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Posted

I love beam, those changes did wonders for a set I used to hate, but I can't say the same for /devices. Trip mine and field operative are awesome, but Targeting drone is a bit clunky, gun drone is worthless and time bomb is, well, time bomb.

 

I've not played with /temporal or /Trick Arrow, so I was hoping to get some insight on how they should play with a high budget build, and what would likely work for Beam better.

Posted (edited)

I’m glad you’re finding fun in BR primary as it’s definitely a unique powerset and has a nice feel while playing. TA secondary seems like an awesome pairing to the set... it complements it very well if you want to spend most of your time in ranged proximity to enemies (you do). The cones from BR and the aoe ult make TA a very elegant setup for nice damage, recharge, recovery ,and utility. If they changed the set to have no redraw... it’s ideal. I don’t find the alternative of temporal to be nearly as competitive as far as fluid gameplay unless you’re going for a themed build. Just my two cents... hope this helps. - 50 bow blaster 

Edited by agezar
Posted (edited)

Time will offer some better close-range abilities (including a PBAoE -regen blap), an area stun, and some excellent stacks of -regen and -recharge to toss around.

 

Tactical Arrow has no melee whatsoever. But the self-buffs are top-class and its utility/support powers (ESD Arrow, Glue Arrow, Flash Arrow) can really grow into a build if given a few slots. Your starte immobilize is 80ft ranged too.

 

Time's got some stronger direct "screw this target" to it, but Tactical has less "right now, mid-battle" considerations which helps focus on beam rifle a little more.

Edited by Novacat
Posted
3 hours ago, Novacat said:

Time will offer some better close-range abilities (including a PBAoE -res blap)

I'm making both on test to kinda noodle around with them, I'm not seeing a -res component to End of Time.

 

Are you referring to the fury proc? Or is it a hidden bonus?

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