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This is my current build. I'm planning a respec and am looking for ideas for improvements. I'm pretty happy with the primary/secondary powers and don't plan on dropping any of those. While I would like to add more defense, I'm not looking to soft cap. While this isn't a money is no object exercise, I do have a few hundred million inf to play with. 

  • Planning to put Hecatombs in Future Pain. Is it worth 6-slotting?
  • Going to drop Enflame. Have been very disappointed in the damage, which doesn't work as advertised. 
  • While I like Surveillance, Body Armor is meh and nothing else in Munitions Mastery moves me. Was thinking about switching to Cold Master for Frozen Armor, but nothing else in the set excites me. Could go for Scorpion Shield, but it's off thematically. Other recommendations for Epic?
  • Going to 6-slot Aging Touch for the additional ranged defense. Is it worth 6-slotting Blizzard for the additional AOE defense?
  • I know I don't have Hasten. I use it in some builds, but I don't feel it's needed here. 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Uuncola: Level 50 Magic Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Temporal Manipulation
Power Pool: Sorcery
Ancillary Pool: Munitions Mastery

Hero Profile:
Level 1: Ice Bolt -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(7), SprDfnBrr-Acc/Dmg/EndRdx(23), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(37), SprDfnBrr-Rchg/+Status Protect(48)
Level 1: Time Wall -- Acc-I(A)
Level 2: Ice Blast -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(3), SprBlsWrt-Acc/Dmg/Rchg(5), SprBlsWrt-Acc/Dmg/EndRdx(15), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(37), SprBlsWrt-Rchg/Dmg%(43)
Level 4: Frost Breath -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(5), PstBls-Dmg/Rchg(7), PstBls-Dmg/Rng(34), PstBls-Acc/Dmg/EndRdx(42), PstBls-Dam%(43)
Level 6: Time Stop -- Lck-Acc/Hold(A), Lck-Acc/Rchg(15), Lck-Acc/EndRdx/Rchg/Hold(21)
Level 8: Freeze Ray -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(9), OvrFrc-Acc/Dmg/End(9), OvrFrc-Dmg/End/Rech(25), OvrFrc-Acc/Dmg/End/Rech(37), OvrFrc-Dam/KB(43)
Level 10: Aging Touch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(11), Mk'Bit-Dmg/Rchg(11), Mk'Bit-Acc/EndRdx/Rchg(34), Mk'Bit-Acc/Dmg/EndRdx/Rchg(46)
Level 12: Ice Storm -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(13), Ann-Acc/Dmg/Rchg(13), Ann-Acc/Dmg/EndRdx(25), Ann-Acc/Dmg/EndRdx/Rchg(42), Ann-ResDeb%(46)
Level 14: Mystic Flight -- Flight-I(A)
Level 16: End of Time -- Obl-Dmg(A), Obl-Acc/Rchg(17), Obl-Dmg/Rchg(17), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(45), Obl-%Dam(48)
Level 18: Bitter Ice Blast -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(19), Dvs-Dmg/Rchg(19), Dvs-Acc/Dmg/Rchg(31), Dvs-Acc/Dmg/EndRdx/Rchg(40), Dvs-Hold%(40)
Level 20: Temporal Healing -- Prv-Heal(A), Prv-Absorb%(21)
Level 22: Chronos -- AdjTrg-Rchg(A), AdjTrg-ToHit/Rchg(23)
Level 24: Spirit Ward -- Heal-I(A)
Level 26: Bitter Freeze Ray -- Apc-Dmg(A), Apc-Dmg/Rchg(27), Apc-Acc/Dmg/Rchg(27), Apc-Acc/Rchg(31), Apc-Dmg/EndRdx(39), Apc-Dam%(40)
Level 28: Future Pain -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/Rchg(29), CrsImp-Acc/Dmg/Rchg(29), CrsImp-Acc/Dmg/EndRdx(34), CrsImp-Dmg/EndRdx/Rchg(46)
Level 30: Aim -- AdjTrg-ToHit/Rchg(A), AdjTrg-Rchg(31)
Level 32: Blizzard -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(33), Ann-Acc/Dmg/Rchg(33), Ann-Acc/Dmg/EndRdx(33), Ann-Acc/Dmg/EndRdx/Rchg(39)
Level 35: Time Shift -- Stp-Acc/Rchg(A), Stp-Acc/EndRdx(36), Stp-Stun/Rng(36), Stp-Acc/Stun/Rchg(36)
Level 38: Time Lord -- ResDam-I(A), StdPrt-ResDam/Def+(39)
Level 41: Body Armor -- ResDam-I(A), ResDam-I(42)
Level 44: Surveillance -- AnlWkn-Acc/DefDeb(A), AnlWkn-Acc/Rchg(45)
Level 47: Rune of Protection -- RechRdx-I(A), RechRdx-I(48)
Level 49: Enflame -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(50), Ann-Acc/Dmg/Rchg(50), Ann-Acc/Dmg/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 0: Task Force Commander 
Level 0: Portal Jockey 
Level 0: The Atlas Medallion 
Level 50: Intuition Radial Paragon 
Level 50: Degenerative Total Core Conversion 
Level 50: Vanguard Core Superior Ally 
Level 50: Assault Core Embodiment 
Level 0: Freedom Phalanx Reserve 
Level 1: Quick Form 
Level 50: Rebirth Radial Epiphany 
Level 50: Void Core Final Judgement 
------------

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