Gambler - Defense/Endurance
  • (39) Luck of the Gambler - Defense
  • (39) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 41: Combat Jumping

  • (A) Luck of the Gambler - Defense
  • (42) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (42) Reactive Defenses - Scaling Resist Damage

Level 44: Permafrost

  • (A) Impervium Armor - Psionic Resistance
  • (46) Unbreakable Guard - +Max HP

Level 47: Crowd Control

  • (A) Scirocco's Dervish - Accuracy/Damage
  • (48) Scirocco's Dervish - Damage/Recharge
  • (48) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (48) Scirocco's Dervish - Damage/Endurance
  • (50) Scirocco's Dervish - Accuracy/Recharge

Level 49: Spring Attack

  • (A) Scirocco's Dervish - Accuracy/Damage
  • (50) Scirocco's Dervish - Damage/Recharge
  • (50) Scirocco's Dervish - Accuracy/Damage/Endurance

Level 1: Brawl

  • (A) Empty

Level 1: Gauntlet


Level 1: Prestige Power Dash

 

 

Posted

made a build for a friend, as far as i can tell you can't fix the PSI hole on ICE at all. and even trying will gimp the rest of the build= so i made the rest as good as i could and left the hole, it's ices' kryptonite i guess.

if you use the P2W travel powers you can drop super jump( or whatever you were going to have) and get build up back.

- energy absorption has wiggle room depending on what you like/playstyle--- running ALOT of toggles though...

hope it at least gives you some ideas one way or another

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

1ICE MACE: Level 50 Science Tanker
Primary Power Set: Ice Armor
Secondary Power Set: War Mace
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Frozen Armor -- LucoftheG-Rchg+(A)
Level 1: Bash -- CrsImp-Acc/Dmg(A), CrsImp-Acc/Dmg/EndRdx(3)
Level 2: Chilling Embrace -- ImpSwf-EndRdx/Rchg/Slow(A), ImpSwf-Acc/EndRdx(3)
Level 4: Kick -- FrcFdb-Rechg%(A)
Level 6: Jawbreaker -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx/Rchg(7), TchofDth-Dmg/Rchg(7), TchofDth-Dmg/EndRdx(9), TchofDth-Acc/Dmg/EndRdx(21), TchofDth-Dam%(21)
Level 8: Hoarfrost -- Ags-ResDam/Rchg(A), Ags-ResDam/EndRdx/Rchg(11), Ags-EndRdx/Rchg(11), Ags-Psi/Status(15), Prv-Heal(15), Prv-Heal/Rchg(25)
Level 10: Wet Ice -- EndRdx-I(A)
Level 12: Icicles -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(13), SprAvl-Acc/Dmg/EndRdx(13), SprAvl-Acc/Dmg/Rchg(17), SprAvl-Acc/Dmg/EndRdx/Rchg(19), SprAvl-Rchg/KDProc(39)
Level 14: Taunt -- PrfZng-Taunt/Rchg/Rng(A)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 18: Glacial Armor -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(19)
Level 20: Clobber -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/Rchg(36), SprBlsCol-Dmg/EndRdx/Acc/Rchg(37), SprBlsCol-Rchg/HoldProc(43)
Level 22: Tough -- UnbGrd-Max HP%(A), Ags-ResDam(23), Ags-ResDam/EndRdx(23), Ags-ResDam/Rchg(25), Ags-ResDam/EndRdx/Rchg(31)
Level 24: Weave -- Rct-Def/EndRdx(A), Rct-ResDam%(29), ShlWal-ResDam/Re TP(31), ShlWal-Def(34), ShlWal-Def/EndRdx(34), ShlWal-Def/EndRdx/Rchg(37)
Level 26: Energy Absorption -- PrfShf-EndMod/Acc/Rchg(A), PrfShf-Acc/Rchg(27), PrfShf-EndMod/Rchg(27), LucoftheG-Rchg+(33)
Level 28: Whirling Mace -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(29), SprMghoft-Acc/Dmg/Rchg(33), SprMghoft-Acc/Dmg/EndRdx/Rchg(37), SprMghoft-Rchg/Res%(34), SprMghoft-Dmg/EndRdx/Rchg(39)
Level 30: Permafrost -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(45)
Level 32: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(33)
Level 35: Shatter -- Obl-Dmg(A), Obl-Acc/Rchg(48), Obl-Dmg/Rchg(48), Obl-Acc/Dmg/Rchg(48), Obl-Acc/Dmg/EndRdx/Rchg(50), Obl-%Dam(50)
Level 38: Crowd Control -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(39), SprGntFis-Acc/Dmg/Rchg(40), SprGntFis-Dmg/EndRdx/Rchg(40), SprGntFis-Acc/Dmg/EndRdx/Rchg(40), SprGntFis-Rchg/+Absorb(42)
Level 41: Char -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(42), SprEnt-End/Rchg(42), SprEnt-Acc/Hold/End(43), SprEnt-Acc/Hold/End/Rchg(43), SprEnt-Rchg/AbsorbProc(46)
Level 44: Fire Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(45), SprWntBit-Acc/Dmg/EndRdx(45), SprWntBit-Acc/Dmg/Rchg(46), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Rchg/SlowProc(50)
Level 47: Combat Jumping -- LucoftheG-Rchg+(A)
Level 49: Super Jump -- WntGif-ResSlow(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-EndRdx(A), Clr-RunSpd(31)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), PrfShf-End%(5), PrfShf-EndMod(9)
Level 50: Melee Core Embodiment
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 50: Rebirth Radial Epiphany
Level 50: Cardiac Core Paragon
------------

 

 

Posted

Yeah it IS a bunch of toggles.  I'm at 48 with E Absorption 6 slotted and I still have occasional END problems.  Thanks for posting.  Your build made me realize a few things and gives me some great ideas.

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